Player Matchup

Geb
Geb
McQueenX
Geb
Level 123
God Stats
8W - 14L
1,280 SR
Queue Stats
223W - 214L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ov Cerberus
Cu Chulainn
Level 69
God Stats
5W - 8L
1,705 SR
Queue Stats
206W - 231L
1,513 Elo+
Solo
Anubis
Anubis
RichTickler15
Anubis
Level 158
God Stats
78W - 61L
1,642 SR
Queue Stats
609W - 576L
1,494 Elo+
Solo
Skadi
Skadi
YikesThatsAKill
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Zen Zoso Solo
The Morrigan
Level 158
God Stats
62W - 81L
1,456 SR
Queue Stats
723W - 704L
1,427 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,486 Elo+

VS

Team Averages
Level 108
1,402 SR
1,497 Elo+
Thor
Thor
CrazyFrog_91
Thor
Level 145
God Stats
58W - 58L
1,535 SR
Queue Stats
165W - 164L
1,476 Elo+
Solo
Mulan
Mulan
Halowars707
Mulan
Level 89
God Stats
11W - 7L
1,515 SR
Queue Stats
99W - 90L
1,516 Elo+
Solo
Medusa
Medusa
MillennialHydra
Medusa
Level 97
God Stats
96W - 80L
1,470 SR
Queue Stats
326W - 293L
1,541 Elo+
Solo
Vulcan
Vulcan
gman71147114
Vulcan
Level 104
God Stats
8W - 5L
1,209 SR
Queue Stats
113W - 115L
1,518 Elo+
Solo
Artio
Artio
lemek7
Artio
Level 107
God Stats
1W - 2L
1,283 SR
Queue Stats
62W - 59L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,269
485
7,808
11,219
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Ov Cerberus
Cu Chulainn
4
0 / 3 / 0
5,139
343
963
3,668
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 6 / 0
8,480
565
11,531
15,682
8,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 1 / 0
7,825
522
6,011
7,925
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Zen Zoso Solo
The Morrigan
13
1 / 4 / 0
7,470
498
2,945
8,516
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,424
495
5,326
12,666
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
11 / 1 / 1
11,489
766
11,420
17,455
15,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 4
7,516
501
3,843
9,565
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
14
2 / 3 / 3
8,049
537
10,706
7,314
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
lemek7
Artio
11
2 / 0 / 4
7,062
471
3,931
10,060
9,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
17
17
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
11
1
1
11.5
L
0
3
6
1
W
1
1
4
3
L
Cu Chulainn
Ov Cerberus
Cu Chulainn
0
3
0
0
L
6
6
0
1
L
1
1
0
1
L
The Morrigan
Zen Zoso Solo
The Morrigan
1
4
0
0.25
W
Vulcan
2
3
3
1.17
W
Artio
lemek7
Artio
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
35,226
47,010
Taken
57,060
23,909
Mitigated
36,530
12,523
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,326
1,751
0
780
12,666
5,344
98
3,934
8,732
0
60,008
W
11,420
1,042
0
4,903
17,455
15,181
1,560
4,388
13,067
0
101,789
L
7,808
663
284
2,216
11,219
7,722
0
2,871
8,348
27,964
0
W
3,843
1,073
0
500
9,565
3,882
897
3,784
5,781
0
51,518
L
Cu Chulainn
Ov Cerberus
Cu Chulainn
963
420
0
177
3,668
1,189
0
0
3,668
0
8,823
L
11,531
187
0
4,915
15,682
8,312
0
10,198
5,484
63,213
415
L
6,011
2,126
0
1,770
7,925
3,193
340
1,010
6,915
0
76,910
L
The Morrigan
Zen Zoso Solo
The Morrigan
2,945
722
0
3,161
8,516
3,493
105
460
8,052
35,140
3,546
W
Vulcan
10,706
374
0
250
7,314
2,576
0
5,110
2,204
59,157
0
W
Artio
lemek7
Artio
3,931
108
152
3,143
10,060
9,547
0
4,098
5,962
17,576
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
41,540
360
Minions Killed
427
0
Camps Cleared
0
1,185,959
Distance Traveled
1,541,505
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,424
495
83
6
0
308,758
0
W
Mulan
11,489
766
160
11
0
289,812
0
L
Geb
7,269
485
47
3
0
329,113
2
W
Medusa
7,516
501
80
5
0
311,351
4
L
Cu Chulainn
5,139
343
19
1
0
63,124
0
L
Anubis
8,480
565
107
7
0
261,183
3
L
Skadi
7,825
522
121
8
0
284,172
4
L
The Morrigan
7,470
498
66
4
0
248,367
5
W
Vulcan
8,049
537
83
6
0
287,937
0
W
Artio
7,062
471
21
1
0
343,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role