Player Matchup

Chang'e
Chang'e
KvngKyWaun
Chang'e
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 70L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Skr1ttles
Yu Huang
Level 128
God Stats
1W - 2L
1,712 SR
Queue Stats
336W - 303L
1,512 Elo+
Solo
Hachiman
Hachiman
Spratlin
Hachiman
Level 84
God Stats
16W - 9L
1,642 SR
Queue Stats
213W - 197L
1,469 Elo+
Solo
Ix Chel
Ix Chel
Tw0 Gun
Ix Chel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 156L
1,438 Elo+
Solo
Bastet
Bastet
qMiyeonQ
Bastet
Level 65
God Stats
2W - 2L
1,585 SR
Queue Stats
70W - 68L
1,538 Elo+
Solo
Team Averages
Level 111
1,588 SR
1,489 Elo+

VS

Team Averages
Level 102
1,364 SR
1,516 Elo+
Artemis
Artemis
BobJenk
Artemis
Level 146
God Stats
7W - 4L
1,307 SR
Queue Stats
227W - 199L
1,514 Elo+
Solo
Poseidon
Poseidon
Duycartoon
Poseidon
Level 121
God Stats
159W - 169L
1,084 SR
Queue Stats
233W - 238L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Fatkcomedy
Kuzenbo
Level 28
God Stats
129W - 122L
1,491 SR
Queue Stats
212W - 230L
1,446 Elo+
Party 1
Achilles
Achilles
Linksalarmclock
Achilles
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
325W - 328L
1,429 Elo+
Party 1
Arachne
Arachne
Peterson651
Arachne
Level 106
God Stats
2W - 0L
1,436 SR
Queue Stats
5W - 1L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KvngKyWaun
Chang'e
14
0 / 4 / 0
8,134
478
10,138
14,773
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yu Huang
Skr1ttles
Yu Huang
14
2 / 3 / 3
8,214
483
10,729
10,066
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Spratlin
Hachiman
14
0 / 5 / 1
7,659
451
3,368
12,975
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Tw0 Gun
Ix Chel
13
1 / 1 / 2
8,117
477
4,110
13,415
13,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
qMiyeonQ
Bastet
15
3 / 1 / 3
8,622
507
11,855
19,671
9,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BobJenk
Artemis
16
3 / 2 / 2
9,371
551
11,508
10,430
4,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Duycartoon
Poseidon
15
1 / 3 / 1
8,639
508
6,038
10,868
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Fatkcomedy
Kuzenbo
14
2 / 0 / 3
8,687
511
6,203
12,039
13,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
16
3 / 0 / 4
9,496
559
11,874
16,389
18,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Peterson651
Arachne
15
5 / 2 / 1
8,744
514
9,995
18,019
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
14
14
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
BobJenk
Artemis
3
2
2
2
W
Poseidon
Duycartoon
Poseidon
1
3
1
0.5
W
Kuzenbo
Fatkcomedy
Kuzenbo
2
0
3
3.5
L
Chang'e
KvngKyWaun
Chang'e
0
4
0
0
W
Achilles
3
0
4
5
W
Arachne
Peterson651
Arachne
5
2
1
2.75
L
Yu Huang
Skr1ttles
Yu Huang
2
3
3
1.17
L
Hachiman
Spratlin
Hachiman
0
5
1
0.1
L
Ix Chel
Tw0 Gun
Ix Chel
1
1
2
2
L
Bastet
qMiyeonQ
Bastet
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
45,618
70,900
Taken
67,745
40,502
Mitigated
46,828
24,999
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BobJenk
Artemis
11,508
4,561
0
2,156
10,430
4,815
543
1,547
8,872
0
87,666
W
Poseidon
Duycartoon
Poseidon
6,038
88
0
3,138
10,868
3,169
427
5,764
4,772
62,454
1,003
W
Kuzenbo
Fatkcomedy
Kuzenbo
6,203
1,401
131
3,079
12,039
13,423
113
4,515
7,378
36,196
1,700
L
Chang'e
KvngKyWaun
Chang'e
10,138
1,409
400
6,729
14,773
8,033
0
716
14,007
58,925
1,955
W
Achilles
11,874
3,267
0
7,222
16,389
18,135
0
7,534
8,795
0
74,545
W
Arachne
Peterson651
Arachne
9,995
6,471
0
9,277
18,019
7,286
14
4,201
13,518
0
64,856
L
Yu Huang
Skr1ttles
Yu Huang
10,729
812
0
2,110
10,066
4,771
0
3,030
6,562
61,576
0
L
Hachiman
Spratlin
Hachiman
3,368
1,974
0
2,248
12,975
4,544
0
549
12,426
0
55,693
L
Ix Chel
Tw0 Gun
Ix Chel
4,110
707
1,096
4,510
13,415
13,309
0
3,507
9,598
48,004
0
L
Bastet
qMiyeonQ
Bastet
11,855
3,322
0
7,906
19,671
9,845
0
3,432
16,053
0
88,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
44,937
479
Minions Killed
500
0
Camps Cleared
0
1,640,158
Distance Traveled
1,780,159
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,371
551
126
7
0
321,843
3
W
Poseidon
8,639
508
122
7
0
357,896
0
W
Kuzenbo
8,687
511
47
3
0
349,192
6
L
Chang'e
8,134
478
94
6
0
296,713
4
W
Achilles
9,496
559
112
7
0
342,325
4
W
Arachne
8,744
514
93
5
0
408,903
2
L
Yu Huang
8,214
483
113
7
0
302,834
0
L
Hachiman
7,659
451
99
6
0
287,310
0
L
Ix Chel
8,117
477
49
3
0
349,849
1
L
Bastet
8,622
507
124
7
0
403,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role