Player Matchup

Neith
Neith
Eaglemate10
Neith
Level 79
God Stats
11W - 2L
1,940 SR
Queue Stats
141W - 143L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Nuxerr
Zhong Kui
Level 134
God Stats
34W - 24L
1,723 SR
Queue Stats
241W - 254L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Teveheregereblye
Gilgamesh
Level 44
God Stats
2W - 3L
1,484 SR
Queue Stats
220W - 235L
1,534 Elo+
Party 1
Team Averages
Level 86
1,716 SR
1,538 Elo+

VS

Team Averages
Level 123
1,800 SR
1,500 Elo+
Ravana
Ravana
George1902
Ravana
Level 121
God Stats
1W - 1L
1,553 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
Sylvanus
Sylvanus
Greensp
Sylvanus
Level 123
God Stats
2W - 3L
1,977 SR
Queue Stats
18W - 18L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
Spookyloki96
Baron Samedi
Level 126
God Stats
6W - 3L
1,871 SR
Queue Stats
23W - 24L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 1
11,917
794
11,936
9,070
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Nuxerr
Zhong Kui
16
0 / 2 / 9
10,245
683
14,508
14,534
12,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
16
1 / 2 / 6
10,059
671
9,304
14,767
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
George1902
Ravana
16
3 / 2 / 3
10,957
730
10,454
13,471
7,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Greensp
Sylvanus
15
2 / 4 / 3
10,041
669
8,309
18,775
16,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Spookyloki96
Baron Samedi
15
1 / 3 / 4
9,838
656
9,863
11,829
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
Ravana
George1902
Ravana
3
2
3
2.25
L
Sylvanus
Greensp
Sylvanus
2
4
3
0.88
W
Zhong Kui
Nuxerr
Zhong Kui
0
2
9
2.25
L
Baron Samedi
Spookyloki96
Baron Samedi
1
3
4
1
W
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
28,626
38,371
Taken
44,075
31,187
Mitigated
33,028
13,964
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,936
4,357
0
3,108
9,070
4,063
1,398
3,270
5,780
0
49,955
L
Ravana
George1902
Ravana
10,454
3,595
0
4,826
13,471
7,672
640
4,523
8,587
0
43,754
L
Sylvanus
Greensp
Sylvanus
8,309
1,376
1,370
5,039
18,775
16,928
494
4,891
13,512
25,639
245
W
Zhong Kui
Nuxerr
Zhong Kui
14,508
1,548
0
8,008
14,534
12,028
1,155
6,881
7,653
58,035
0
L
Baron Samedi
Spookyloki96
Baron Samedi
9,863
546
1,631
2,890
11,829
8,428
281
5,121
6,487
45,797
658
W
Gilgamesh
9,304
2,041
0
2,848
14,767
15,096
0
7,655
6,986
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,221
Gold Earned
30,836
218
Minions Killed
170
0
Camps Cleared
0
808,807
Distance Traveled
773,746
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,917
794
96
6
0
243,831
5
L
Ravana
10,957
730
48
3
0
289,878
0
L
Sylvanus
10,041
669
43
3
0
232,581
3
W
Zhong Kui
10,245
683
95
6
0
268,483
3
L
Baron Samedi
9,838
656
79
5
0
251,287
5
W
Gilgamesh
10,059
671
27
2
0
296,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role