Player Matchup

Hera
Hera
MegaRainbowPanda
Hera
Level 148
God Stats
0W - 3L
1,291 SR
Queue Stats
160W - 145L
1,585 Elo+
Solo
Hachiman
Hachiman
Okay
Hachiman
Level 140
God Stats
3W - 2L
1,800 SR
Queue Stats
110W - 114L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
PorchiestMonkey
Sylvanus
Level 80
God Stats
15W - 25L
1,496 SR
Queue Stats
259W - 231L
1,632 Elo+
Party 1
Serqet
Serqet
frizzolio
Serqet
Level 149
God Stats
57W - 36L
1,660 SR
Queue Stats
462W - 401L
1,587 Elo+
Solo
Tiamat
Tiamat
matapatos2000
Tiamat
Level 87
God Stats
29W - 22L
1,757 SR
Queue Stats
594W - 538L
1,666 Elo+
Solo
Team Averages
Level 121
1,601 SR
1,618 Elo+

VS

Team Averages
Level 153
1,450 SR
1,640 Elo+
Sobek
Sobek
Colmae
Sobek
Level 184
God Stats
2W - 4L
1,361 SR
Queue Stats
205W - 190L
1,658 Elo+
Solo
Bastet
Bastet
FriedHope
Bastet
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 66L
1,916 Elo+
Solo
Osiris
Osiris
JustReps
Osiris
Level 149
God Stats
9W - 10L
1,288 SR
Queue Stats
74W - 78L
1,474 Elo+
Party 2
Ix Chel
Ix Chel
MrDragon4235
Ix Chel
Level 149
God Stats
3W - 2L
1,507 SR
Queue Stats
111W - 93L
1,607 Elo+
Solo
Neith
Neith
chillociraptor
Neith
Level 157
God Stats
8W - 9L
1,594 SR
Queue Stats
112W - 117L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,048
550
4,854
7,985
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Okay
Hachiman
11
1 / 1 / 2
6,100
555
9,612
8,693
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
11
2 / 2 / 1
6,445
586
4,783
9,808
8,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
frizzolio
Serqet
12
1 / 1 / 0
5,964
542
3,332
8,646
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 0
6,021
547
4,582
7,685
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Colmae
Sobek
9
0 / 2 / 6
5,417
492
3,977
13,285
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
FriedHope
Bastet
13
7 / 0 / 2
7,241
658
8,162
8,778
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
JustReps
Osiris
13
2 / 0 / 3
7,110
646
5,819
8,743
5,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
MrDragon4235
Ix Chel
12
2 / 2 / 6
6,703
609
4,729
6,136
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 3
5,913
538
8,171
8,932
2,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
13
13
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Colmae
Sobek
0
2
6
1.5
W
Bastet
FriedHope
Bastet
7
0
2
8
W
Osiris
JustReps
Osiris
2
0
3
3.5
L
1
5
1
0.3
W
Ix Chel
MrDragon4235
Ix Chel
2
2
6
2.5
L
Hachiman
Okay
Hachiman
1
1
2
2
L
Sylvanus
2
2
1
1.25
W
2
1
3
3.5
L
Serqet
frizzolio
Serqet
1
1
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
30,858
42,817
Taken
45,874
22,722
Mitigated
23,528
12,889
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Colmae
Sobek
3,977
542
0
4,197
13,285
9,908
0
2,920
10,014
15,931
0
W
Bastet
FriedHope
Bastet
8,162
2,409
0
2,715
8,778
3,428
0
2,279
6,355
0
57,253
W
Osiris
JustReps
Osiris
5,819
1,331
0
4,914
8,743
5,492
122
3,730
4,161
0
55,634
L
4,854
516
0
375
7,985
2,577
0
3,275
4,710
30,231
735
W
Ix Chel
MrDragon4235
Ix Chel
4,729
726
1,046
1,437
6,136
1,817
0
2,233
3,470
42,537
1,835
L
Hachiman
Okay
Hachiman
9,612
6,152
0
3,115
8,693
3,557
530
2,118
6,575
0
57,376
L
Sylvanus
4,783
1,054
1,917
3,637
9,808
8,697
244
1,919
7,889
19,481
4,161
W
8,171
4,081
0
3,630
8,932
2,883
0
1,350
7,582
0
46,138
L
Serqet
frizzolio
Serqet
3,332
945
0
1,434
8,646
4,054
0
1,050
7,596
0
48,297
L
4,582
66
0
2,411
7,685
3,837
0
182
6,781
34,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
32,384
349
Minions Killed
340
0
Camps Cleared
0
1,064,265
Distance Traveled
1,180,943
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,417
492
10
1
0
235,520
5
W
Bastet
7,241
658
82
7
0
279,309
1
W
Osiris
7,110
646
84
8
0
232,499
0
L
Hera
6,048
550
61
6
0
200,584
0
W
Ix Chel
6,703
609
83
8
0
220,713
0
L
Hachiman
6,100
555
90
8
0
203,035
2
L
Sylvanus
6,445
586
25
2
0
211,148
4
W
Neith
5,913
538
81
7
0
212,902
2
L
Serqet
5,964
542
84
8
0
272,478
0
L
Tiamat
6,021
547
89
8
0
177,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role