Player Matchup

Sobek
Sobek
VIC-vladimiroivo
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
bagend
Kukulkan
Level 83
God Stats
11W - 10L
1,462 SR
Queue Stats
805W - 800L
1,410 Elo+
Solo
Chernobog
Chernobog
v DesMond v
Chernobog
Level 62
God Stats
2W - 3L
1,335 SR
Queue Stats
137W - 141L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
youneedkouri
Gilgamesh
Level 47
God Stats
2W - 3L
1,463 SR
Queue Stats
41W - 61L
1,364 Elo+
Party 2
Thanatos
Thanatos
zen-rusher
Thanatos
Level 26
God Stats
1W - 2L
1,452 SR
Queue Stats
11W - 36L
1,229 Elo+
Party 2
Team Averages
Level 53
1,442 SR
1,366 Elo+

VS

Team Averages
Level 93
1,542 SR
1,446 Elo+
Danzaburou
Danzaburou
IxCBA
Danzaburou
Level 89
God Stats
4W - 3L
1,263 SR
Queue Stats
196W - 190L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
RandomeGame
Hun Batz
Level 82
God Stats
7W - 4L
1,533 SR
Queue Stats
168W - 147L
1,371 Elo+
Party 3
Hel
Hel
TheDarkWolfGod
Hel
Level 86
God Stats
3W - 3L
1,472 SR
Queue Stats
61W - 49L
1,469 Elo+
Solo
King Arthur
King Arthur
denlen18
King Arthur
Level 88
God Stats
9W - 10L
1,471 SR
Queue Stats
141W - 122L
1,380 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gingeninja889
Kumbhakarna
Level 119
God Stats
10W - 2L
1,972 SR
Queue Stats
194W - 188L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,415
301
407
2,903
1,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
bagend
Kukulkan
16
2 / 4 / 1
9,163
509
11,699
14,070
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
v DesMond v
Chernobog
14
2 / 3 / 2
8,037
447
9,120
11,610
4,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
youneedkouri
Gilgamesh
13
2 / 4 / 1
7,609
423
10,555
21,859
18,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
zen-rusher
Thanatos
12
0 / 5 / 3
7,062
392
6,973
15,863
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IxCBA
Danzaburou
15
3 / 3 / 3
10,610
589
8,079
12,821
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
RandomeGame
Hun Batz
14
2 / 2 / 8
8,915
495
5,432
13,565
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
3 / 0 / 8
9,458
525
9,111
11,249
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
denlen18
King Arthur
16
6 / 1 / 4
10,153
564
14,411
18,262
16,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
gingeninja889
Kumbhakarna
14
3 / 0 / 9
9,909
551
6,885
13,597
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
17
17
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IxCBA
Danzaburou
3
3
3
1.5
W
Hun Batz
RandomeGame
Hun Batz
2
2
8
3
W
3
0
8
7
L
0
1
0
0
L
Kukulkan
bagend
Kukulkan
2
4
1
0.63
W
King Arthur
denlen18
King Arthur
6
1
4
8
W
Kumbhakarna
gingeninja889
Kumbhakarna
3
0
9
7.5
L
Chernobog
v DesMond v
Chernobog
2
3
2
1
L
Gilgamesh
youneedkouri
Gilgamesh
2
4
1
0.63
L
Thanatos
zen-rusher
Thanatos
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
43,918
66,305
Taken
69,494
38,053
Mitigated
50,385
18,316
Healing
27,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IxCBA
Danzaburou
8,079
4,155
0
3,922
12,821
5,914
5,973
621
12,200
0
80,578
W
Hun Batz
RandomeGame
Hun Batz
5,432
1,136
0
3,895
13,565
5,792
439
3,122
10,443
0
54,384
W
9,111
183
4,486
9,338
11,249
5,190
792
5,339
5,910
51,349
1,426
L
407
84
0
840
2,903
1,486
0
253
2,650
2,170
0
L
Kukulkan
bagend
Kukulkan
11,699
269
0
5,711
14,070
6,303
0
6,291
7,779
88,487
1,637
W
King Arthur
denlen18
King Arthur
14,411
2,028
0
3,381
18,262
16,636
876
1,292
16,970
0
65,089
W
Kumbhakarna
gingeninja889
Kumbhakarna
6,885
937
0
2,290
13,597
16,853
0
2,081
11,516
17,078
0
L
Chernobog
v DesMond v
Chernobog
9,120
5,123
0
2,916
11,610
4,281
0
2,536
9,074
0
52,694
L
Gilgamesh
youneedkouri
Gilgamesh
10,555
2,069
0
637
21,859
18,910
0
3,126
18,733
236
49,290
L
Thanatos
zen-rusher
Thanatos
6,973
1,866
0
8,212
15,863
7,073
0
3,772
12,091
0
49,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,286
Gold Earned
49,045
329
Minions Killed
400
0
Camps Cleared
0
1,370,260
Distance Traveled
1,767,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,610
589
117
7
0
274,639
2
W
Hun Batz
8,915
495
79
4
0
379,529
0
W
Hel
9,458
525
107
6
0
396,503
0
L
Sobek
5,415
301
2
0
0
60,491
1
L
Kukulkan
9,163
509
125
7
0
306,527
0
W
King Arthur
10,153
564
84
5
0
376,718
0
W
Kumbhakarna
9,909
551
13
1
0
339,719
2
L
Chernobog
8,037
447
82
5
0
329,091
1
L
Gilgamesh
7,609
423
58
3
0
313,463
0
L
Thanatos
7,062
392
62
3
0
360,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role