Player Matchup

Izanami
Izanami
Camel 406
Izanami
Level 99
God Stats
12W - 15L
1,520 SR
Queue Stats
214W - 204L
1,456 Elo+
Solo
Artio
Artio
ComfortsYou
Artio
Level 95
God Stats
30W - 26L
1,647 SR
Queue Stats
274W - 267L
1,564 Elo+
Solo
Shiva
Shiva
sincityslumdog
Shiva
Level 146
God Stats
7W - 5L
1,671 SR
Queue Stats
226W - 225L
1,618 Elo+
Solo
Ra
Ra
swaggetyswagger
Ra
Level 100
God Stats
0W - 1L
1,756 SR
Queue Stats
42W - 40L
1,441 Elo+
Party 1
Nemesis
Nemesis
thecracknator
Nemesis
Level 158
God Stats
3W - 3L
1,425 SR
Queue Stats
26W - 34L
1,435 Elo+
Party 1
Team Averages
Level 120
1,604 SR
1,503 Elo+

VS

Team Averages
Level 137
1,754 SR
1,530 Elo+
Achilles
Achilles
 
Achilles
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Jenuiné
King Arthur
Level 174
God Stats
3W - 1L
1,940 SR
Queue Stats
260W - 202L
1,554 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Piero100
Maman Brigitte
Level 140
God Stats
31W - 19L
1,594 SR
Queue Stats
228W - 215L
1,474 Elo+
Solo
Kukulkan
Kukulkan
RJC9069
Kukulkan
Level 64
God Stats
9W - 1L
1,986 SR
Queue Stats
112W - 89L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TouringBoot1680
Ah Muzen Cab
Level 109
God Stats
4W - 3L
1,747 SR
Queue Stats
137W - 115L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camel 406
Izanami
9
1 / 3 / 0
5,265
479
1,509
7,018
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
4,775
434
146
5,299
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 0
5,290
481
4,385
13,279
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
6,166
561
3,260
4,655
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
12
3 / 0 / 2
6,089
554
7,169
6,203
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
4 / 2 / 0
6,283
571
5,138
8,813
7,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Jenuiné
King Arthur
12
2 / 0 / 2
6,855
623
7,266
7,588
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Piero100
Maman Brigitte
12
2 / 0 / 0
5,918
538
2,851
8,142
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
RJC9069
Kukulkan
11
0 / 1 / 0
6,336
576
2,715
3,723
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
TouringBoot1680
Ah Muzen Cab
10
0 / 2 / 4
5,873
534
4,952
7,712
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
0
2
L
Izanami
Camel 406
Izanami
1
3
0
0.33
L
0
0
1
0.5
W
King Arthur
Jenuiné
King Arthur
2
0
2
3
W
Maman Brigitte
Piero100
Maman Brigitte
2
0
0
2
W
Kukulkan
RJC9069
Kukulkan
0
1
0
0
W
Ah Muzen Cab
TouringBoot1680
Ah Muzen Cab
0
2
4
1
L
0
5
0
0
L
1
0
1
1.5
L
Nemesis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
22,922
36,454
Taken
35,978
15,080
Mitigated
20,321
9,244
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,138
1,054
0
2,906
8,813
7,742
23
1,019
7,734
0
19,320
L
Izanami
Camel 406
Izanami
1,509
886
0
978
7,018
2,113
0
0
7,018
0
31,202
L
146
23
0
2,123
5,299
2,943
0
939
4,360
13,427
0
W
King Arthur
Jenuiné
King Arthur
7,266
936
0
912
7,588
5,984
0
0
7,588
831
51,412
W
Maman Brigitte
Piero100
Maman Brigitte
2,851
34
0
4,149
8,142
2,989
0
467
7,675
53,172
0
W
Kukulkan
RJC9069
Kukulkan
2,715
246
0
720
3,723
1,355
108
1,539
2,184
47,100
1,247
W
Ah Muzen Cab
TouringBoot1680
Ah Muzen Cab
4,952
2,351
0
303
7,712
2,251
662
321
7,391
0
48,818
L
4,385
1,039
0
3,862
13,279
5,620
0
1,739
11,540
0
40,701
L
3,260
427
419
1,049
4,655
1,746
0
1,655
3,000
47,982
0
L
Nemesis
7,169
4,048
0
813
6,203
2,658
0
1,227
4,976
0
54,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
31,265
347
Minions Killed
387
0
Camps Cleared
0
1,106,097
Distance Traveled
1,165,301
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,283
571
23
2
0
241,446
0
L
Izanami
5,265
479
70
6
0
188,859
0
L
Artio
4,775
434
26
2
0
201,826
3
W
King Arthur
6,855
623
90
8
0
219,944
2
W
Maman Brigitte
5,918
538
82
7
0
268,896
0
W
Kukulkan
6,336
576
109
10
0
220,243
0
W
Ah Muzen Cab
5,873
534
83
8
0
214,772
0
L
Shiva
5,290
481
56
5
0
202,391
0
L
Ra
6,166
561
108
10
0
237,367
0
L
Nemesis
6,089
554
87
8
0
275,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role