Player Matchup

Neith
Neith
BeefStewMcGee
Neith
Level 67
God Stats
15W - 11L
1,501 SR
Queue Stats
126W - 118L
1,408 Elo+
Solo
Awilix
Awilix
ThepurpleONI160
Awilix
Level 81
God Stats
1W - 2L
1,199 SR
Queue Stats
96W - 78L
1,503 Elo+
Party 1
Surtr
Surtr
Toxiczombie9933
Surtr
Level 29
God Stats
5W - 3L
1,658 SR
Queue Stats
10W - 10L
1,552 Elo+
Party 1
Nemesis
Nemesis
drewdrew2001
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,485 Elo+
Party 1
Sol
Sol
hanks3
Sol
Level 60
God Stats
9W - 14L
1,458 SR
Queue Stats
112W - 127L
1,406 Elo+
Solo
Team Averages
Level 60
1,463 SR
1,471 Elo+

VS

Team Averages
Level 66
1,454 SR
1,410 Elo+
Sobek
Sobek
EHOHFORYAYO
Sobek
Level 110
God Stats
7W - 8L
1,833 SR
Queue Stats
97W - 91L
1,495 Elo+
Solo
Kali
Kali
EnjoyYourDemise
Kali
Level 41
God Stats
4W - 8L
1,207 SR
Queue Stats
28W - 56L
1,304 Elo+
Solo
Charybdis
Charybdis
Owlman66603
Charybdis
Level 41
God Stats
1W - 3L
1,342 SR
Queue Stats
189W - 180L
1,457 Elo+
Solo
Thanatos
Thanatos
Ramirezeneuropa
Thanatos
Level 32
God Stats
17W - 26L
1,340 SR
Queue Stats
47W - 77L
1,261 Elo+
Solo
Zhong Kui
Zhong Kui
kaIaka_shacal
Zhong Kui
Level 107
God Stats
5W - 6L
1,550 SR
Queue Stats
316W - 306L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,617
662
3,691
5,143
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
5 / 0 / 1
6,513
651
5,820
8,401
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 1
5,313
531
3,625
8,004
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
drewdrew2001
Nemesis
9
1 / 0 / 1
6,199
620
2,775
4,385
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
hanks3
Sol
9
0 / 0 / 0
5,334
533
5,126
5,131
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,970
497
3,645
9,261
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
4,419
442
1,846
9,123
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Owlman66603
Charybdis
7
0 / 1 / 1
4,501
450
5,805
5,515
1,896
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thanatos
7
0 / 3 / 0
4,235
424
414
3,479
2,546
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
kaIaka_shacal
Zhong Kui
9
0 / 1 / 0
5,246
525
4,414
5,994
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
1
2
0
0.5
L
0
2
0
0
L
Charybdis
Owlman66603
Charybdis
0
1
1
0.5
L
Thanatos
0
3
0
0
W
5
0
1
5.5
W
1
1
1
1.5
W
Nemesis
drewdrew2001
Nemesis
1
0
1
1.5
W
Sol
hanks3
Sol
0
0
0
0
L
Zhong Kui
kaIaka_shacal
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,037
Damage
16,124
31,064
Taken
33,372
11,370
Mitigated
19,966
17,313
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,691
1,245
0
2,450
5,143
1,628
574
2,337
2,480
0
41,759
L
3,645
216
0
3,793
9,261
7,180
0
2,704
6,431
16,728
0
L
1,846
837
0
1,046
9,123
3,899
0
528
8,479
0
19,544
L
Charybdis
Owlman66603
Charybdis
5,805
3,655
0
1,961
5,515
1,896
0
1,568
3,947
0
34,725
L
Thanatos
414
78
0
958
3,479
2,546
0
326
3,071
0
8,648
W
5,820
2,557
0
3,803
8,401
3,148
0
1,832
6,417
0
43,262
W
3,625
1,311
0
4,487
8,004
3,196
757
1,856
6,068
24
29,344
W
Nemesis
drewdrew2001
Nemesis
2,775
763
0
2,110
4,385
1,872
348
587
3,798
0
36,972
W
Sol
hanks3
Sol
5,126
1,890
0
4,463
5,131
1,526
582
889
4,242
37,932
0
L
Zhong Kui
kaIaka_shacal
Zhong Kui
4,414
286
0
1,113
5,994
4,445
0
0
5,950
35,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
23,371
300
Minions Killed
204
0
Camps Cleared
0
1,060,628
Distance Traveled
949,839
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,617
662
81
8
0
198,605
1
L
Sobek
4,970
497
18
2
0
197,493
0
L
Kali
4,419
442
38
4
0
176,358
0
L
Charybdis
4,501
450
55
6
0
179,651
0
L
Thanatos
4,235
424
18
2
0
216,766
0
W
Awilix
6,513
651
66
7
0
251,041
0
W
Surtr
5,313
531
49
5
0
228,620
0
W
Nemesis
6,199
620
55
6
0
213,595
0
W
Sol
5,334
533
49
5
0
168,767
0
L
Zhong Kui
5,246
525
75
8
0
179,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role