Player Matchup

Lancelot
Lancelot
Alesha009567
Lancelot
Level 44
God Stats
3W - 7L
1,380 SR
Queue Stats
18W - 28L
1,322 Elo+
Solo
Amaterasu
Amaterasu
BeeMaster5
Amaterasu
Level 61
God Stats
3W - 6L
1,343 SR
Queue Stats
26W - 55L
1,228 Elo+
Party 1
Ymir
Ymir
MelonMaxxer
Ymir
Level 15
God Stats
7W - 7L
1,426 SR
Queue Stats
199W - 247L
1,228 Elo+
Party 1
Neith
Neith
Omega Fireball2
Neith
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 46L
1,194 Elo+
Party 1
Ah Puch
Ah Puch
Pandaman231453
Ah Puch
Level 59
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 22L
1,268 Elo+
Party 1
Team Averages
Level 47
1,430 SR
1,248 Elo+

VS

Team Averages
Level 118
1,609 SR
1,456 Elo+
Kumbhakarna
Kumbhakarna
CrazyZulu1121
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,425 Elo+
Solo
Agni
Agni
EL Bunker6262
Agni
Level 149
God Stats
2W - 1L
1,825 SR
Queue Stats
220W - 196L
1,450 Elo+
Solo
Poseidon
Poseidon
YohaR
Poseidon
Level 126
God Stats
8W - 4L
1,712 SR
Queue Stats
108W - 83L
1,501 Elo+
Party 2
Hercules
Hercules
cbazdrummer
Hercules
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 104L
1,488 Elo+
Party 2
Da Ji
Da Ji
mellizo-guerrero
Da Ji
Level 123
God Stats
1W - 2L
1,507 SR
Queue Stats
58W - 69L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alesha009567
Lancelot
17
5 / 1 / 5
10,708
487
10,681
16,039
9,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BeeMaster5
Amaterasu
16
2 / 2 / 3
10,085
458
7,720
23,863
24,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 11
11,001
500
7,137
17,712
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 1 / 5
10,979
499
9,167
11,157
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 1 / 3
11,174
508
17,834
7,544
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrazyZulu1121
Kumbhakarna
13
1 / 6 / 4
8,774
399
8,335
23,664
32,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 4 / 0
7,933
361
3,327
7,164
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
YohaR
Poseidon
16
0 / 4 / 0
9,007
409
8,666
11,305
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
cbazdrummer
Hercules
15
5 / 5 / 1
9,637
438
19,215
24,253
24,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 0
6,435
293
313
5,291
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
6
6
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alesha009567
Lancelot
5
1
5
7.5
W
Amaterasu
BeeMaster5
Amaterasu
2
2
3
1.75
L
Kumbhakarna
CrazyZulu1121
Kumbhakarna
1
6
4
0.5
L
0
4
0
0
W
2
1
11
7.5
W
4
1
5
6.5
W
7
1
3
8.5
L
Poseidon
YohaR
Poseidon
0
4
0
0
L
Hercules
cbazdrummer
Hercules
5
5
1
1.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
39,856
76,315
Taken
71,677
61,327
Mitigated
65,591
21,144
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alesha009567
Lancelot
10,681
3,690
0
2,675
16,039
9,007
2,206
2,947
12,773
0
73,367
W
Amaterasu
BeeMaster5
Amaterasu
7,720
3,644
0
7,568
23,863
24,312
61
2,593
20,296
0
58,058
L
Kumbhakarna
CrazyZulu1121
Kumbhakarna
8,335
1,329
0
1,805
23,664
32,147
0
10,224
13,440
24,746
0
L
3,327
248
0
1,600
7,164
2,567
516
3,380
3,784
39,856
1,403
W
7,137
1,803
297
4,413
17,712
18,577
1,244
5,631
11,936
41,979
3,841
W
9,167
1,540
0
4,550
11,157
5,800
7,565
4,456
6,607
0
90,694
W
17,834
496
0
1,641
7,544
3,631
2,728
4,668
2,739
72,320
0
L
Poseidon
YohaR
Poseidon
8,666
1,429
0
3,231
11,305
4,223
0
3,165
8,140
88,839
0
L
Hercules
cbazdrummer
Hercules
19,215
6,973
0
9,664
24,253
24,568
0
6,628
17,625
0
60,200
L
313
49
0
390
5,291
2,086
0
1,179
4,112
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
41,786
467
Minions Killed
380
0
Camps Cleared
0
2,040,327
Distance Traveled
1,367,110
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,708
487
96
4
0
473,582
0
W
Amaterasu
10,085
458
81
4
0
434,217
2
L
Kumbhakarna
8,774
399
13
1
0
350,450
2
L
Agni
7,933
361
86
4
0
201,043
0
W
Ymir
11,001
500
52
2
0
389,359
4
W
Neith
10,979
499
150
7
0
387,296
0
W
Ah Puch
11,174
508
88
4
0
355,873
0
L
Poseidon
9,007
409
165
8
0
315,749
0
L
Hercules
9,637
438
84
4
0
384,208
0
L
Da Ji
6,435
293
32
1
0
115,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role