Player Matchup

Neith
Neith
LordMadduck
Neith
Level 119
God Stats
3W - 5L
1,369 SR
Queue Stats
152W - 162L
1,488 Elo+
Party 4
Ah Puch
Ah Puch
Mitnol
Ah Puch
Level 190
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 1L
1,303 Elo+
Party 2
Nu Wa
Nu Wa
Nightlord31
Nu Wa
Level 106
God Stats
6W - 3L
1,810 SR
Queue Stats
198W - 206L
1,492 Elo+
Party 4
Achilles
Achilles
iCriticiiZe
Achilles
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 2
Jormungandr
Jormungandr
oNijyo
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,416 Elo+

VS

Team Averages
Level 100
1,586 SR
1,486 Elo+
Hera
Hera
FoxZr
Hera
Level 98
God Stats
6W - 4L
1,695 SR
Queue Stats
188W - 180L
1,472 Elo+
Party 3
Ao Kuang
Ao Kuang
Frosty4U
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
Hongosidoso
Heimdallr
Level 82
God Stats
4W - 5L
1,368 SR
Queue Stats
441W - 420L
1,466 Elo+
Solo
Sol
Sol
Neriya4u
Sol
Level 126
God Stats
2W - 2L
1,807 SR
Queue Stats
113W - 104L
1,509 Elo+
Party 1
Medusa
Medusa
toplaboss
Medusa
Level 66
God Stats
2W - 2L
1,561 SR
Queue Stats
176W - 172L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
8,610
783
8,314
8,134
4,161
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ah Puch
Mitnol
Ah Puch
16
5 / 1 / 11
9,107
828
11,238
6,133
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 1 / 13
8,296
754
10,508
7,020
3,040
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iCriticiiZe
Achilles
15
4 / 1 / 8
8,223
748
7,154
9,836
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
oNijyo
Jormungandr
14
2 / 2 / 11
8,396
763
7,040
9,720
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
FoxZr
Hera
15
0 / 1 / 5
7,855
714
8,070
5,459
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Frosty4U
Ao Kuang
14
4 / 6 / 2
8,856
805
7,731
14,201
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Hongosidoso
Heimdallr
14
0 / 4 / 0
7,352
668
4,684
9,147
4,059
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 6 / 2
7,779
707
6,414
12,096
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
toplaboss
Medusa
15
1 / 1 / 2
7,771
706
8,594
7,099
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
18
Kills
7
7
Deaths
18
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
FoxZr
Hera
0
1
5
2.5
L
Ao Kuang
Frosty4U
Ao Kuang
4
6
2
0.83
L
Heimdallr
Hongosidoso
Heimdallr
0
4
0
0
W
6
2
4
4
W
Ah Puch
Mitnol
Ah Puch
5
1
11
10.5
L
2
6
2
0.5
W
1
1
13
7.5
W
Achilles
iCriticiiZe
Achilles
4
1
8
8
W
Jormungandr
oNijyo
Jormungandr
2
2
11
3.75
L
Medusa
toplaboss
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
35,493
40,843
Taken
48,002
30,065
Mitigated
27,072
14,511
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
FoxZr
Hera
8,070
825
34
777
5,459
2,227
0
2,925
2,179
25,277
0
L
Ao Kuang
Frosty4U
Ao Kuang
7,731
1,547
681
2,800
14,201
13,187
0
6,469
6,873
8,676
0
L
Heimdallr
Hongosidoso
Heimdallr
4,684
1,141
852
683
9,147
4,059
0
4,749
3,813
0
15,921
W
8,314
2,238
2,557
3,155
8,134
4,161
485
3,067
4,977
0
21,589
W
Ah Puch
Mitnol
Ah Puch
11,238
0
494
1,456
6,133
2,985
117
2,463
3,588
24,485
640
L
6,414
2,116
349
2,776
12,096
4,680
0
7,611
3,747
19,227
0
W
10,508
2,679
2,025
1,360
7,020
3,040
249
3,045
3,765
23,536
1,725
W
Achilles
iCriticiiZe
Achilles
7,154
653
301
1,522
9,836
9,852
0
6,645
3,006
220
10,084
W
Jormungandr
oNijyo
Jormungandr
7,040
1,096
511
1,130
9,720
10,027
0
6,176
3,292
12,813
749
L
Medusa
toplaboss
Medusa
8,594
2,475
254
2,666
7,099
2,919
0
3,667
2,871
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
39,613
125
Minions Killed
149
0
Camps Cleared
0
1,064,783
Distance Traveled
938,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,855
714
25
2
0
216,855
0
L
Ao Kuang
8,856
805
2
0
0
170,584
0
L
Heimdallr
7,352
668
41
4
0
184,045
0
W
Neith
8,610
783
34
3
0
202,612
0
W
Ah Puch
9,107
828
23
2
0
184,065
0
L
Sol
7,779
707
33
3
0
160,581
0
W
Nu Wa
8,296
754
44
4
0
217,846
0
W
Achilles
8,223
748
6
1
0
234,236
0
W
Jormungandr
8,396
763
18
2
0
226,024
0
L
Medusa
7,771
706
48
4
0
206,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role