Player Matchup

Neith
Neith
Gold III
AEROLEX7
Neith
Gold III
Level 108
God Stats
13W - 11L
1,628 SR
Queue Stats
31W - 37L
1,469 MMR
Solo
Discordia
Discordia
Gold IV
DaosX
Discordia
Gold IV
Level 159
God Stats
15W - 12L
1,517 SR
Queue Stats
81W - 82L
1,422 MMR
Solo
Mulan
Mulan
Silver II
Reayne07
Mulan
Silver II
Level 66
God Stats
7W - 9L
1,720 SR
Queue Stats
13W - 12L
1,506 MMR
Solo
Awilix
Awilix
Gold II
StifflerMom
Awilix
Gold II
Level 143
God Stats
3W - 1L
1,666 SR
Queue Stats
261W - 265L
1,443 MMR
Solo
Ares
Ares
Gold V
cortex8
Ares
Gold V
Level 126
God Stats
5W - 2L
1,512 SR
Queue Stats
59W - 60L
1,497 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,609 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,636 SR
1,467 MMR
Medusa
Medusa
Gold IV
BigFlexTape
Medusa
Gold IV
Level 108
God Stats
1W - 1L
1,695 SR
Queue Stats
100W - 103L
1,420 MMR
Solo
Horus
Horus
Gold V
Jakobpole25
Horus
Gold V
Level 96
God Stats
5W - 4L
1,635 SR
Queue Stats
48W - 57L
1,444 MMR
Solo
Cthulhu
Cthulhu
Gold III
LockMojo
Cthulhu
Gold III
Level 176
God Stats
154W - 117L
1,566 SR
Queue Stats
404W - 411L
1,473 MMR
Solo
Fenrir
Fenrir
Bronze III
pauet22
Fenrir
Bronze III
Level 123
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Janus
Janus
Bronze III
zWalterz
Janus
Bronze III
Level 48
God Stats
0W - 2L
1,727 SR
Queue Stats
2W - 7L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AEROLEX7
Neith
13
1 / 0 / 2
7,428
571
7,897
9,409
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
DaosX
Discordia
14
5 / 1 / 3
8,111
624
11,086
5,195
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Reayne07
Mulan
14
2 / 1 / 2
8,170
628
8,685
14,212
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
15
4 / 0 / 1
7,798
600
2,469
6,533
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
cortex8
Ares
12
1 / 1 / 7
7,249
558
5,153
10,098
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SusanoBastetPoseidonZeus

VS

Bans
AgniOsirisAnhurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 2 / 0
6,001
462
6,408
8,738
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 1 / 1
5,924
456
2,589
8,208
5,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
LockMojo
Cthulhu
13
0 / 2 / 1
7,157
551
10,192
13,049
10,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
pauet22
Fenrir
11
3 / 3 / 0
6,524
502
2,965
12,393
5,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
zWalterz
Janus
10
0 / 5 / 1
5,841
449
3,771
9,305
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
AEROLEX7
Neith
1
0
2
2
L
Medusa
0
2
0
0
W
Discordia
DaosX
Discordia
5
1
3
6.5
L
0
1
1
0.5
L
Cthulhu
LockMojo
Cthulhu
0
2
1
0.25
W
Mulan
Reayne07
Mulan
2
1
2
3
W
Awilix
4
0
1
4.5
W
Ares
cortex8
Ares
1
1
7
4.5
L
Fenrir
pauet22
Fenrir
3
3
0
1
L
Janus
zWalterz
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
25,925
45,447
Taken
51,693
28,012
Mitigated
27,893
18,279
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AEROLEX7
Neith
7,897
2,740
0
3,912
9,409
3,633
0
0
9,409
0
64,019
L
Medusa
6,408
1,415
0
1,014
8,738
3,508
0
621
8,117
0
51,110
W
Discordia
DaosX
Discordia
11,086
567
0
873
5,195
1,843
216
1,478
3,445
65,049
891
L
2,589
1,357
2,026
4,051
8,208
5,251
0
3,261
4,707
0
16,961
L
Cthulhu
LockMojo
Cthulhu
10,192
1,035
0
2,390
13,049
10,517
0
731
11,355
51,565
374
W
Mulan
Reayne07
Mulan
8,685
1,095
0
5,533
14,212
10,524
0
8,667
4,538
0
60,877
W
Awilix
2,469
843
0
5,075
6,533
2,657
0
492
5,957
0
70,699
W
Ares
cortex8
Ares
5,153
349
0
2,886
10,098
9,355
0
1,327
8,509
20,577
2,982
L
Fenrir
pauet22
Fenrir
2,965
749
0
4,671
12,393
5,059
9
3,304
8,803
0
42,003
L
Janus
zWalterz
Janus
3,771
211
0
480
9,305
3,558
0
7,064
1,597
35,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,756
Gold Earned
31,447
492
Minions Killed
316
0
Camps Cleared
0
1,332,400
Distance Traveled
1,256,197
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,428
571
101
8
0
251,251
1
L
Medusa
6,001
462
67
5
0
261,542
3
W
Discordia
8,111
624
127
10
0
258,683
2
L
Horus
5,924
456
16
1
0
214,109
0
L
Cthulhu
7,157
551
93
7
0
230,845
2
W
Mulan
8,170
628
119
9
0
250,246
3
W
Awilix
7,798
600
122
9
0
315,045
0
W
Ares
7,249
558
23
2
0
257,175
1
L
Fenrir
6,524
502
75
6
0
324,636
0
L
Janus
5,841
449
65
5
0
225,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role