Player Matchup

Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Colin 94 x
Ishtar
Level 153
God Stats
5W - 4L
1,593 SR
Queue Stats
181W - 192L
1,501 Elo+
Party 1
Maui
Maui
Hotflash78
Maui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 209L
1,466 Elo+
Party 1
Raijin
Raijin
MedianPanda
Raijin
Level 148
God Stats
1W - 2L
1,706 SR
Queue Stats
219W - 226L
1,519 Elo+
Party 1
Nemesis
Nemesis
TW15T3DP4AT0M
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 123L
1,436 Elo+
Party 1
Team Averages
Level 143
1,560 SR
1,484 Elo+

VS

Team Averages
Level 109
1,570 SR
1,542 Elo+
Surtr
Surtr
Semidimoni
Surtr
Level 141
God Stats
3W - 3L
1,448 SR
Queue Stats
120W - 94L
1,523 Elo+
Solo
Danzaburou
Danzaburou
mewaaaaa
Danzaburou
Level 29
God Stats
1W - 0L
1,484 SR
Queue Stats
8W - 8L
1,492 Elo+
Party 2
Thanatos
Thanatos
samoyeet
Thanatos
Level 133
God Stats
2W - 1L
1,717 SR
Queue Stats
29W - 16L
1,642 Elo+
Party 2
Khepri
Khepri
xAngeel
Khepri
Level 121
God Stats
5W - 1L
1,713 SR
Queue Stats
28W - 22L
1,611 Elo+
Party 2
Agni
Agni
xxOldGameRxx
Agni
Level 121
God Stats
20W - 21L
1,489 SR
Queue Stats
208W - 197L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 2 / 3
7,543
471
6,553
15,352
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Colin 94 x
Ishtar
15
2 / 0 / 1
8,341
521
5,583
5,724
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 0
6,692
418
3,798
16,545
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
15
3 / 2 / 2
8,482
530
7,249
8,710
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
15
2 / 1 / 2
7,711
482
5,865
12,952
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
5 / 1 / 1
9,876
617
15,031
15,119
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
mewaaaaa
Danzaburou
14
0 / 0 / 1
8,025
502
6,587
5,711
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
samoyeet
Thanatos
16
5 / 1 / 2
9,024
564
6,972
13,028
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
xAngeel
Khepri
13
1 / 3 / 0
7,755
485
4,432
12,202
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
7,962
498
5,776
7,086
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
11
11
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
3
0.75
L
Ishtar
Colin 94 x
Ishtar
2
0
1
2.5
L
0
6
0
0
L
Raijin
3
2
2
2
W
Surtr
5
1
1
5.5
L
Nemesis
2
1
2
3
W
Danzaburou
mewaaaaa
Danzaburou
0
0
1
0.5
W
Thanatos
samoyeet
Thanatos
5
1
2
6
W
Khepri
xAngeel
Khepri
1
3
0
0.33
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
38,798
59,283
Taken
53,146
37,686
Mitigated
38,040
13,100
Healing
24,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,553
3,040
151
4,213
15,352
14,936
0
3,620
11,640
32,372
1,048
L
Ishtar
Colin 94 x
Ishtar
5,583
3,480
0
2,588
5,724
2,531
0
1,154
4,570
0
72,107
L
3,798
2,224
0
1,854
16,545
10,997
0
1,960
13,515
38,402
9,831
L
Raijin
7,249
370
0
2,530
8,710
2,749
0
3,541
4,737
63,373
0
W
Surtr
15,031
4,084
0
5,441
15,119
13,856
150
3,791
11,328
8,810
67,956
L
Nemesis
5,865
1,682
0
1,764
12,952
6,473
0
1,634
10,987
0
76,870
W
Danzaburou
mewaaaaa
Danzaburou
6,587
3,408
0
2,592
5,711
3,012
498
1,856
3,855
0
70,207
W
Thanatos
samoyeet
Thanatos
6,972
1,734
0
14,131
13,028
5,325
0
1,849
11,179
0
71,272
W
Khepri
xAngeel
Khepri
4,432
758
0
1,552
12,202
12,902
193
5,498
6,704
30,698
0
W
5,776
62
0
560
7,086
2,945
0
4,121
2,965
54,747
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,769
Gold Earned
42,642
467
Minions Killed
486
0
Camps Cleared
0
1,486,732
Distance Traveled
1,525,850
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,543
471
41
3
0
306,786
0
L
Ishtar
8,341
521
142
9
0
280,561
0
L
Maui
6,692
418
71
4
0
230,855
0
L
Raijin
8,482
530
103
6
0
307,480
9
W
Surtr
9,876
617
109
7
0
278,345
0
L
Nemesis
7,711
482
110
7
0
361,050
2
W
Danzaburou
8,025
502
115
7
0
287,613
0
W
Thanatos
9,024
564
114
7
0
362,671
2
W
Khepri
7,755
485
38
2
0
277,146
4
W
Agni
7,962
498
110
7
0
320,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role