Player Matchup

Bacchus
Bacchus
Silver IV
OneWithTheKnot
Bacchus
Silver IV
Level 34
God Stats
5W - 6L
1,500 SR
Queue Stats
275W - 287L
1,266 MMR
Solo
Lancelot
Lancelot
Silver I
Rιco
Lancelot
Silver I
Level 195
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 133L
1,288 MMR
Solo
Bellona
Bellona
Gold V
Scartagena
Bellona
Gold V
Level 149
God Stats
8W - 4L
1,245 SR
Queue Stats
104W - 104L
1,318 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
jonhy22
Zhong Kui
Gold V
Level 157
God Stats
12W - 11L
1,652 SR
Queue Stats
407W - 422L
1,312 MMR
Solo
Xbalanque
Xbalanque
Silver V
xBolita
Xbalanque
Silver V
Level 151
God Stats
6W - 5L
1,572 SR
Queue Stats
20W - 35L
1,287 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,494 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,646 SR
1,333 MMR
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
CuteMiniMuffin
Medusa
Silver I
Level 175
God Stats
5W - 6L
1,568 SR
Queue Stats
95W - 104L
1,288 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
Mystyle_rosen
Bake Kujira
Silver I
Level 129
God Stats
4W - 1L
1,858 SR
Queue Stats
465W - 492L
1,233 MMR
Solo
Fenrir
Fenrir
Silver II
RoG AlanMR
Fenrir
Silver II
Level 122
God Stats
5W - 6L
1,617 SR
Queue Stats
11W - 19L
1,362 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Wabisahbii
Kumbhakarna
Gold V
Level 105
God Stats
5W - 2L
1,688 SR
Queue Stats
242W - 241L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,978
599
7,966
12,623
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Rιco
Lancelot
17
8 / 0 / 5
9,636
642
10,964
14,748
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Scartagena
Bellona
15
3 / 2 / 5
8,667
578
9,200
15,943
13,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
jonhy22
Zhong Kui
15
5 / 2 / 3
9,500
633
7,529
11,203
9,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
xBolita
Xbalanque
16
2 / 2 / 3
9,578
639
7,948
9,382
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AchillesThorThanatosAwilix

VS

Bans
AthenaKukulkanAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 4 / 3
7,254
484
7,731
8,070
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 0
7,336
489
4,072
10,171
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bake Kujira
Mystyle_rosen
Bake Kujira
11
1 / 7 / 1
7,260
484
10,378
14,423
10,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
RoG AlanMR
Fenrir
13
4 / 5 / 0
7,624
508
5,625
14,472
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
Wabisahbii
Kumbhakarna
9
0 / 4 / 2
6,224
415
4,166
13,485
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
6
6
Deaths
23
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
3
0.38
L
1
3
0
0.33
L
Bake Kujira
Mystyle_rosen
Bake Kujira
1
7
1
0.21
W
4
0
5
6.5
L
Fenrir
RoG AlanMR
Fenrir
4
5
0
0.8
W
Lancelot
Rιco
Lancelot
8
0
5
10.5
W
Bellona
Scartagena
Bellona
3
2
5
2.75
L
Kumbhakarna
Wabisahbii
Kumbhakarna
0
4
2
0.25
W
Zhong Kui
jonhy22
Zhong Kui
5
2
3
3.25
W
Xbalanque
xBolita
Xbalanque
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,607
Damage
31,972
63,899
Taken
60,621
50,637
Mitigated
34,382
19,887
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,731
275
0
1,419
8,070
3,273
0
4,695
3,111
56,344
0
L
4,072
1,120
0
2,465
10,171
3,973
0
418
9,753
0
65,731
L
Bake Kujira
Mystyle_rosen
Bake Kujira
10,378
5,255
0
841
14,423
10,940
0
667
13,756
51,347
1,682
W
7,966
1,631
0
3,994
12,623
14,699
352
3,834
8,789
35,638
2,056
L
Fenrir
RoG AlanMR
Fenrir
5,625
682
0
6,185
14,472
6,670
0
4,171
10,139
0
47,961
W
Lancelot
Rιco
Lancelot
10,964
2,037
0
806
14,748
8,894
70
3,113
11,635
0
94,894
W
Bellona
Scartagena
Bellona
9,200
3,292
0
5,336
15,943
13,539
999
8,338
7,605
0
55,284
L
Kumbhakarna
Wabisahbii
Kumbhakarna
4,166
770
0
3,162
13,485
9,526
0
4,815
8,454
8,425
692
W
Zhong Kui
jonhy22
Zhong Kui
7,529
1,548
0
5,105
11,203
9,561
644
6,027
5,176
67,977
948
W
Xbalanque
xBolita
Xbalanque
7,948
2,937
0
4,646
9,382
3,944
782
774
8,608
0
86,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,359
Gold Earned
35,698
565
Minions Killed
352
0
Camps Cleared
0
1,510,346
Distance Traveled
1,356,773
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,254
484
98
7
0
253,978
4
L
Medusa
7,336
489
94
6
0
258,733
8
L
Bake Kujira
7,260
484
65
4
0
279,518
0
W
Bacchus
8,978
599
41
3
0
312,957
1
L
Fenrir
7,624
508
82
5
0
342,152
0
W
Lancelot
9,636
642
132
9
0
382,432
0
W
Bellona
8,667
578
81
5
0
274,878
0
L
Kumbhakarna
6,224
415
13
1
0
222,392
2
W
Zhong Kui
9,500
633
175
12
0
277,072
2
W
Xbalanque
9,578
639
136
9
0
263,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role