Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DeanTS
Yemoja
Level 156
God Stats
11W - 24L
1,390 SR
Queue Stats
390W - 359L
1,479 Elo+
Solo
Vulcan
Vulcan
FatAndFurious25
Vulcan
Level 138
God Stats
1W - 6L
1,326 SR
Queue Stats
266W - 247L
1,511 Elo+
Party 2
Nemesis
Nemesis
PaqitoPotente
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,617 Elo+
Party 3
Olorun
Olorun
eljavivu
Olorun
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,617 Elo+
Party 3
Team Averages
Level 114
1,443 SR
1,545 Elo+

VS

Team Averages
Level 100
1,574 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
FoxSinner
Amaterasu
Level 143
God Stats
8W - 8L
1,460 SR
Queue Stats
318W - 304L
1,519 Elo+
Solo
Nemesis
Nemesis
HPS_Benttek
Nemesis
Level 87
God Stats
6W - 6L
1,464 SR
Queue Stats
63W - 72L
1,463 Elo+
Solo
Xbalanque
Xbalanque
Phr0st
Xbalanque
Level 121
God Stats
8W - 3L
1,743 SR
Queue Stats
161W - 110L
1,568 Elo+
Party 1
Cerberus
Cerberus
Replikant97
Cerberus
Level 25
God Stats
5W - 1L
1,703 SR
Queue Stats
30W - 21L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 1
5,851
585
3,413
5,387
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
DeanTS
Yemoja
10
2 / 2 / 0
5,899
590
2,896
9,126
5,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
5,025
503
5,471
6,949
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
9
0 / 5 / 3
4,816
482
5,188
10,684
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
eljavivu
Olorun
10
1 / 3 / 0
5,254
525
4,389
5,938
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 3
6,168
617
4,040
5,356
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
FoxSinner
Amaterasu
12
4 / 0 / 2
7,114
711
5,769
10,212
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HPS_Benttek
Nemesis
12
10 / 2 / 3
7,408
741
6,152
7,863
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Phr0st
Xbalanque
11
2 / 0 / 3
6,090
609
5,104
5,679
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Replikant97
Cerberus
10
0 / 0 / 6
6,083
608
3,412
8,349
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
1
1.5
W
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Yemoja
DeanTS
Yemoja
2
2
0
1
L
0
5
0
0
W
Amaterasu
FoxSinner
Amaterasu
4
0
2
5
W
Nemesis
HPS_Benttek
Nemesis
10
2
3
5.75
L
Nemesis
0
5
3
0.3
W
Xbalanque
Phr0st
Xbalanque
2
0
3
3.5
W
Cerberus
Replikant97
Cerberus
0
0
6
3
L
Olorun
eljavivu
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
24,477
38,084
Taken
37,459
15,125
Mitigated
17,420
7,702
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,413
498
373
1,805
5,387
1,703
0
1,711
3,487
41,205
994
W
Nu Wa
 
Nu Wa
4,040
767
0
625
5,356
1,672
0
2,435
2,707
45,909
1,986
L
Yemoja
DeanTS
Yemoja
2,896
720
1,419
1,981
9,126
5,731
0
1,084
7,970
29,758
1,932
L
5,471
553
0
740
6,949
2,348
0
131
6,798
30,877
808
W
Amaterasu
FoxSinner
Amaterasu
5,769
1,709
0
6,459
10,212
4,720
0
4,114
5,703
0
50,543
W
Nemesis
HPS_Benttek
Nemesis
6,152
2,946
0
1,000
7,863
2,764
0
2,085
5,615
0
39,377
L
Nemesis
5,188
2,208
0
628
10,684
3,449
0
2,362
8,226
0
27,993
W
Xbalanque
Phr0st
Xbalanque
5,104
1,700
0
3,658
5,679
2,102
52
2,323
3,356
0
51,854
W
Cerberus
Replikant97
Cerberus
3,412
286
0
2,883
8,349
6,162
0
4,159
4,190
17,297
0
L
Olorun
eljavivu
Olorun
4,389
2,635
120
636
5,938
1,894
0
1,654
4,232
36,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
32,863
309
Minions Killed
358
0
Camps Cleared
0
1,029,213
Distance Traveled
1,051,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,851
585
84
8
0
209,010
0
W
Nu Wa
6,168
617
88
9
0
193,637
0
L
Yemoja
5,899
590
50
5
0
198,100
0
L
Vulcan
5,025
503
57
6
0
207,539
0
W
Amaterasu
7,114
711
91
9
0
223,073
0
W
Nemesis
7,408
741
58
6
0
231,904
0
L
Nemesis
4,816
482
42
4
0
217,680
0
W
Xbalanque
6,090
609
82
8
0
194,961
0
W
Cerberus
6,083
608
39
4
0
208,022
0
L
Olorun
5,254
525
76
8
0
196,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role