Player Matchup

Agni
Agni
GoldieXSr
Agni
Level 40
God Stats
2W - 4L
1,186 SR
Queue Stats
168W - 190L
1,385 Elo+
Party 2
Nox
Nox
ImStyxx
Nox
Level 133
God Stats
2W - 3L
1,692 SR
Queue Stats
228W - 217L
1,505 Elo+
Solo
Chaac
Chaac
ProphetObama
Chaac
Level 63
God Stats
0W - 1L
1,594 SR
Queue Stats
47W - 77L
1,422 Elo+
Solo
Skadi
Skadi
SolidDragon313
Skadi
Level 157
God Stats
3W - 9L
1,431 SR
Queue Stats
190W - 210L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
ioDrago
Ne Zha
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 169L
1,437 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,435 Elo+

VS

Team Averages
Level 100
1,524 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bridge4our
Kukulkan
Level 97
God Stats
2W - 3L
1,353 SR
Queue Stats
24W - 31L
1,394 Elo+
Solo
Mercury
Mercury
FreezingDragon6
Mercury
Level 156
God Stats
5W - 3L
1,384 SR
Queue Stats
32W - 32L
1,451 Elo+
Solo
Bacchus
Bacchus
SoulLucifrex
Bacchus
Level 58
God Stats
16W - 17L
1,748 SR
Queue Stats
39W - 39L
1,443 Elo+
Party 1
Osiris
Osiris
TypeExotic
Osiris
Level 147
God Stats
18W - 11L
1,636 SR
Queue Stats
231W - 213L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 4 / 1
6,425
459
5,165
7,671
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nox
10
1 / 3 / 0
6,323
452
3,065
11,730
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 3 / 0
6,776
484
4,859
14,086
13,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 0
6,790
485
5,185
8,545
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
ioDrago
Ne Zha
10
0 / 4 / 0
5,998
428
2,313
11,896
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 0 / 4
8,711
622
5,866
8,070
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Bridge4our
Kukulkan
13
1 / 1 / 2
7,761
554
6,609
4,340
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 5
8,005
572
7,294
11,053
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SoulLucifrex
Bacchus
13
4 / 0 / 7
8,742
624
6,233
9,970
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TypeExotic
Osiris
14
3 / 1 / 1
9,037
646
8,515
15,239
13,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
18
18
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
4
7
W
Kukulkan
Bridge4our
Kukulkan
1
1
2
2
W
5
0
5
7.5
L
Agni
0
4
1
0.13
L
Nox
1
3
0
0.33
L
1
3
0
0.33
L
0
4
0
0
W
Bacchus
SoulLucifrex
Bacchus
4
0
7
7.5
W
Osiris
TypeExotic
Osiris
3
1
1
3.5
L
Ne Zha
ioDrago
Ne Zha
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
34,517
53,928
Taken
48,672
34,406
Mitigated
33,046
15,449
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,866
3,453
0
4,373
8,070
3,121
476
983
7,087
0
72,112
W
Kukulkan
Bridge4our
Kukulkan
6,609
128
66
1,480
4,340
1,549
0
2,897
1,443
50,778
0
W
7,294
4,367
0
2,105
11,053
5,008
525
1,482
9,571
0
63,925
L
Agni
5,165
314
0
1,861
7,671
2,961
0
4,444
3,227
45,172
785
L
Nox
3,065
460
0
3,885
11,730
9,329
0
4,836
6,846
19,806
0
L
4,859
1,044
0
5,090
14,086
13,819
0
0
13,134
701
47,721
L
5,185
2,607
0
2,645
8,545
3,317
0
1,830
6,715
0
57,082
W
Bacchus
SoulLucifrex
Bacchus
6,233
514
0
3,666
9,970
9,770
0
2,368
7,602
21,906
4,103
W
Osiris
TypeExotic
Osiris
8,515
3,516
0
6,098
15,239
13,598
41
2,686
12,553
0
62,352
L
Ne Zha
ioDrago
Ne Zha
2,313
653
0
1,968
11,896
4,980
0
1,083
10,813
0
40,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
42,256
357
Minions Killed
420
0
Camps Cleared
0
1,321,436
Distance Traveled
1,447,717
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,711
622
113
8
0
247,943
0
W
Kukulkan
7,761
554
86
6
0
277,661
2
W
Mercury
8,005
572
96
7
0
354,450
0
L
Agni
6,425
459
80
6
0
259,449
1
L
Nox
6,323
452
27
2
0
276,602
0
L
Chaac
6,776
484
82
6
0
257,856
0
L
Skadi
6,790
485
91
7
0
243,878
5
W
Bacchus
8,742
624
26
2
0
289,258
4
W
Osiris
9,037
646
99
7
0
278,405
1
L
Ne Zha
5,998
428
77
6
0
283,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role