Player Matchup

Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 128
God Stats
105W - 85L
1,550 SR
Queue Stats
227W - 208L
1,503 Elo+
Solo
Surtr
Surtr
Baxxxxxx
Surtr
Level 43
God Stats
5W - 2L
1,617 SR
Queue Stats
15W - 16L
1,355 Elo+
Party 3
Nut
Nut
BiscuitLover999
Nut
Level 122
God Stats
3W - 2L
1,575 SR
Queue Stats
129W - 98L
1,607 Elo+
Party 1
Sol
Sol
DarthRayccee
Sol
Level 15
God Stats
6W - 1L
1,617 SR
Queue Stats
15W - 15L
1,370 Elo+
Party 3
Fenrir
Fenrir
GetSkills550
Fenrir
Level 85
God Stats
5W - 2L
1,581 SR
Queue Stats
114W - 99L
1,523 Elo+
Party 1
Team Averages
Level 79
1,588 SR
1,472 Elo+

VS

Team Averages
Level 122
1,455 SR
1,494 Elo+
Zeus
Zeus
GeoffBR
Zeus
Level 158
God Stats
3W - 5L
1,265 SR
Queue Stats
41W - 62L
1,416 Elo+
Party 2
Anubis
Anubis
SheelaNaGig
Anubis
Level 106
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
THS Drako
Xbalanque
Level 68
God Stats
10W - 16L
1,783 SR
Queue Stats
294W - 288L
1,462 Elo+
Solo
Ne Zha
Ne Zha
XxGL3IVERxX
Ne Zha
Level 198
God Stats
1W - 2L
1,773 SR
Queue Stats
156W - 144L
1,531 Elo+
Party 2
Surtr
Surtr
jreyess222
Surtr
Level 79
God Stats
6W - 17L
1,160 SR
Queue Stats
179W - 188L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
7
0 / 0 / 0
4,152
692
2,032
5,497
2,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Surtr
Baxxxxxx
Surtr
8
3 / 2 / 1
4,933
822
3,298
6,843
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 1 / 0
3,819
637
3,244
3,923
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,827
638
1,163
4,857
1,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
9
3 / 0 / 1
4,663
777
3,202
4,751
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GeoffBR
Zeus
8
1 / 1 / 1
4,354
726
2,763
2,792
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
5
1 / 3 / 1
3,688
615
2,186
3,651
1,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
THS Drako
Xbalanque
7
1 / 0 / 0
3,695
616
2,935
5,096
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
7
2 / 1 / 2
4,275
713
2,833
5,354
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
6
0 / 2 / 0
3,213
536
3,169
6,454
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
5
5
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acctiviti
Cthulhu
0
0
0
0
W
Surtr
Baxxxxxx
Surtr
3
2
1
1.75
W
0
1
0
0
W
0
2
1
0.25
L
Zeus
GeoffBR
Zeus
1
1
1
1.5
W
Fenrir
3
0
1
3.5
L
Anubis
1
3
1
0.5
L
Xbalanque
THS Drako
Xbalanque
1
0
0
1
L
Ne Zha
2
1
2
3
L
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
13,886
25,871
Taken
23,347
9,236
Mitigated
8,660
8,273
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acctiviti
Cthulhu
2,032
499
716
1,953
5,497
2,428
27
58
5,228
15,170
0
W
Surtr
Baxxxxxx
Surtr
3,298
1,786
0
3,529
6,843
2,341
0
2,116
4,649
164
28,443
W
3,244
1,695
0
970
3,923
1,155
200
0
3,906
0
29,807
W
1,163
592
0
611
4,857
1,279
0
2,493
2,094
14,747
2,939
L
Zeus
GeoffBR
Zeus
2,763
571
0
750
2,792
776
0
1,011
1,781
21,816
0
W
Fenrir
3,202
515
0
494
4,751
2,033
0
103
4,610
0
27,308
L
Anubis
2,186
342
0
1,155
3,651
1,440
0
48
3,603
14,514
0
L
Xbalanque
THS Drako
Xbalanque
2,935
1,356
0
1,866
5,096
1,419
0
465
4,631
0
22,828
L
Ne Zha
2,833
941
0
1,535
5,354
1,931
0
690
4,664
0
20,700
L
Surtr
3,169
917
127
1,381
6,454
3,094
0
970
5,484
317
12,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,394
Gold Earned
19,225
220
Minions Killed
149
0
Camps Cleared
0
639,906
Distance Traveled
600,587
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,152
692
24
4
0
123,432
1
W
Surtr
4,933
822
47
8
0
124,395
0
W
Nut
3,819
637
63
11
0
121,293
0
W
Sol
3,827
638
30
5
0
120,892
0
L
Zeus
4,354
726
41
7
0
118,456
0
W
Fenrir
4,663
777
56
9
0
149,894
0
L
Anubis
3,688
615
22
4
0
88,187
0
L
Xbalanque
3,695
616
42
7
0
119,256
0
L
Ne Zha
4,275
713
36
6
0
146,050
0
L
Surtr
3,213
536
8
1
0
128,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role