Player Matchup

Baron Samedi
Baron Samedi
Spyke063
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,460 Elo+
Party 2
Rama
Rama
cellerystick
Rama
Level 127
God Stats
12W - 7L
1,594 SR
Queue Stats
359W - 346L
1,564 Elo+
Party 1
Anhur
Anhur
deadpooltheduck
Anhur
Level 129
God Stats
2W - 4L
1,293 SR
Queue Stats
332W - 316L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
lllGRUNTlll
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
xItzGucci
Anubis
Level 66
God Stats
2W - 1L
1,711 SR
Queue Stats
30W - 28L
1,571 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,531 Elo+

VS

Team Averages
Level 126
1,546 SR
1,514 Elo+
Anhur
Anhur
Handitord
Anhur
Level 146
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Artio
Artio
MasterofAfking
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,576 Elo+
Solo
Zeus
Zeus
MisterVelvetine
Zeus
Level 127
God Stats
5W - 2L
1,814 SR
Queue Stats
114W - 134L
1,525 Elo+
Solo
Bastet
Bastet
TK VanEduar
Bastet
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 292L
1,555 Elo+
Solo
Bellona
Bellona
Zelenausoda
Bellona
Level 106
God Stats
0W - 2L
1,193 SR
Queue Stats
31W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Spyke063
Baron Samedi
14
2 / 4 / 7
8,086
898
6,639
8,947
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 7
9,102
1,011
12,854
10,004
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 10
8,850
983
5,757
10,948
9,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
lllGRUNTlll
Ah Puch
14
1 / 3 / 8
8,030
892
5,799
7,184
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
xItzGucci
Anubis
14
3 / 3 / 10
8,201
911
6,729
6,462
3,155
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Handitord
Anhur
15
2 / 3 / 7
7,924
880
9,615
9,305
3,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 7
7,863
874
2,610
12,235
11,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 1
5,714
635
2,110
1,145
335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
16
6 / 4 / 5
8,916
991
12,859
11,232
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bellona
Zelenausoda
Bellona
16
5 / 2 / 8
8,735
971
11,896
11,295
11,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
14
Kills
14
14
Deaths
14
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Handitord
Anhur
2
3
7
1.83
L
1
4
7
1.13
L
0
1
1
0.5
W
Baron Samedi
Spyke063
Baron Samedi
2
4
7
1.38
L
Bastet
6
4
5
2.13
L
Bellona
Zelenausoda
Bellona
5
2
8
4.5
W
5
2
7
4.25
W
3
2
10
4
W
Ah Puch
lllGRUNTlll
Ah Puch
1
3
8
1.67
W
Anubis
xItzGucci
Anubis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
39,090
43,545
Taken
45,212
24,804
Mitigated
32,773
15,660
Healing
13,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Handitord
Anhur
9,615
5,372
963
1,956
9,305
3,732
0
4,077
5,228
0
22,916
L
2,610
331
1,645
2,032
12,235
11,811
0
5,019
7,216
6,898
210
L
2,110
365
0
0
1,145
335
0
343
802
3,048
0
W
Baron Samedi
Spyke063
Baron Samedi
6,639
615
2,217
2,268
8,947
5,546
61
1,295
7,445
16,239
0
L
Bastet
12,859
2,288
185
2,926
11,232
4,897
0
4,803
6,429
0
25,926
L
Bellona
Zelenausoda
Bellona
11,896
2,746
529
3,711
11,295
11,998
0
4,560
6,735
1,738
17,270
W
12,854
10,136
520
3,971
10,004
4,303
1,631
1,765
8,029
0
28,312
W
5,757
2,146
1,241
4,030
10,948
9,289
144
1,185
9,323
0
9,330
W
Ah Puch
lllGRUNTlll
Ah Puch
5,799
244
0
249
7,184
2,511
0
356
6,776
12,849
0
W
Anubis
xItzGucci
Anubis
6,729
721
0
1,164
6,462
3,155
78
1,275
5,002
14,618
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
39,152
127
Minions Killed
139
0
Camps Cleared
0
892,890
Distance Traveled
725,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,924
880
66
7
0
168,535
0
L
Artio
7,863
874
12
1
0
149,168
0
L
Zeus
5,714
635
0
0
0
24,205
0
W
Baron Samedi
8,086
898
16
2
0
175,765
0
L
Bastet
8,916
991
41
5
0
183,438
0
L
Bellona
8,735
971
20
2
0
199,899
0
W
Rama
9,102
1,011
49
5
0
176,263
0
W
Anhur
8,850
983
13
1
0
189,764
0
W
Ah Puch
8,030
892
21
2
0
184,849
0
W
Anubis
8,201
911
28
3
0
166,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role