Player Matchup

Merlin
Merlin
CappuccinBro
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,357 Elo+
Party 1
Thanatos
Thanatos
Fabio--Rosa
Thanatos
Level 67
God Stats
412W - 423L
1,584 SR
Queue Stats
757W - 796L
1,459 Elo+
Solo
Cerberus
Cerberus
SharkNite
Cerberus
Level 23
God Stats
19W - 7L
1,621 SR
Queue Stats
27W - 25L
1,364 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,393 Elo+

VS

Team Averages
Level 55
1,516 SR
1,381 Elo+
Hachiman
Hachiman
Dylaanciitoo
Hachiman
Level 55
God Stats
86W - 99L
1,448 SR
Queue Stats
388W - 420L
1,341 Elo+
Solo
Chaac
Chaac
REXMEGA10
Chaac
Level 67
God Stats
21W - 15L
1,502 SR
Queue Stats
418W - 444L
1,393 Elo+
Solo
Horus
Horus
Rob 171199
Horus
Level 44
God Stats
25W - 14L
1,598 SR
Queue Stats
215W - 226L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 5 / 2
6,668
667
7,169
6,983
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Fabio--Rosa
Thanatos
12
2 / 2 / 0
7,071
707
3,285
5,606
2,321
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
SharkNite
Cerberus
11
1 / 1 / 2
6,591
659
3,525
12,123
7,162
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dylaanciitoo
Hachiman
13
4 / 3 / 4
8,123
812
7,696
7,080
2,471
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
REXMEGA10
Chaac
12
2 / 0 / 2
7,729
773
6,800
6,901
3,329
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
13
2 / 0 / 5
7,716
772
6,420
8,293
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
8
8
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
2
0.2
W
Hachiman
Dylaanciitoo
Hachiman
4
3
4
2
L
Thanatos
Fabio--Rosa
Thanatos
2
2
0
1
W
Chaac
REXMEGA10
Chaac
2
0
2
3
W
Horus
2
0
5
4.5
L
Cerberus
SharkNite
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
20,916
24,712
Taken
22,274
12,209
Mitigated
10,890
5,704
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,169
379
69
369
6,983
2,726
0
0
6,882
22,788
0
W
Hachiman
Dylaanciitoo
Hachiman
7,696
3,544
0
852
7,080
2,471
768
3,404
3,179
0
22,505
L
Thanatos
Fabio--Rosa
Thanatos
3,285
375
0
4,113
5,606
2,321
0
72
5,404
0
31,424
W
Chaac
REXMEGA10
Chaac
6,800
1,720
0
789
6,901
3,329
182
3,163
3,392
0
32,524
W
Horus
6,420
2,564
612
2,864
8,293
5,090
266
2,968
4,938
0
17,919
L
Cerberus
SharkNite
Cerberus
3,525
324
0
1,153
12,123
7,162
0
16
11,623
12,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,330
Gold Earned
23,568
119
Minions Killed
123
0
Camps Cleared
0
551,195
Distance Traveled
601,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,668
667
35
4
0
166,965
0
W
Hachiman
8,123
812
42
4
0
171,662
2
L
Thanatos
7,071
707
56
6
0
180,145
0
W
Chaac
7,729
773
56
6
0
210,445
0
W
Horus
7,716
772
25
3
0
219,257
0
L
Cerberus
6,591
659
28
3
0
204,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role