Player Matchup

Tiamat
Tiamat
SmackDaddyT
Tiamat
Level 154
God Stats
4W - 6L
1,643 SR
Queue Stats
66W - 58L
1,568 Elo+
Solo
Vamana
Vamana
Wencler
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,407 Elo+
Party 1
Bacchus
Bacchus
Yaggum
Bacchus
Level 61
God Stats
2W - 10L
1,512 SR
Queue Stats
3W - 15L
1,302 Elo+
Party 1
Thanatos
Thanatos
m0nst3rcat69
Thanatos
Level 101
God Stats
1W - 3L
1,326 SR
Queue Stats
4W - 18L
1,323 Elo+
Party 1
Izanami
Izanami
man0clay
Izanami
Level 57
God Stats
3W - 7L
1,418 SR
Queue Stats
4W - 16L
1,363 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,392 Elo+

VS

Team Averages
Level 204
1,421 SR
1,509 Elo+
Nut
Nut
 
Nut
Level 453
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GigabyteBat
Geb
Level 156
God Stats
13W - 12L
1,384 SR
Queue Stats
180W - 183L
1,514 Elo+
Party 2
Persephone
Persephone
Isodemonz
Persephone
Level 147
God Stats
1W - 0L
1,227 SR
Queue Stats
437W - 471L
1,511 Elo+
Party 2
Osiris
Osiris
U DeadAs BrO
Osiris
Level 122
God Stats
8W - 3L
1,764 SR
Queue Stats
226W - 221L
1,447 Elo+
Solo
Fenrir
Fenrir
dante01cruck
Fenrir
Level 143
God Stats
4W - 3L
1,230 SR
Queue Stats
118W - 99L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 1
7,449
497
5,941
10,582
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
Wencler
Vamana
14
3 / 2 / 0
8,375
558
9,749
13,035
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Yaggum
Bacchus
11
0 / 4 / 0
6,655
444
5,918
14,571
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
m0nst3rcat69
Thanatos
12
0 / 4 / 2
6,813
454
3,602
14,992
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
man0clay
Izanami
12
0 / 8 / 0
7,330
489
6,800
12,568
4,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 0 / 7
8,642
576
10,972
10,448
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 10
9,136
609
7,076
11,550
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Isodemonz
Persephone
13
1 / 0 / 5
8,282
552
7,032
7,628
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
2 / 3 / 3
8,593
573
4,419
14,550
15,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
17
10 / 0 / 4
9,824
655
11,676
15,536
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
20
21
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
3
0
7
6.5
W
4
0
10
9
W
Persephone
Isodemonz
Persephone
1
0
5
3.5
L
Tiamat
0
3
1
0.17
W
Osiris
2
3
3
1.17
L
Vamana
Wencler
Vamana
3
2
0
1.5
L
Bacchus
Yaggum
Bacchus
0
4
0
0
W
Fenrir
10
0
4
12
L
Thanatos
m0nst3rcat69
Thanatos
0
4
2
0.25
L
Izanami
man0clay
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
41,175
65,748
Taken
59,712
41,876
Mitigated
42,537
16,094
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,972
6,959
0
4,457
10,448
4,709
981
3,917
6,482
0
76,926
W
7,076
457
793
4,489
11,550
10,576
135
2,523
9,027
24,577
4,149
W
Persephone
Isodemonz
Persephone
7,032
542
0
4,595
7,628
3,061
0
2,949
4,634
48,206
1,611
L
Tiamat
5,941
395
0
2,005
10,582
6,021
0
4,231
6,351
52,049
2,023
W
Osiris
4,419
1,334
0
1,931
14,550
15,086
215
764
12,890
0
57,662
L
Vamana
Wencler
Vamana
9,749
4,136
0
2,008
13,035
9,983
1,029
882
12,153
0
60,966
L
Bacchus
Yaggum
Bacchus
5,918
733
0
1,731
14,571
14,175
0
3,651
10,920
20,381
0
W
Fenrir
11,676
3,910
0
2,523
15,536
9,105
0
1,311
14,180
0
92,062
L
Thanatos
m0nst3rcat69
Thanatos
3,602
702
0
8,496
14,992
6,971
0
2,453
12,539
0
49,900
L
Izanami
man0clay
Izanami
6,800
4,845
0
1,854
12,568
4,726
1,897
2,451
10,117
0
62,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,622
Gold Earned
44,477
397
Minions Killed
425
0
Camps Cleared
0
1,465,714
Distance Traveled
1,525,340
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,642
576
123
8
0
285,719
2
W
Geb
9,136
609
30
2
0
310,753
6
W
Persephone
8,282
552
80
5
0
281,220
2
L
Tiamat
7,449
497
91
6
0
300,958
3
W
Osiris
8,593
573
77
5
0
289,581
4
L
Vamana
8,375
558
95
6
0
280,551
0
L
Bacchus
6,655
444
23
2
0
297,782
2
W
Fenrir
9,824
655
115
8
0
358,067
2
L
Thanatos
6,813
454
80
5
0
331,143
0
L
Izanami
7,330
489
108
7
0
255,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role