Player Matchup

Achilles
Achilles
 
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chilidog4
Nu Wa
Level 46
God Stats
2W - 0L
1,769 SR
Queue Stats
18W - 13L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
GamerPanda07
Heimdallr
Level 118
God Stats
1W - 1L
1,732 SR
Queue Stats
32W - 21L
1,444 Elo+
Solo
Surtr
Surtr
HOLYBOBR0S59
Surtr
Level 85
God Stats
7W - 1L
1,785 SR
Queue Stats
32W - 24L
1,487 Elo+
Party 1
Fenrir
Fenrir
telluriderrr
Fenrir
Level 58
God Stats
14W - 8L
1,611 SR
Queue Stats
111W - 100L
1,428 Elo+
Solo
Team Averages
Level 70
1,679 SR
1,468 Elo+

VS

Team Averages
Level 71
1,506 SR
1,421 Elo+
Ymir
Ymir
MicMak_98
Ymir
Level 104
God Stats
37W - 32L
1,547 SR
Queue Stats
501W - 483L
1,426 Elo+
Solo
Nemesis
Nemesis
Mike Lopes6173
Nemesis
Level 38
God Stats
0W - 2L
1,318 SR
Queue Stats
49W - 50L
1,364 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 82
God Stats
302W - 287L
1,493 SR
Queue Stats
307W - 295L
1,431 Elo+
Solo
Odin
Odin
sluvine
Odin
Level 86
God Stats
10W - 10L
1,468 SR
Queue Stats
306W - 298L
1,474 Elo+
Solo
Hou Yi
Hou Yi
yaBoy_TL
Hou Yi
Level 43
God Stats
4W - 4L
1,704 SR
Queue Stats
58W - 70L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 4
6,297
572
3,444
8,222
6,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Chilidog4
Nu Wa
11
1 / 2 / 6
6,425
584
4,298
6,136
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
GamerPanda07
Heimdallr
11
2 / 1 / 3
5,992
545
5,831
5,754
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 3
7,817
711
10,228
13,682
9,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
5 / 2 / 4
6,489
590
6,016
10,976
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 2 / 0
5,852
532
2,454
8,630
7,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 4 / 1
5,389
490
4,026
9,498
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
korraobaid550
Morgan Le Fay
10
1 / 3 / 1
5,672
516
8,272
8,377
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
sluvine
Odin
9
1 / 4 / 1
5,440
495
5,735
10,415
4,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
yaBoy_TL
Hou Yi
10
1 / 2 / 2
5,459
496
5,523
7,298
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
7
8
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
4
4
W
Nu Wa
Chilidog4
Nu Wa
1
2
6
2
W
Heimdallr
GamerPanda07
Heimdallr
2
1
3
3.5
W
5
2
3
3.25
L
Ymir
3
2
0
1.5
L
1
4
1
0.38
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
1
3
1
0.5
L
Odin
sluvine
Odin
1
4
1
0.38
W
Fenrir
5
2
4
3.5
L
Hou Yi
yaBoy_TL
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
26,010
44,770
Taken
44,218
25,054
Mitigated
22,710
15,857
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,444
526
0
3,025
8,222
6,752
116
1,063
7,159
0
20,743
W
Nu Wa
Chilidog4
Nu Wa
4,298
681
0
480
6,136
2,150
345
2,983
3,153
33,126
730
W
Heimdallr
GamerPanda07
Heimdallr
5,831
2,496
0
1,889
5,754
2,302
820
1,554
4,200
0
36,220
W
10,228
5,028
0
6,797
13,682
9,192
286
1,702
11,980
558
53,452
L
Ymir
2,454
342
137
2,505
8,630
7,190
0
609
8,021
17,940
2,534
L
4,026
1,336
0
869
9,498
4,024
0
1,453
8,045
0
42,049
L
Morgan Le Fay
korraobaid550
Morgan Le Fay
8,272
886
0
2,259
8,377
3,881
0
1,353
7,024
46,226
665
L
Odin
sluvine
Odin
5,735
1,243
0
1,679
10,415
4,716
0
407
10,008
0
34,620
W
Fenrir
6,016
1,990
0
3,666
10,976
4,658
0
3,021
7,955
0
36,939
L
Hou Yi
yaBoy_TL
Hou Yi
5,523
2,984
0
2,474
7,298
2,899
0
817
6,481
0
33,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
27,812
274
Minions Killed
268
0
Camps Cleared
0
1,025,449
Distance Traveled
969,650
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,297
572
22
2
0
221,448
0
W
Nu Wa
6,425
584
63
6
0
174,334
0
W
Heimdallr
5,992
545
70
6
0
195,702
2
W
Surtr
7,817
711
69
6
0
205,794
0
L
Ymir
5,852
532
26
2
0
187,833
2
L
Nemesis
5,389
490
62
6
0
212,539
3
L
Morgan Le Fay
5,672
516
74
7
0
198,681
0
L
Odin
5,440
495
60
5
0
190,265
2
W
Fenrir
6,489
590
50
5
0
228,171
2
L
Hou Yi
5,459
496
46
4
0
180,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role