Player Matchup

Medusa
Medusa
Masters
ChinFu
Medusa
Masters
Level 246
God Stats
3W - 0L
1,871 SR
Queue Stats
145W - 46L
2,744 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Cοco
Cu Chulainn
Masters
Level 149
God Stats
12W - 6L
1,795 SR
Queue Stats
84W - 16L
2,865 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
TûrkTD
Baron Samedi
Diamond I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 52L
2,635 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 174
1,722 SR
2,748 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,589 SR
2,241 MMR
Agni
Agni
Diamond III
DANi_REY_12
Agni
Diamond III
Level 158
God Stats
17W - 26L
1,595 SR
Queue Stats
193W - 234L
2,155 MMR
Solo
Bacchus
Bacchus
Diamond IV
OGbootycheeks
Bacchus
Diamond IV
Level 146
God Stats
78W - 75L
1,621 SR
Queue Stats
263W - 249L
2,271 MMR
Solo
Osiris
Osiris
Diamond II
coffeecake42
Osiris
Diamond II
Level 109
God Stats
4W - 2L
1,550 SR
Queue Stats
117W - 102L
2,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChinFu
Medusa
14
7 / 1 / 3
9,634
876
18,557
12,031
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Cοco
Cu Chulainn
14
6 / 2 / 6
9,489
863
11,380
17,998
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
TûrkTD
Baron Samedi
14
0 / 2 / 11
8,762
797
13,919
13,861
9,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuAchillesOdinCharonFafnir

VS

Bans
Ne ZhaUllrAtlasAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,070
734
5,967
13,451
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
11
1 / 5 / 2
7,391
672
7,747
17,004
21,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
13
2 / 2 / 3
8,128
739
12,972
18,979
23,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
4
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChinFu
Medusa
7
1
3
8.5
W
Cu Chulainn
Cοco
Cu Chulainn
6
2
6
4.5
L
1
6
3
0.42
L
Bacchus
1
5
2
0.4
W
Baron Samedi
TûrkTD
Baron Samedi
0
2
11
2.75
L
Osiris
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,856
Damage
26,686
43,890
Taken
49,434
27,907
Mitigated
50,345
20,617
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChinFu
Medusa
18,557
7,403
0
2,641
12,031
5,026
1,319
4,273
7,049
0
56,775
W
Cu Chulainn
Cοco
Cu Chulainn
11,380
1,957
0
7,653
17,998
13,240
92
4,152
13,110
531
32,151
L
5,967
253
0
249
13,451
5,148
0
2,705
10,392
39,934
547
L
Bacchus
7,747
436
0
1,805
17,004
21,586
0
3,991
12,706
15,247
2,494
W
Baron Samedi
TûrkTD
Baron Samedi
13,919
1,545
2,130
8,193
13,861
9,641
427
4,016
9,044
32,568
0
L
Osiris
12,972
2,726
0
1,698
18,979
23,611
0
7,659
10,767
223
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
23,589
147
Minions Killed
118
0
Camps Cleared
0
677,837
Distance Traveled
647,694
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,634
876
70
6
0
232,316
3
W
Cu Chulainn
9,489
863
38
3
0
236,156
0
L
Agni
8,070
734
64
6
0
201,748
0
L
Bacchus
7,391
672
23
2
0
192,575
0
W
Baron Samedi
8,762
797
39
4
0
209,365
0
L
Osiris
8,128
739
31
3
0
253,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role