Player Matchup

Chaac
Chaac
Delirious_128
Chaac
Level 197
God Stats
2W - 0L
1,482 SR
Queue Stats
65W - 71L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
Kid Cudi Humms
Erlang Shen
Level 199
God Stats
1W - 4L
1,504 SR
Queue Stats
90W - 105L
1,550 Elo+
Solo
Janus
Janus
ThePugNation
Janus
Level 119
God Stats
3W - 4L
1,285 SR
Queue Stats
67W - 107L
1,480 Elo+
Party 1
Chang'e
Chang'e
buwan151
Chang'e
Level 56
God Stats
38W - 40L
1,457 SR
Queue Stats
139W - 197L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
xDarkClown
Xbalanque
Level 146
God Stats
2W - 2L
1,577 SR
Queue Stats
161W - 162L
1,549 Elo+
Party 1
Team Averages
Level 143
1,461 SR
1,512 Elo+

VS

Team Averages
Level 113
1,526 SR
1,520 Elo+
Tyr
Tyr
Alejhina97
Tyr
Level 119
God Stats
26W - 23L
1,640 SR
Queue Stats
135W - 108L
1,550 Elo+
Solo
Bacchus
Bacchus
FRÅM
Bacchus
Level 153
God Stats
0W - 3L
1,336 SR
Queue Stats
176W - 152L
1,557 Elo+
Solo
Anubis
Anubis
Hellozium
Anubis
Level 124
God Stats
2W - 3L
1,519 SR
Queue Stats
125W - 117L
1,558 Elo+
Solo
Charybdis
Charybdis
RyzeXI-
Charybdis
Level 47
God Stats
13W - 13L
1,562 SR
Queue Stats
195W - 212L
1,433 Elo+
Solo
Ravana
Ravana
snagglepvss9
Ravana
Level 123
God Stats
1W - 2L
1,573 SR
Queue Stats
73W - 71L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,123
589
2,183
6,455
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Kid Cudi Humms
Erlang Shen
8
0 / 1 / 0
3,855
551
3,005
6,880
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
4,397
628
949
2,144
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
buwan151
Chang'e
7
1 / 0 / 0
4,469
638
1,305
5,152
2,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
xDarkClown
Xbalanque
8
0 / 1 / 1
3,992
570
3,010
3,813
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,940
706
2,890
5,936
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
FRÅM
Bacchus
4
0 / 0 / 0
3,281
469
2,002
2,969
1,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Hellozium
Anubis
9
0 / 0 / 2
5,085
726
1,641
2,448
1,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
RyzeXI-
Charybdis
7
0 / 1 / 0
3,924
561
2,910
3,835
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
9
3 / 1 / 0
5,030
719
3,158
5,023
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
4
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
1
1
1
1.5
L
Bacchus
FRÅM
Bacchus
0
0
0
0
L
Anubis
Hellozium
Anubis
0
0
2
1
W
Erlang Shen
Kid Cudi Humms
Erlang Shen
0
1
0
0
L
Charybdis
RyzeXI-
Charybdis
0
1
0
0
W
0
1
0
0
W
Chang'e
buwan151
Chang'e
1
0
0
1
L
Ravana
3
1
0
3
W
Xbalanque
xDarkClown
Xbalanque
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,452
Damage
12,601
24,444
Taken
20,211
11,820
Mitigated
8,091
13,437
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,890
774
0
3,558
5,936
2,068
0
0
5,427
0
33,119
W
2,183
608
0
3,716
6,455
2,547
0
613
5,842
0
22,655
L
Bacchus
FRÅM
Bacchus
2,002
488
24
1,043
2,969
1,894
0
505
2,464
7,331
0
L
Anubis
Hellozium
Anubis
1,641
172
0
1,496
2,448
1,092
0
286
2,052
39,551
0
W
Erlang Shen
Kid Cudi Humms
Erlang Shen
3,005
1,275
0
3,119
6,880
5,068
0
0
6,880
0
21,109
L
Charybdis
RyzeXI-
Charybdis
2,910
1,345
0
1,378
3,835
1,194
0
546
3,289
0
25,134
W
949
76
0
863
2,144
479
0
1,113
1,031
25,484
0
W
Chang'e
buwan151
Chang'e
1,305
271
1,156
3,719
5,152
2,517
0
744
4,408
14,185
1,629
L
Ravana
3,158
1,356
0
2,754
5,023
1,843
0
688
4,214
0
30,561
W
Xbalanque
xDarkClown
Xbalanque
3,010
1,958
0
864
3,813
1,209
0
1,173
2,640
0
24,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,836
Gold Earned
22,260
207
Minions Killed
241
0
Camps Cleared
0
765,465
Distance Traveled
683,970
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,940
706
64
9
0
154,287
0
W
Chaac
4,123
589
47
7
0
176,608
0
L
Bacchus
3,281
469
7
1
0
88,579
0
L
Anubis
5,085
726
77
11
0
148,005
0
W
Erlang Shen
3,855
551
34
5
0
133,568
0
L
Charybdis
3,924
561
36
5
0
123,657
0
W
Janus
4,397
628
57
8
0
164,987
0
W
Chang'e
4,469
638
19
3
0
155,291
2
L
Ravana
5,030
719
57
8
0
169,442
0
W
Xbalanque
3,992
570
50
7
0
135,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role