Player Matchup

Kukulkan
Kukulkan
Carlos19142129
Kukulkan
Level 42
God Stats
5W - 2L
1,507 SR
Queue Stats
67W - 70L
1,467 Elo+
Solo
Pele
Pele
Fàllén
Pele
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
57W - 55L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
JCjonny
Heimdallr
Level 54
God Stats
2W - 3L
1,527 SR
Queue Stats
98W - 83L
1,371 Elo+
Solo
Ymir
Ymir
NovatiAndromeda
Ymir
Level 18
God Stats
11W - 14L
1,393 SR
Queue Stats
15W - 22L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Strunkle644
Cu Chulainn
Level 129
God Stats
11W - 3L
1,684 SR
Queue Stats
162W - 153L
1,454 Elo+
Party 2
Team Averages
Level 54
1,522 SR
1,424 Elo+

VS

Team Averages
Level 42
1,510 SR
1,328 Elo+
Baron Samedi
Baron Samedi
CMAENNCHEN
Baron Samedi
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 196L
1,106 Elo+
Party 1
Sun Wukong
Sun Wukong
ClownPrinceBucky
Sun Wukong
Level 66
God Stats
244W - 217L
1,530 SR
Queue Stats
520W - 505L
1,478 Elo+
Solo
Lancelot
Lancelot
Floresty
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 187L
1,106 Elo+
Party 1
Nu Wa
Nu Wa
ogronjon
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Amaterasu
Amaterasu
wombatlove1
Amaterasu
Level 44
God Stats
2W - 2L
1,522 SR
Queue Stats
35W - 44L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 1 / 1
7,307
562
5,143
5,390
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
3 / 0 / 4
7,186
553
4,789
7,506
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
JCjonny
Heimdallr
11
0 / 1 / 1
6,270
482
5,770
8,256
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 1 / 0
6,990
538
2,929
10,408
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Strunkle644
Cu Chulainn
14
5 / 1 / 3
8,722
671
12,843
14,275
12,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CMAENNCHEN
Baron Samedi
12
0 / 3 / 0
6,463
497
2,131
7,354
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ClownPrinceBucky
Sun Wukong
9
1 / 1 / 1
5,625
433
6,629
10,881
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
Floresty
Lancelot
9
0 / 2 / 1
5,525
425
2,285
11,034
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
ogronjon
Nu Wa
10
1 / 2 / 1
5,528
425
7,215
5,109
1,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
wombatlove1
Amaterasu
10
1 / 4 / 0
6,378
491
4,839
16,616
14,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
3
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CMAENNCHEN
Baron Samedi
0
3
0
0
W
Kukulkan
3
1
1
3.5
L
Sun Wukong
ClownPrinceBucky
Sun Wukong
1
1
1
1.5
L
Lancelot
Floresty
Lancelot
0
2
1
0.25
W
Pele
3
0
4
5
W
Heimdallr
JCjonny
Heimdallr
0
1
1
0.5
W
1
1
0
1
W
Cu Chulainn
Strunkle644
Cu Chulainn
5
1
3
6.5
L
Nu Wa
ogronjon
Nu Wa
1
2
1
0.75
L
Amaterasu
wombatlove1
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
23,099
45,835
Taken
50,994
28,248
Mitigated
34,258
9,676
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CMAENNCHEN
Baron Samedi
2,131
96
0
1,981
7,354
2,919
0
4,032
3,322
42,016
176
W
Kukulkan
5,143
90
0
447
5,390
2,212
0
1,959
3,431
41,686
1,314
L
Sun Wukong
ClownPrinceBucky
Sun Wukong
6,629
1,372
96
1,534
10,881
10,610
0
1,991
8,890
0
30,564
L
Lancelot
Floresty
Lancelot
2,285
597
0
3,797
11,034
4,321
0
869
10,165
0
33,031
W
Pele
4,789
1,199
0
1,673
7,506
3,098
0
528
6,936
0
49,386
W
Heimdallr
JCjonny
Heimdallr
5,770
2,980
0
2,987
8,256
3,378
0
2,054
5,868
0
50,072
W
2,929
547
0
2,299
10,408
6,899
261
4,410
5,642
28,555
2,704
W
Cu Chulainn
Strunkle644
Cu Chulainn
12,843
2,807
0
2,270
14,275
12,661
552
323
13,910
257
63,921
L
Nu Wa
ogronjon
Nu Wa
7,215
3,669
0
0
5,109
1,628
0
559
4,550
28,329
1,499
L
Amaterasu
wombatlove1
Amaterasu
4,839
3,416
0
4,199
16,616
14,780
0
530
16,086
0
41,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
29,519
359
Minions Killed
262
0
Camps Cleared
0
1,302,452
Distance Traveled
1,319,826
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,463
497
63
5
0
224,608
0
W
Kukulkan
7,307
562
67
5
0
260,028
0
L
Sun Wukong
5,625
433
32
2
0
321,181
0
L
Lancelot
5,525
425
63
5
0
321,465
0
W
Pele
7,186
553
78
6
0
306,035
0
W
Heimdallr
6,270
482
73
6
0
242,175
0
W
Ymir
6,990
538
44
3
0
260,482
2
W
Cu Chulainn
8,722
671
97
7
0
233,732
4
L
Nu Wa
5,528
425
29
2
0
212,903
0
L
Amaterasu
6,378
491
75
6
0
239,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role