Player Matchup

Nox
Nox
Diavolo4043
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,612 Elo+
Solo
Hachiman
Hachiman
NASDID
Hachiman
Level 54
God Stats
28W - 32L
1,646 SR
Queue Stats
530W - 511L
1,443 Elo+
Solo
Xing Tian
Xing Tian
Twosquared
Xing Tian
Level 61
God Stats
5W - 4L
1,660 SR
Queue Stats
194W - 194L
1,476 Elo+
Solo
Mercury
Mercury
vysscool
Mercury
Level 32
God Stats
1W - 2L
1,743 SR
Queue Stats
4W - 12L
1,509 Elo+
Solo
Ravana
Ravana
xXMFFADEXx
Ravana
Level 89
God Stats
11W - 15L
1,447 SR
Queue Stats
229W - 207L
1,495 Elo+
Solo
Team Averages
Level 55
1,599 SR
1,507 Elo+

VS

Team Averages
Level 64
1,531 SR
1,500 Elo+
Zhong Kui
Zhong Kui
Cmoney547241
Zhong Kui
Level 104
God Stats
168W - 137L
1,570 SR
Queue Stats
350W - 343L
1,568 Elo+
Solo
Da Ji
Da Ji
Hairvoochie
Da Ji
Level 68
God Stats
3W - 8L
1,512 SR
Queue Stats
199W - 188L
1,471 Elo+
Solo
Ymir
Ymir
Mem0sH
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 110L
1,565 Elo+
Solo
Anubis
Anubis
UnclePounder
Anubis
Level 68
God Stats
6W - 5L
1,576 SR
Queue Stats
237W - 246L
1,487 Elo+
Solo
Chaac
Chaac
juicesquire
Chaac
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 166L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,283
278
0
785
178
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
NASDID
Hachiman
14
3 / 3 / 3
8,465
446
11,307
13,937
6,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Twosquared
Xing Tian
14
1 / 3 / 4
7,715
406
6,228
20,844
22,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
vysscool
Mercury
18
2 / 0 / 0
10,538
555
10,586
16,376
8,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
xXMFFADEXx
Ravana
15
1 / 5 / 2
8,368
440
12,362
16,270
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cmoney547241
Zhong Kui
17
2 / 1 / 4
10,367
546
13,947
10,128
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 1 / 5
8,843
465
9,728
15,012
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
Mem0sH
Ymir
13
1 / 4 / 6
9,059
477
5,676
19,417
20,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
18
7 / 0 / 0
11,292
594
10,414
12,401
6,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 1 / 1
9,915
522
8,575
14,468
12,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
11
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cmoney547241
Zhong Kui
2
1
4
4
L
0
1
0
0
W
1
1
5
3.5
W
Ymir
Mem0sH
Ymir
1
4
6
1
L
Hachiman
NASDID
Hachiman
3
3
3
1.5
L
Xing Tian
Twosquared
Xing Tian
1
3
4
1
W
Anubis
7
0
0
7
W
0
1
1
0.5
L
Mercury
vysscool
Mercury
2
0
0
2
L
Ravana
xXMFFADEXx
Ravana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,483
Damage
48,340
68,212
Taken
71,426
44,368
Mitigated
55,452
15,388
Healing
28,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cmoney547241
Zhong Kui
13,947
1,879
0
6,836
10,128
8,475
0
1,791
8,337
84,661
7,498
L
0
0
0
115
785
178
0
250
535
1,545
0
W
9,728
2,590
0
2,532
15,012
7,416
121
364
14,648
206
77,300
W
Ymir
Mem0sH
Ymir
5,676
1,194
21
3,350
19,417
20,149
0
3,888
15,529
30,675
0
L
Hachiman
NASDID
Hachiman
11,307
6,599
0
4,128
13,937
6,555
207
8,157
5,780
0
75,282
L
Xing Tian
Twosquared
Xing Tian
6,228
578
0
2,202
20,844
22,600
0
10,211
10,633
39,117
0
W
Anubis
10,414
658
300
9,337
12,401
6,750
73
784
11,617
119,176
2,390
W
8,575
2,189
0
5,687
14,468
12,662
720
0
14,468
184
72,937
L
Mercury
vysscool
Mercury
10,586
4,467
0
5,054
16,376
8,959
0
961
15,415
0
101,346
L
Ravana
xXMFFADEXx
Ravana
12,362
3,659
0
3,889
16,270
6,076
0
9,891
6,379
0
74,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
49,476
441
Minions Killed
574
0
Camps Cleared
0
1,561,926
Distance Traveled
1,834,613
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,367
546
141
7
0
333,503
0
L
Nox
5,283
278
4
0
0
28,501
0
W
Da Ji
8,843
465
96
5
0
428,394
0
W
Ymir
9,059
477
42
2
0
359,942
0
L
Hachiman
8,465
446
123
6
0
330,541
5
L
Xing Tian
7,715
406
37
2
0
354,737
2
W
Anubis
11,292
594
175
9
0
368,641
0
W
Chaac
9,915
522
120
6
0
344,133
0
L
Mercury
10,538
555
166
9
0
467,173
0
L
Ravana
8,368
440
111
6
0
380,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role