Player Matchup

Da Ji
Da Ji
Jiinei
Da Ji
Level 126
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 8L
1,159 Elo+
Party 1
King Arthur
King Arthur
Khâan
King Arthur
Level 35
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 7L
1,159 Elo+
Party 1
Anubis
Anubis
OdinOglu
Anubis
Level 108
God Stats
2W - 3L
1,287 SR
Queue Stats
6W - 8L
1,159 Elo+
Party 1
Team Averages
Level 90
1,425 SR
1,159 Elo+

VS

Team Averages
Level 110
1,560 SR
1,612 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
elquememataespto
Gilgamesh
Level 65
God Stats
5W - 1L
1,680 SR
Queue Stats
138W - 19L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jiinei
Da Ji
11
3 / 7 / 0
8,629
784
6,151
12,071
6,325
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Khâan
King Arthur
11
0 / 2 / 1
6,506
591
6,675
12,396
11,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
OdinOglu
Anubis
11
0 / 5 / 3
7,262
660
7,778
10,933
5,773
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
6 / 1 / 7
9,098
827
10,162
8,277
3,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
14
4 / 1 / 7
8,996
818
7,972
7,345
2,791
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Gilgamesh
13
4 / 1 / 10
8,885
808
13,078
16,021
13,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
7
9.5
W
Neith
 
Neith
4
1
7
7.5
L
Da Ji
Jiinei
Da Ji
3
7
0
0.43
L
King Arthur
Khâan
King Arthur
0
2
1
0.25
L
Anubis
OdinOglu
Anubis
0
5
3
0.3
W
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
31,212
35,400
Taken
31,643
23,482
Mitigated
19,637
1,448
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,162
664
3,275
4,438
8,277
3,243
410
2,517
5,758
24,422
0
W
Neith
 
Neith
7,972
2,586
0
3,609
7,345
2,791
1,701
1,199
6,142
0
46,482
L
Da Ji
Jiinei
Da Ji
6,151
1,049
0
0
12,071
6,325
0
3,739
8,296
0
17,809
L
King Arthur
Khâan
King Arthur
6,675
1,001
0
863
12,396
11,384
0
2,993
9,367
0
16,992
L
Anubis
OdinOglu
Anubis
7,778
153
0
585
10,933
5,773
0
3,470
7,463
27,164
233
W
Gilgamesh
13,078
3,306
0
1,934
16,021
13,603
609
4,240
11,777
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
26,979
85
Minions Killed
130
0
Camps Cleared
0
567,070
Distance Traveled
642,589
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,098
827
43
4
0
208,194
1
W
Neith
8,996
818
61
6
0
210,609
0
L
Da Ji
8,629
784
30
3
0
166,405
0
L
King Arthur
6,506
591
25
2
0
221,649
2
L
Anubis
7,262
660
30
3
0
179,016
2
W
Gilgamesh
8,885
808
26
2
0
223,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role