Player Matchup

Ra
Ra
GeneralSquirts
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,449 Elo+
Party 2
Bake Kujira
Bake Kujira
ThunderTorii
Bake Kujira
Level 68
God Stats
25W - 29L
1,391 SR
Queue Stats
41W - 44L
1,339 Elo+
Party 2
Lancelot
Lancelot
elias-atlas
Lancelot
Level 100
God Stats
22W - 21L
1,314 SR
Queue Stats
869W - 945L
1,310 Elo+
Solo
Team Averages
Level 84
1,402 SR
1,366 Elo+

VS

Team Averages
Level 85
1,477 SR
1,241 Elo+
Sun Wukong
Sun Wukong
P1ONEER_NUT
Sun Wukong
Level 67
God Stats
8W - 11L
1,407 SR
Queue Stats
99W - 119L
1,084 Elo+
Party 1
Cthulhu
Cthulhu
TheReal_BMF98
Cthulhu
Level 61
God Stats
7W - 4L
1,553 SR
Queue Stats
16W - 15L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
Wickison
Baron Samedi
Level 128
God Stats
1W - 1L
1,471 SR
Queue Stats
155W - 178L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
14,212
790
27,656
19,216
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Bake Kujira
ThunderTorii
Bake Kujira
18
3 / 2 / 11
12,095
672
11,588
25,549
33,444
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
elias-atlas
Lancelot
17
3 / 3 / 7
11,822
657
11,053
18,413
14,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
P1ONEER_NUT
Sun Wukong
17
5 / 7 / 2
12,385
688
16,046
19,937
15,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
17
2 / 5 / 5
11,540
641
17,575
25,785
28,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Wickison
Baron Samedi
18
1 / 3 / 6
11,138
619
14,769
14,978
7,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
8
9
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
L
Sun Wukong
P1ONEER_NUT
Sun Wukong
5
7
2
0.86
L
Cthulhu
2
5
5
0.9
W
Bake Kujira
ThunderTorii
Bake Kujira
3
2
11
4.25
L
Baron Samedi
Wickison
Baron Samedi
1
3
6
1.33
W
Lancelot
elias-atlas
Lancelot
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,297
Damage
48,390
63,178
Taken
60,700
58,363
Mitigated
51,622
17,943
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,656
2,511
3,830
8,151
19,216
10,612
1,114
9,819
9,397
105,261
653
L
Sun Wukong
P1ONEER_NUT
Sun Wukong
16,046
1,715
828
1,393
19,937
15,512
0
13,897
5,768
0
32,187
L
Cthulhu
17,575
1,625
585
2,212
25,785
28,300
0
14,546
10,873
41,716
1,863
W
Bake Kujira
ThunderTorii
Bake Kujira
11,588
6,230
0
3,893
25,549
33,444
1,086
10,707
14,842
44,906
0
L
Baron Samedi
Wickison
Baron Samedi
14,769
925
3,120
4,457
14,978
7,810
25
10,080
4,767
53,478
306
W
Lancelot
elias-atlas
Lancelot
11,053
3,038
262
1,807
18,413
14,307
0
10,322
8,091
502
22,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,129
Gold Earned
35,063
214
Minions Killed
143
0
Camps Cleared
0
984,697
Distance Traveled
914,535
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,212
790
143
8
0
318,489
0
L
Sun Wukong
12,385
688
38
2
0
328,150
2
L
Cthulhu
11,540
641
41
2
0
330,708
0
W
Bake Kujira
12,095
672
46
3
0
321,451
0
L
Baron Samedi
11,138
619
64
4
0
255,677
0
W
Lancelot
11,822
657
25
1
0
344,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role