Player Matchup

Janus
Janus
JWILS0N23
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 121L
1,179 Elo+
Party 1
Nut
Nut
TexasBigDog2012
Nut
Level 43
God Stats
4W - 9L
1,125 SR
Queue Stats
164W - 143L
1,197 Elo+
Party 1
Bakasura
Bakasura
Veector86
Bakasura
Level 64
God Stats
1W - 5L
1,567 SR
Queue Stats
384W - 362L
1,474 Elo+
Solo
Chaac
Chaac
floppy_hopkins
Chaac
Level 89
God Stats
6W - 4L
1,537 SR
Queue Stats
17W - 12L
1,556 Elo+
Solo
Cerberus
Cerberus
swhite49
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,098 Elo+
Party 1
Team Averages
Level 52
1,446 SR
1,301 Elo+

VS

Team Averages
Level 83
1,600 SR
1,443 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BruhWHaT99
Zhong Kui
Level 103
God Stats
11W - 2L
1,846 SR
Queue Stats
280W - 273L
1,469 Elo+
Solo
Fenrir
Fenrir
Fòóxey
Fenrir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GBABY41
King Arthur
Level 109
God Stats
10W - 11L
1,653 SR
Queue Stats
249W - 232L
1,517 Elo+
Solo
Neith
Neith
ZYOKE
Neith
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JWILS0N23
Janus
10
0 / 3 / 1
5,816
529
5,011
6,719
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

2
0 / 0 / 0
3,885
353
303
1,276
327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
Veector86
Bakasura
13
2 / 2 / 0
6,446
586
3,295
10,292
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 1
6,399
582
5,754
9,704
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
swhite49
Cerberus
10
1 / 0 / 0
5,287
481
962
7,279
4,349
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 0 / 1
5,312
483
3,768
3,979
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
BruhWHaT99
Zhong Kui
12
2 / 1 / 2
6,720
611
7,104
9,071
5,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
Fòóxey
Fenrir
10
1 / 1 / 1
5,855
532
2,364
7,027
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
GBABY41
King Arthur
11
2 / 1 / 1
6,229
566
5,990
9,955
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ZYOKE
Neith
10
2 / 1 / 1
6,225
566
2,719
5,271
1,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Zhong Kui
BruhWHaT99
Zhong Kui
2
1
2
3
W
Fenrir
Fòóxey
Fenrir
1
1
1
1.5
W
King Arthur
GBABY41
King Arthur
2
1
1
2.5
L
Janus
JWILS0N23
Janus
0
3
1
0.17
L
0
0
0
0
L
Bakasura
Veector86
Bakasura
2
2
0
1
W
Neith
ZYOKE
Neith
2
1
1
2.5
L
1
2
1
0.75
L
Cerberus
swhite49
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,325
Damage
21,945
35,270
Taken
35,303
18,483
Mitigated
17,084
6,838
Healing
10,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,768
348
146
1,017
3,979
1,565
987
219
3,534
27,813
0
W
Zhong Kui
BruhWHaT99
Zhong Kui
7,104
173
0
5,158
9,071
5,543
0
2,390
5,747
48,398
3,279
W
Fenrir
Fòóxey
Fenrir
2,364
751
0
871
7,027
2,833
272
503
6,234
0
29,044
W
King Arthur
GBABY41
King Arthur
5,990
622
0
2,195
9,955
5,533
0
0
9,849
0
37,726
L
Janus
JWILS0N23
Janus
5,011
317
0
750
6,719
2,418
0
5,545
1,174
38,064
0
L
303
29
0
508
1,276
327
0
222
1,054
0
4,720
L
Bakasura
Veector86
Bakasura
3,295
1,939
0
1,646
10,292
4,820
0
2,686
7,606
0
48,049
W
Neith
ZYOKE
Neith
2,719
1,024
0
1,021
5,271
1,610
1,913
2,095
3,054
0
30,238
L
5,754
759
0
3,251
9,704
6,569
0
0
9,704
0
46,843
L
Cerberus
swhite49
Cerberus
962
132
0
683
7,279
4,349
308
2,111
5,168
18,582
2,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
30,341
291
Minions Killed
257
0
Camps Cleared
0
870,624
Distance Traveled
1,043,886
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,312
483
26
2
0
203,845
4
W
Zhong Kui
6,720
611
70
6
0
226,941
0
W
Fenrir
5,855
532
56
5
0
235,547
0
W
King Arthur
6,229
566
51
5
0
221,195
1
L
Janus
5,816
529
76
7
0
200,217
0
L
Nut
3,885
353
9
1
0
34,859
0
L
Bakasura
6,446
586
99
9
0
236,145
0
W
Neith
6,225
566
54
5
0
156,358
0
L
Chaac
6,399
582
61
6
0
213,331
0
L
Cerberus
5,287
481
46
4
0
186,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role