Player Matchup

Arachne
Arachne
Jay_Baldi
Arachne
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 174L
1,325 Elo+
Solo
Cerberus
Cerberus
VarianWrynn7
Cerberus
Level 128
God Stats
7W - 3L
1,670 SR
Queue Stats
134W - 77L
1,493 Elo+
Solo
Heimdallr
Heimdallr
rickene555
Heimdallr
Level 158
God Stats
68W - 76L
1,494 SR
Queue Stats
241W - 244L
1,476 Elo+
Solo
Team Averages
Level 127
1,555 SR
1,431 Elo+

VS

Team Averages
Level 121
1,572 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
AdasBakery
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,747 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Neith
Neith
I ImBou I
Neith
Level 88
God Stats
1W - 8L
1,377 SR
Queue Stats
11W - 15L
1,190 Elo+
Solo
Mercury
Mercury
SirLuthenford
Mercury
Level 171
God Stats
3W - 3L
1,594 SR
Queue Stats
132W - 153L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jay_Baldi
Arachne
14
4 / 0 / 12
9,213
921
6,880
10,707
7,699
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
VarianWrynn7
Cerberus
13
4 / 0 / 9
8,386
839
6,593
14,291
11,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
rickene555
Heimdallr
14
8 / 1 / 8
9,334
933
11,811
9,800
4,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdasBakery
Morgan Le Fay
12
0 / 4 / 1
6,744
674
8,674
8,606
3,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
I ImBou I
Neith
12
1 / 5 / 0
7,761
776
8,874
9,079
3,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
11
0 / 7 / 1
6,847
685
4,412
11,261
4,111
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AdasBakery
Morgan Le Fay
0
4
1
0.13
L
Neith
I ImBou I
Neith
1
5
0
0.2
W
Arachne
Jay_Baldi
Arachne
4
0
12
10
L
Mercury
0
7
1
0.07
W
Cerberus
VarianWrynn7
Cerberus
4
0
9
8.5
W
Heimdallr
rickene555
Heimdallr
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
21,960
34,798
Taken
28,946
23,555
Mitigated
11,964
13,633
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AdasBakery
Morgan Le Fay
8,674
723
0
364
8,606
3,927
0
2,158
6,442
29,250
0
L
Neith
I ImBou I
Neith
8,874
4,680
0
1,243
9,079
3,926
0
1,182
7,889
0
30,203
W
Arachne
Jay_Baldi
Arachne
6,880
3,851
0
4,625
10,707
7,699
190
2,960
7,747
0
24,424
L
Mercury
4,412
1,818
0
1,583
11,261
4,111
0
2,906
8,338
0
18,647
W
Cerberus
VarianWrynn7
Cerberus
6,593
735
0
7,443
14,291
11,242
356
3,682
10,609
28,981
723
W
Heimdallr
rickene555
Heimdallr
11,811
6,206
0
1,565
9,800
4,614
992
2,197
7,603
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
21,352
167
Minions Killed
127
0
Camps Cleared
0
579,090
Distance Traveled
583,072
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,744
674
41
4
0
211,622
0
L
Neith
7,761
776
46
5
0
180,042
0
W
Arachne
9,213
921
45
5
0
196,264
2
L
Mercury
6,847
685
40
4
0
191,408
0
W
Cerberus
8,386
839
65
7
0
201,709
0
W
Heimdallr
9,334
933
57
6
0
181,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role