Player Matchup

Osiris
Osiris
Chaacolate_
Osiris
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,482 Elo+
Solo
Nu Wa
Nu Wa
MC_walmarta
Nu Wa
Level 43
God Stats
0W - 1L
1,436 SR
Queue Stats
25W - 50L
1,267 Elo+
Solo
Lancelot
Lancelot
OnwrdMnstr
Lancelot
Level 148
God Stats
4W - 8L
1,632 SR
Queue Stats
66W - 105L
1,454 Elo+
Party 1
Fenrir
Fenrir
SlayerPoo1187
Fenrir
Level 127
God Stats
16W - 17L
1,266 SR
Queue Stats
204W - 207L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TawnyWolfe
Zhong Kui
Level 159
God Stats
2W - 6L
1,536 SR
Queue Stats
180W - 192L
1,471 Elo+
Party 1
Team Averages
Level 114
1,474 SR
1,435 Elo+

VS

Team Averages
Level 93
1,511 SR
1,471 Elo+
Zhong Kui
Zhong Kui
DonIvan___
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,397 Elo+
Party 2
Medusa
Medusa
FlyingToMars
Medusa
Level 108
God Stats
25W - 15L
1,643 SR
Queue Stats
101W - 78L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
FromFarBeyond1
Aphrodite
Level 127
God Stats
3W - 4L
1,413 SR
Queue Stats
152W - 140L
1,506 Elo+
Party 3
Ares
Ares
MuertoLove
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Xfallen05
Jormungandr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 0
7,849
523
6,197
15,243
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,392
426
9,216
9,418
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
OnwrdMnstr
Lancelot
10
0 / 2 / 2
6,227
415
3,607
14,000
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 2
7,866
524
9,828
14,462
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
TawnyWolfe
Zhong Kui
12
1 / 2 / 0
6,670
445
6,536
9,938
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonIvan___
Zhong Kui
15
3 / 3 / 3
8,008
534
7,701
13,821
9,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
14
3 / 0 / 1
8,207
547
9,521
8,552
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
FromFarBeyond1
Aphrodite
14
2 / 0 / 3
8,440
563
9,718
8,887
3,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 3
6,864
458
6,842
15,036
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Xfallen05
Jormungandr
15
1 / 0 / 3
9,274
618
7,011
12,790
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
0
0.5
W
Zhong Kui
DonIvan___
Zhong Kui
3
3
3
1.5
W
Medusa
3
0
1
3.5
W
Aphrodite
FromFarBeyond1
Aphrodite
2
0
3
3.5
L
0
4
2
0.25
W
1
2
3
1.25
L
Lancelot
OnwrdMnstr
Lancelot
0
2
2
0.5
L
3
0
2
4
L
Zhong Kui
TawnyWolfe
Zhong Kui
1
2
0
0.5
W
Jormungandr
Xfallen05
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,384
Damage
40,793
63,061
Taken
59,086
41,860
Mitigated
39,700
22,571
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,197
2,199
0
4,134
15,243
13,261
0
6,275
8,440
0
62,338
W
Zhong Kui
DonIvan___
Zhong Kui
7,701
660
0
7,230
13,821
9,943
300
1,567
12,089
63,604
0
W
Medusa
9,521
3,672
0
2,502
8,552
3,649
339
3,851
4,701
0
65,422
W
Aphrodite
FromFarBeyond1
Aphrodite
9,718
1,333
2,556
7,176
8,887
3,762
57
4,259
4,581
76,042
4,329
L
9,216
1,879
0
928
9,418
3,434
0
7,405
1,833
42,993
0
W
6,842
758
0
3,177
15,036
13,106
176
5,312
9,630
25,976
1,559
L
Lancelot
OnwrdMnstr
Lancelot
3,607
286
254
3,821
14,000
10,153
0
7,175
6,313
0
17,212
L
9,828
1,428
0
9,344
14,462
6,898
0
5,364
8,914
0
75,425
L
Zhong Kui
TawnyWolfe
Zhong Kui
6,536
658
0
4,090
9,938
8,114
0
2,499
7,358
48,665
4,992
W
Jormungandr
Xfallen05
Jormungandr
7,011
1,864
0
3,274
12,790
9,240
133
750
11,463
73,090
4,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
40,793
379
Minions Killed
475
0
Camps Cleared
0
1,530,977
Distance Traveled
1,461,871
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,849
523
112
7
0
276,076
2
W
Zhong Kui
8,008
534
95
6
0
300,624
0
W
Medusa
8,207
547
85
6
0
288,681
2
W
Aphrodite
8,440
563
131
9
0
300,555
0
L
Nu Wa
6,392
426
49
3
0
256,234
0
W
Ares
6,864
458
50
3
0
294,354
6
L
Lancelot
6,227
415
17
1
0
349,924
0
L
Fenrir
7,866
524
122
8
0
377,411
0
L
Zhong Kui
6,670
445
79
5
0
271,332
4
W
Jormungandr
9,274
618
114
8
0
277,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role