Player Matchup

Cupid
Cupid
 
Cupid
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bøt0101
Amaterasu
Level 72
God Stats
22W - 31L
1,396 SR
Queue Stats
132W - 149L
1,336 Elo+
Party 1
Janus
Janus
HunOFI
Janus
Level 42
God Stats
5W - 4L
1,895 SR
Queue Stats
116W - 104L
1,507 Elo+
Party 3
Arachne
Arachne
LuigiMario2
Arachne
Level 86
God Stats
3W - 2L
1,743 SR
Queue Stats
125W - 109L
1,517 Elo+
Party 3
Athena
Athena
Ulo8
Athena
Level 121
God Stats
82W - 75L
1,392 SR
Queue Stats
87W - 82L
1,355 Elo+
Party 1
Team Averages
Level 92
1,585 SR
1,443 Elo+

VS

Team Averages
Level 80
1,470 SR
1,447 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
JrMO4
Skadi
Level 89
God Stats
0W - 2L
1,585 SR
Queue Stats
25W - 36L
1,347 Elo+
Party 2
Hun Batz
Hun Batz
Keirbob2000
Hun Batz
Level 89
God Stats
3W - 4L
1,481 SR
Queue Stats
22W - 24L
1,391 Elo+
Party 2
Janus
Janus
Mxtchy
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,653 Elo+
Party 4
Ymir
Ymir
RyzeMac
Ymir
Level 47
God Stats
0W - 1L
1,284 SR
Queue Stats
30W - 41L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 0 / 0
4,002
667
1,182
1,371
382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
Bøt0101
Amaterasu
8
1 / 1 / 0
4,723
787
1,053
4,419
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
HunOFI
Janus
8
0 / 0 / 0
3,992
665
1,468
3,135
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LuigiMario2
Arachne
7
2 / 1 / 0
3,925
654
1,886
5,379
1,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Athena
Ulo8
Athena
7
0 / 0 / 0
4,029
672
1,445
5,191
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
3
1 / 1 / 0
3,485
581
1,230
1,483
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
JrMO4
Skadi
7
0 / 0 / 0
3,527
588
3,392
1,755
507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Keirbob2000
Hun Batz
8
0 / 0 / 0
3,835
639
1,580
4,499
1,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Mxtchy
Janus
8
1 / 2 / 0
4,267
711
2,496
2,798
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
RyzeMac
Ymir
7
0 / 0 / 0
4,134
689
1,458
4,202
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
0
0
L
Freya
 
Freya
1
1
0
1
W
Amaterasu
Bøt0101
Amaterasu
1
1
0
1
W
Janus
HunOFI
Janus
0
0
0
0
L
Skadi
JrMO4
Skadi
0
0
0
0
L
Hun Batz
Keirbob2000
Hun Batz
0
0
0
0
W
Arachne
LuigiMario2
Arachne
2
1
0
2
L
Janus
Mxtchy
Janus
1
2
0
0.5
L
Ymir
RyzeMac
Ymir
0
0
0
0
W
Athena
Ulo8
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,034
Damage
10,156
19,495
Taken
14,737
8,091
Mitigated
5,438
7,936
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
1,182
404
954
857
1,371
382
0
143
1,228
0
23,312
L
Freya
 
Freya
1,230
533
0
541
1,483
301
0
0
1,483
6,207
0
W
Amaterasu
Bøt0101
Amaterasu
1,053
762
0
2,673
4,419
1,760
0
1,105
3,189
0
24,485
W
Janus
HunOFI
Janus
1,468
40
0
990
3,135
843
0
1,586
1,267
21,428
400
L
Skadi
JrMO4
Skadi
3,392
1,396
0
106
1,755
507
0
496
1,259
0
22,055
L
Hun Batz
Keirbob2000
Hun Batz
1,580
483
0
330
4,499
1,687
0
454
3,927
0
26,465
W
Arachne
LuigiMario2
Arachne
1,886
1,491
0
1,064
5,379
1,966
0
872
4,465
0
17,858
L
Janus
Mxtchy
Janus
2,496
148
0
546
2,798
714
0
749
1,921
24,297
0
L
Ymir
RyzeMac
Ymir
1,458
412
0
1,490
4,202
2,229
0
949
3,253
13,320
0
W
Athena
Ulo8
Athena
1,445
517
0
1,398
5,191
3,140
0
1,029
4,162
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,671
Gold Earned
19,248
199
Minions Killed
177
0
Camps Cleared
0
694,390
Distance Traveled
568,398
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,002
667
51
9
0
130,869
0
L
Freya
3,485
581
9
2
0
38,062
0
W
Amaterasu
4,723
787
52
9
0
120,920
0
W
Janus
3,992
665
41
7
0
147,365
0
L
Skadi
3,527
588
42
7
0
119,952
2
L
Hun Batz
3,835
639
46
8
0
131,361
0
W
Arachne
3,925
654
34
6
0
153,178
0
L
Janus
4,267
711
56
9
0
139,434
0
L
Ymir
4,134
689
24
4
0
139,589
2
W
Athena
4,029
672
21
4
0
142,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role