Player Matchup

Fafnir
Fafnir
JohnnyKlopaCow
Fafnir
Level 188
God Stats
2W - 1L
1,515 SR
Queue Stats
96W - 94L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
LaMondo
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Lazy42Haze0
Heimdallr
Level 117
God Stats
0W - 1L
1,839 SR
Queue Stats
31W - 22L
1,571 Elo+
Solo
Loki
Loki
MightySnAiL9
Loki
Level 159
God Stats
4W - 6L
1,423 SR
Queue Stats
252W - 261L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Vexx Flare
Ah Puch
Level 139
God Stats
1W - 2L
1,269 SR
Queue Stats
35W - 32L
1,379 Elo+
Solo
Team Averages
Level 134
1,509 SR
1,509 Elo+

VS

Team Averages
Level 131
1,521 SR
1,461 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chinote345
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 147L
1,519 Elo+
Solo
Poseidon
Poseidon
Dellegon
Poseidon
Level 159
God Stats
8W - 5L
1,603 SR
Queue Stats
215W - 98L
1,598 Elo+
Solo
Hachiman
Hachiman
HUNGSOLO1
Hachiman
Level 57
God Stats
49W - 68L
1,502 SR
Queue Stats
50W - 71L
1,417 Elo+
Solo
Hercules
Hercules
red tee cult
Hercules
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
7,256
907
3,636
11,121
10,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
LaMondo
Gilgamesh
12
2 / 4 / 0
7,012
877
5,373
9,939
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heimdallr
Lazy42Haze0
Heimdallr
13
0 / 2 / 1
6,992
874
5,171
6,938
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,591
824
4,176
8,359
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Vexx Flare
Ah Puch
13
0 / 1 / 1
7,512
939
7,568
4,757
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 0 / 5
7,701
963
4,327
5,499
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Chinote345
Olorun
14
3 / 0 / 4
7,894
987
7,220
6,629
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Poseidon
Dellegon
Poseidon
15
5 / 0 / 5
8,743
1,093
11,693
6,410
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
HUNGSOLO1
Hachiman
14
2 / 0 / 5
7,846
981
8,015
5,646
2,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
red tee cult
Hercules
12
0 / 2 / 5
7,192
899
3,702
7,683
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
5
4.5
W
Olorun
Chinote345
Olorun
3
0
4
5
W
Poseidon
Dellegon
Poseidon
5
0
5
7.5
W
Hachiman
HUNGSOLO1
Hachiman
2
0
5
4.5
L
0
1
2
1
L
Gilgamesh
LaMondo
Gilgamesh
2
4
0
0.5
L
Heimdallr
Lazy42Haze0
Heimdallr
0
2
1
0.25
L
0
4
0
0
L
Ah Puch
Vexx Flare
Ah Puch
0
1
1
0.5
W
Hercules
red tee cult
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
34,957
41,114
Taken
31,867
24,357
Mitigated
19,367
6,604
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,327
556
0
1,282
5,499
5,373
0
2,710
2,789
0
13,349
W
Olorun
Chinote345
Olorun
7,220
3,387
240
1,710
6,629
2,903
2,032
2,254
4,375
25,333
1,161
W
Poseidon
Dellegon
Poseidon
11,693
2,240
0
893
6,410
2,388
42
1,388
5,022
31,323
758
W
Hachiman
HUNGSOLO1
Hachiman
8,015
5,287
0
3,064
5,646
2,335
343
1,605
4,041
0
22,047
L
3,636
922
985
2,287
11,121
10,301
0
4,274
6,344
9,337
0
L
Gilgamesh
LaMondo
Gilgamesh
5,373
1,379
0
868
9,939
5,832
0
3,796
5,643
0
14,165
L
Heimdallr
Lazy42Haze0
Heimdallr
5,171
1,775
0
979
6,938
2,968
0
3,077
3,515
0
18,491
L
4,176
1,258
0
500
8,359
3,243
0
4,130
3,936
0
11,319
L
Ah Puch
Vexx Flare
Ah Puch
7,568
177
0
985
4,757
2,013
0
2,351
2,078
35,663
0
W
Hercules
red tee cult
Hercules
3,702
497
0
1,510
7,683
6,368
0
3,247
4,436
0
9,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
39,376
164
Minions Killed
208
0
Camps Cleared
0
802,364
Distance Traveled
932,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,701
963
26
3
0
218,103
0
W
Olorun
7,894
987
43
5
0
168,251
0
W
Poseidon
8,743
1,093
71
9
0
204,915
0
W
Hachiman
7,846
981
45
6
0
183,606
0
L
Fafnir
7,256
907
14
2
0
158,353
0
L
Gilgamesh
7,012
877
15
2
0
163,815
0
L
Heimdallr
6,992
874
47
6
0
159,609
0
L
Loki
6,591
824
17
2
0
139,527
0
L
Ah Puch
7,512
939
71
9
0
181,060
0
W
Hercules
7,192
899
23
3
0
157,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role