Player Matchup

Da Ji
Da Ji
ChrisNone
Da Ji
Level 155
God Stats
90W - 58L
1,639 SR
Queue Stats
427W - 304L
1,641 Elo+
Solo
Ix Chel
Ix Chel
VasileusBW
Ix Chel
Level 121
God Stats
3W - 2L
1,207 SR
Queue Stats
16W - 18L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wiked Mouse
Ah Muzen Cab
Level 210
God Stats
6W - 6L
1,746 SR
Queue Stats
454W - 448L
1,567 Elo+
Solo
Kukulkan
Kukulkan
XxKoc0zXx
Kukulkan
Level 85
God Stats
156W - 109L
1,597 SR
Queue Stats
394W - 390L
1,519 Elo+
Solo
Serqet
Serqet
XxNew_FreezerxX
Serqet
Level 108
God Stats
4W - 5L
1,441 SR
Queue Stats
159W - 135L
1,522 Elo+
Solo
Team Averages
Level 136
1,526 SR
1,534 Elo+

VS

Team Averages
Level 119
1,447 SR
1,448 Elo+
Bakasura
Bakasura
BL00DSHOT 21
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
TOPSHOTTERZ4EVA
Sun Wukong
Level 86
God Stats
9W - 14L
1,346 SR
Queue Stats
151W - 159L
1,418 Elo+
Solo
Tiamat
Tiamat
josaetk289
Tiamat
Level 121
God Stats
3W - 5L
1,494 SR
Queue Stats
155W - 162L
1,508 Elo+
Solo
Ymir
Ymir
ngocpsvt
Ymir
Level 219
God Stats
99W - 92L
1,550 SR
Queue Stats
1,797W - 1,840L
1,513 Elo+
Solo
Charybdis
Charybdis
sombrax12
Charybdis
Level 68
God Stats
14W - 15L
1,343 SR
Queue Stats
77W - 112L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ChrisNone
Da Ji
18
8 / 0 / 11
12,299
1,118
22,513
10,749
6,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
VasileusBW
Ix Chel
17
1 / 1 / 14
10,637
967
5,997
7,858
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Wiked Mouse
Ah Muzen Cab
17
4 / 0 / 13
11,622
1,057
15,179
8,202
3,783
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
XxKoc0zXx
Kukulkan
18
1 / 1 / 15
11,290
1,026
17,586
10,127
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
12 / 1 / 7
12,950
1,177
16,426
12,595
7,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BL00DSHOT 21
Bakasura
15
0 / 1 / 2
9,592
872
1,106
5,688
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TOPSHOTTERZ4EVA
Sun Wukong
16
1 / 7 / 1
10,526
957
7,456
21,044
23,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
josaetk289
Tiamat
16
0 / 8 / 2
10,143
922
13,158
17,377
9,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
16
2 / 6 / 1
11,501
1,046
16,999
24,127
26,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
sombrax12
Charybdis
16
0 / 4 / 2
10,416
947
6,903
16,778
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
26
Kills
3
3
Deaths
26
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BL00DSHOT 21
Bakasura
0
1
2
1
W
Da Ji
ChrisNone
Da Ji
8
0
11
13.5
L
Sun Wukong
TOPSHOTTERZ4EVA
Sun Wukong
1
7
1
0.21
W
Ix Chel
VasileusBW
Ix Chel
1
1
14
8
W
Ah Muzen Cab
Wiked Mouse
Ah Muzen Cab
4
0
13
10.5
W
Kukulkan
XxKoc0zXx
Kukulkan
1
1
15
8.5
W
12
1
7
15.5
L
Tiamat
josaetk289
Tiamat
0
8
2
0.13
L
Ymir
2
6
1
0.42
L
Charybdis
sombrax12
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,701
Damage
45,622
49,531
Taken
85,014
27,223
Mitigated
67,795
6,147
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BL00DSHOT 21
Bakasura
1,106
411
0
760
5,688
2,804
0
705
4,551
0
4,835
W
Da Ji
ChrisNone
Da Ji
22,513
7,038
0
0
10,749
6,413
0
6,096
4,653
0
40,922
L
Sun Wukong
TOPSHOTTERZ4EVA
Sun Wukong
7,456
1,407
0
972
21,044
23,600
0
7,223
13,821
0
22,238
W
Ix Chel
VasileusBW
Ix Chel
5,997
304
3,523
1,323
7,858
4,216
0
5,036
2,794
16,599
0
W
Ah Muzen Cab
Wiked Mouse
Ah Muzen Cab
15,179
5,186
0
932
8,202
3,783
0
4,727
3,375
0
47,377
W
Kukulkan
XxKoc0zXx
Kukulkan
17,586
1,227
0
119
10,127
4,820
0
6,582
3,545
42,458
0
W
16,426
3,221
0
250
12,595
7,991
0
7,105
5,490
0
19,221
L
Tiamat
josaetk289
Tiamat
13,158
728
0
1,351
17,377
9,232
0
2,516
14,524
30,875
186
L
Ymir
16,999
2,226
0
4,989
24,127
26,104
0
8,048
15,943
37,238
1,107
L
Charybdis
sombrax12
Charybdis
6,903
4,224
0
2,059
16,778
6,055
0
5,091
11,474
0
42,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,798
Gold Earned
52,178
221
Minions Killed
247
10
Camps Cleared
7
1,114,168
Distance Traveled
936,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,592
872
19
2
2
120,518
0
W
Da Ji
12,299
1,118
35
3
6
233,998
0
L
Sun Wukong
10,526
957
47
4
1
202,149
0
W
Ix Chel
10,637
967
37
3
0
227,630
0
W
Ah Muzen Cab
11,622
1,057
65
6
2
216,927
0
W
Kukulkan
11,290
1,026
75
7
2
203,861
0
W
Serqet
12,950
1,177
9
1
0
231,752
0
L
Tiamat
10,143
922
30
3
1
211,319
0
L
Ymir
11,501
1,046
52
5
0
214,320
0
L
Charybdis
10,416
947
99
9
3
188,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role