Player Matchup

Janus
Janus
Dociee
Janus
Level 20
God Stats
15W - 17L
1,508 SR
Queue Stats
29W - 29L
1,517 Elo+
Party 2
Ymir
Ymir
FabiusFM66
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hera
Hera
Kharguentul
Hera
Level 14
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Surtr
Surtr
Odin-Son94
Surtr
Level 152
God Stats
1W - 1L
1,729 SR
Queue Stats
91W - 93L
1,509 Elo+
Party 2
Susano
Susano
alsajad
Susano
Level 54
God Stats
6W - 6L
1,538 SR
Queue Stats
88W - 90L
1,509 Elo+
Party 2
Team Averages
Level 61
1,586 SR
1,507 Elo+

VS

Team Averages
Level 120
1,473 SR
1,514 Elo+
Vulcan
Vulcan
Marfik
Vulcan
Level 122
God Stats
9W - 3L
1,621 SR
Queue Stats
35W - 18L
1,515 Elo+
Party 1
Fafnir
Fafnir
SngKrv
Fafnir
Level 144
God Stats
2W - 0L
1,393 SR
Queue Stats
40W - 23L
1,515 Elo+
Party 1
Hachiman
Hachiman
WhyNǿt
Hachiman
Level 67
God Stats
13W - 6L
1,619 SR
Queue Stats
26W - 11L
1,599 Elo+
Party 1
Hades
Hades
lenewplayername
Hades
Level 79
God Stats
28W - 18L
1,516 SR
Queue Stats
185W - 190L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
tSk_HooDinii
Ao Kuang
Level 189
God Stats
1W - 4L
1,218 SR
Queue Stats
184W - 178L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dociee
Janus
11
2 / 2 / 0
6,365
637
2,825
5,835
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 0
4,778
478
1,923
8,793
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,456
446
2,200
5,751
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
9
0 / 5 / 2
5,490
549
6,396
11,798
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
alsajad
Susano
10
1 / 1 / 2
5,490
549
3,917
7,370
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Marfik
Vulcan
11
1 / 0 / 1
5,936
594
3,421
3,478
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
SngKrv
Fafnir
10
4 / 1 / 5
6,743
674
3,212
8,091
6,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
WhyNǿt
Hachiman
11
2 / 0 / 7
6,352
635
6,675
5,661
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 0
7,156
716
8,647
11,049
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
tSk_HooDinii
Ao Kuang
15
5 / 0 / 4
7,232
723
4,286
7,878
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
Dociee
Janus
2
2
0
1
L
0
3
0
0
L
0
6
0
0
W
Vulcan
Marfik
Vulcan
1
0
1
1.5
L
Surtr
0
5
2
0.2
W
Fafnir
SngKrv
Fafnir
4
1
5
6.5
W
Hachiman
WhyNǿt
Hachiman
2
0
7
5.5
L
Susano
alsajad
Susano
1
1
2
2
W
4
2
0
2
W
Ao Kuang
tSk_HooDinii
Ao Kuang
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
26,241
39,547
Taken
36,157
18,509
Mitigated
18,860
9,190
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dociee
Janus
2,825
361
0
875
5,835
1,952
0
4,971
822
47,284
0
L
1,923
600
0
612
8,793
4,948
0
1,949
6,844
14,357
0
L
2,200
394
0
200
5,751
1,803
0
1,836
3,915
18,382
0
W
Vulcan
Marfik
Vulcan
3,421
0
0
698
3,478
1,200
0
920
2,444
37,754
0
L
Surtr
6,396
3,195
0
3,678
11,798
7,110
0
6,895
4,205
145
41,101
W
Fafnir
SngKrv
Fafnir
3,212
425
0
2,075
8,091
6,984
0
1,879
6,142
8,182
0
W
Hachiman
WhyNǿt
Hachiman
6,675
4,378
0
1,880
5,661
2,022
575
2,529
3,132
0
45,851
L
Susano
alsajad
Susano
3,917
1,217
0
3,825
7,370
2,696
0
2,853
4,513
0
35,457
W
8,647
1,624
343
7,004
11,049
5,140
0
876
9,466
45,167
1,649
W
Ao Kuang
tSk_HooDinii
Ao Kuang
4,286
833
0
2,092
7,878
3,514
0
523
7,301
73,305
2,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
33,419
275
Minions Killed
384
0
Camps Cleared
0
975,167
Distance Traveled
1,099,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,365
637
111
11
0
208,531
0
L
Ymir
4,778
478
20
2
0
203,152
0
L
Hera
4,456
446
23
2
0
155,659
0
W
Vulcan
5,936
594
79
8
0
257,869
0
L
Surtr
5,490
549
59
6
0
180,673
0
W
Fafnir
6,743
674
6
1
0
232,549
0
W
Hachiman
6,352
635
66
7
0
168,947
0
L
Susano
5,490
549
62
6
0
227,152
0
W
Hades
7,156
716
106
11
0
195,331
0
W
Ao Kuang
7,232
723
127
13
0
244,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role