Player Matchup

Sylvanus
Sylvanus
AkuaChan
Sylvanus
Level 143
God Stats
10W - 4L
1,350 SR
Queue Stats
22W - 21L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
MrHeAvYMeT4lx
Zhong Kui
Level 222
God Stats
10W - 6L
1,621 SR
Queue Stats
217W - 199L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Stinkig
Kukulkan
Level 123
God Stats
13W - 5L
1,534 SR
Queue Stats
443W - 418L
1,446 Elo+
Solo
Nemesis
Nemesis
Sussy Yamcha
Nemesis
Level 158
God Stats
2W - 3L
1,429 SR
Queue Stats
153W - 124L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
v0ptiqs
Cthulhu
Level 109
God Stats
5W - 1L
1,891 SR
Queue Stats
88W - 77L
1,516 Elo+
Solo
Team Averages
Level 151
1,565 SR
1,473 Elo+

VS

Team Averages
Level 106
1,573 SR
1,461 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Him Hebow
Izanami
Level 31
God Stats
1W - 5L
1,598 SR
Queue Stats
5W - 9L
1,424 Elo+
Party 2
Athena
Athena
Himmy Himmel
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 2
Awilix
Awilix
JetTactics
Awilix
Level 61
God Stats
1W - 2L
1,766 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AkuaChan
Sylvanus
12
3 / 1 / 3
6,659
512
7,324
6,609
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MrHeAvYMeT4lx
Zhong Kui
14
3 / 0 / 3
8,154
627
6,860
6,206
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Stinkig
Kukulkan
14
2 / 4 / 3
7,586
584
6,566
7,798
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Sussy Yamcha
Nemesis
13
4 / 1 / 1
7,263
559
3,639
9,139
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
v0ptiqs
Cthulhu
12
0 / 2 / 2
7,033
541
6,416
9,222
11,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 2 / 0
6,932
533
6,364
13,204
9,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
 
Vulcan
12
2 / 2 / 2
6,811
524
5,557
7,199
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Him Hebow
Izanami
10
0 / 2 / 0
5,723
440
894
6,808
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 3 / 3
6,316
486
2,581
10,444
8,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
JetTactics
Awilix
11
3 / 4 / 2
6,396
492
5,885
11,727
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
8
8
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
2
0
1
L
Vulcan
 
Vulcan
2
2
2
1.5
W
Sylvanus
AkuaChan
Sylvanus
3
1
3
4.5
L
Izanami
Him Hebow
Izanami
0
2
0
0
L
Athena
1
3
3
0.83
L
Awilix
JetTactics
Awilix
3
4
2
1
W
Zhong Kui
MrHeAvYMeT4lx
Zhong Kui
3
0
3
4.5
W
Kukulkan
Stinkig
Kukulkan
2
4
3
0.88
W
Nemesis
Sussy Yamcha
Nemesis
4
1
1
4.5
W
Cthulhu
v0ptiqs
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
21,281
38,974
Taken
49,382
25,693
Mitigated
26,895
15,358
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,364
3,911
0
5,031
13,204
9,797
0
7,139
6,065
0
47,340
L
Vulcan
 
Vulcan
5,557
346
0
1,519
7,199
2,567
0
3,679
3,520
51,600
0
W
Sylvanus
AkuaChan
Sylvanus
7,324
1,963
1,076
1,897
6,609
3,542
0
2,826
3,750
29,220
8,895
L
Izanami
Him Hebow
Izanami
894
873
0
2,413
6,808
2,327
0
3,966
2,842
0
44,716
L
Athena
2,581
761
0
3,108
10,444
8,116
0
5,289
5,155
16,736
0
L
Awilix
JetTactics
Awilix
5,885
2,317
0
4,145
11,727
4,088
0
5,824
5,903
0
35,778
W
Zhong Kui
MrHeAvYMeT4lx
Zhong Kui
6,860
2,412
0
3,553
6,206
4,330
887
762
5,444
52,473
14,472
W
Kukulkan
Stinkig
Kukulkan
6,566
319
0
847
7,798
3,157
826
2,080
5,685
63,919
0
W
Nemesis
Sussy Yamcha
Nemesis
3,639
1,035
0
5,194
9,139
3,495
0
2,374
6,735
0
59,581
W
Cthulhu
v0ptiqs
Cthulhu
6,416
1,380
0
2,791
9,222
11,169
0
0
9,222
46,148
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,695
Gold Earned
32,178
463
Minions Killed
340
0
Camps Cleared
0
1,215,009
Distance Traveled
1,294,118
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,932
533
90
7
0
229,071
2
L
Vulcan
6,811
524
95
7
0
258,638
6
W
Sylvanus
6,659
512
52
4
0
235,074
0
L
Izanami
5,723
440
73
6
0
246,285
0
L
Athena
6,316
486
19
1
0
289,134
1
L
Awilix
6,396
492
63
5
0
270,990
3
W
Zhong Kui
8,154
627
125
10
0
223,933
6
W
Kukulkan
7,586
584
102
8
0
210,687
0
W
Nemesis
7,263
559
100
8
0
301,287
3
W
Cthulhu
7,033
541
84
6
0
244,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role