Player Matchup

Gilgamesh
Gilgamesh
Jihou
Gilgamesh
Level 135
God Stats
19W - 18L
1,542 SR
Queue Stats
276W - 271L
1,508 Elo+
Solo
Ullr
Ullr
OwnedProperty
Ullr
Level 137
God Stats
4W - 6L
1,654 SR
Queue Stats
30W - 40L
1,577 Elo+
Solo
Ymir
Ymir
SaneLoneWolf
Ymir
Level 157
God Stats
7W - 2L
1,882 SR
Queue Stats
109W - 84L
1,571 Elo+
Solo
Ix Chel
Ix Chel
gurisp
Ix Chel
Level 211
God Stats
7W - 6L
1,685 SR
Queue Stats
638W - 617L
1,602 Elo+
Solo
Ravana
Ravana
whereDaLean
Ravana
Level 89
God Stats
17W - 12L
1,240 SR
Queue Stats
175W - 166L
1,457 Elo+
Solo
Team Averages
Level 146
1,600 SR
1,543 Elo+

VS

Team Averages
Level 124
1,620 SR
1,540 Elo+
Zeus
Zeus
Amon6_Ra
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,441 Elo+
Solo
Chang'e
Chang'e
Loly-love
Chang'e
Level 155
God Stats
12W - 16L
1,546 SR
Queue Stats
25W - 34L
1,498 Elo+
Party 1
Vamana
Vamana
VirtusVires
Vamana
Level 159
God Stats
6W - 6L
1,681 SR
Queue Stats
56W - 40L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
m3rcTi0
Erlang Shen
Level 166
God Stats
3W - 5L
1,679 SR
Queue Stats
58W - 46L
1,572 Elo+
Party 1
Serqet
Serqet
okNeon
Serqet
Level 43
God Stats
1W - 2L
1,694 SR
Queue Stats
125W - 103L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jihou
Gilgamesh
11
1 / 2 / 3
7,161
551
4,836
10,719
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 0 / 4
7,812
601
5,104
7,014
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 4
7,328
564
3,812
13,227
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
gurisp
Ix Chel
13
2 / 2 / 4
7,792
599
3,406
7,509
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
13
5 / 2 / 3
7,930
610
6,893
7,722
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 4 / 1
6,393
492
3,127
7,484
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Loly-love
Chang'e
8
1 / 4 / 1
5,950
458
3,092
6,407
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
4 / 2 / 2
7,106
547
5,854
7,983
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
m3rcTi0
Erlang Shen
12
2 / 2 / 5
7,414
570
11,188
12,506
7,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
okNeon
Serqet
14
1 / 1 / 6
7,146
550
3,909
8,793
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
13
Kills
9
9
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
1
0.38
W
Gilgamesh
Jihou
Gilgamesh
1
2
3
1.25
L
Chang'e
Loly-love
Chang'e
1
4
1
0.38
W
3
0
4
5
W
2
3
4
1.33
L
Vamana
4
2
2
2.5
W
Ix Chel
gurisp
Ix Chel
2
2
4
2
L
Erlang Shen
m3rcTi0
Erlang Shen
2
2
5
2.25
L
Serqet
okNeon
Serqet
1
1
6
4
W
Ravana
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
27,170
46,191
Taken
43,173
27,566
Mitigated
23,679
11,569
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,127
775
0
1,147
7,484
2,627
0
2,598
4,886
40,850
0
W
Gilgamesh
Jihou
Gilgamesh
4,836
1,478
0
1,965
10,719
6,738
630
154
9,768
0
37,407
L
Chang'e
Loly-love
Chang'e
3,092
30
120
1,048
6,407
1,915
628
749
5,658
20,786
1,193
W
5,104
2,755
0
1,697
7,014
3,109
1,233
1,229
5,423
0
55,250
W
3,812
1,403
0
2,461
13,227
10,679
112
2,151
10,265
23,143
526
L
Vamana
5,854
2,503
0
1,528
7,983
7,405
75
892
7,091
0
39,588
W
Ix Chel
gurisp
Ix Chel
3,406
327
1,002
1,876
7,509
2,958
150
1,715
5,234
56,080
0
L
Erlang Shen
m3rcTi0
Erlang Shen
11,188
5,731
0
7,492
12,506
7,630
74
2,179
9,935
0
42,853
L
Serqet
okNeon
Serqet
3,909
716
0
2,606
8,793
4,102
0
734
7,981
0
63,633
W
Ravana
6,893
2,733
0
2,568
7,722
4,082
179
273
7,176
0
59,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
34,009
351
Minions Killed
346
0
Camps Cleared
0
1,275,579
Distance Traveled
1,291,873
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,393
492
85
7
0
234,409
1
W
Gilgamesh
7,161
551
61
5
0
235,899
0
L
Chang'e
5,950
458
30
2
0
196,507
0
W
Ullr
7,812
601
88
7
0
245,198
2
W
Ymir
7,328
564
28
2
0
246,280
4
L
Vamana
7,106
547
58
4
0
277,076
0
W
Ix Chel
7,792
599
89
7
0
258,865
3
L
Erlang Shen
7,414
570
67
5
0
255,838
0
L
Serqet
7,146
550
106
8
0
328,043
0
W
Ravana
7,930
610
85
7
0
289,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role