Player Matchup

Zeus
Zeus
Legendlit39826
Zeus
Level 65
God Stats
6W - 0L
1,668 SR
Queue Stats
341W - 355L
1,378 Elo+
Solo
Ares
Ares
PseudJohn
Ares
Level 105
God Stats
3W - 2L
1,317 SR
Queue Stats
119W - 125L
1,324 Elo+
Solo
Serqet
Serqet
PsychoYeen69
Serqet
Level 104
God Stats
1W - 1L
1,126 SR
Queue Stats
203W - 220L
1,391 Elo+
Solo
Team Averages
Level 91
1,370 SR
1,365 Elo+

VS

Team Averages
Level 84
1,590 SR
1,333 Elo+
Bakasura
Bakasura
CappuccinBro
Bakasura
Level 106
God Stats
12W - 4L
1,639 SR
Queue Stats
27W - 27L
1,336 Elo+
Party 1
Cerberus
Cerberus
SharkNite
Cerberus
Level 23
God Stats
19W - 7L
1,590 SR
Queue Stats
27W - 25L
1,341 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TMNT-BbyTurtle
Morgan Le Fay
Level 124
God Stats
41W - 36L
1,540 SR
Queue Stats
517W - 543L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,124
812
10,574
5,007
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
12
1 / 2 / 9
7,570
757
5,077
8,516
6,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
12
6 / 3 / 4
8,393
839
5,811
9,005
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CappuccinBro
Bakasura
11
2 / 5 / 1
7,017
702
3,102
9,738
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
SharkNite
Cerberus
9
1 / 5 / 1
6,638
664
4,856
12,903
8,361
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
TMNT-BbyTurtle
Morgan Le Fay
12
1 / 1 / 3
7,363
736
4,197
4,360
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
4
5
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CappuccinBro
Bakasura
2
5
1
0.5
W
4
0
6
7
W
Ares
1
2
9
2.75
W
Serqet
6
3
4
2.67
L
Cerberus
SharkNite
Cerberus
1
5
1
0.3
L
Morgan Le Fay
TMNT-BbyTurtle
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
12,155
22,528
Taken
27,001
12,278
Mitigated
15,266
1,006
Healing
2,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CappuccinBro
Bakasura
3,102
2,366
117
1,316
9,738
5,301
0
4,804
4,583
0
14,881
W
10,574
2,322
0
0
5,007
1,741
169
2,918
1,865
31,534
0
W
Ares
5,077
336
0
0
8,516
6,186
549
3,547
4,815
16,136
669
W
Serqet
5,811
687
0
1,006
9,005
4,351
681
2,441
6,510
0
29,322
L
Cerberus
SharkNite
Cerberus
4,856
958
0
144
12,903
8,361
0
8,298
4,411
9,252
275
L
Morgan Le Fay
TMNT-BbyTurtle
Morgan Le Fay
4,197
716
0
567
4,360
1,604
0
2,170
2,181
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
21,018
129
Minions Killed
98
0
Camps Cleared
0
576,389
Distance Traveled
546,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,017
702
39
4
0
168,166
0
W
Zeus
8,124
812
57
6
0
176,775
0
W
Ares
7,570
757
18
2
0
196,263
2
W
Serqet
8,393
839
54
5
0
203,351
0
L
Cerberus
6,638
664
4
0
0
184,967
0
L
Morgan Le Fay
7,363
736
55
6
0
193,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role