Player Matchup

Merlin
Merlin
DangerNoodle744
Merlin
Level 81
God Stats
8W - 4L
1,706 SR
Queue Stats
196W - 191L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
GargantuanGonads
Ao Kuang
Level 140
God Stats
4W - 4L
1,521 SR
Queue Stats
219W - 185L
1,547 Elo+
Party 2
Osiris
Osiris
GigglingGanker
Osiris
Level 107
God Stats
0W - 1L
1,523 SR
Queue Stats
62W - 53L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
Sammywhammy210
Jormungandr
Level 179
God Stats
3W - 2L
1,674 SR
Queue Stats
506W - 477L
1,574 Elo+
Solo
Nut
Nut
bossyus
Nut
Level 98
God Stats
11W - 9L
1,648 SR
Queue Stats
75W - 40L
1,667 Elo+
Solo
Team Averages
Level 121
1,614 SR
1,588 Elo+

VS

Team Averages
Level 137
1,576 SR
1,575 Elo+
Horus
Horus
DOUBLEoTRIPPLEo
Horus
Level 154
God Stats
1W - 2L
1,438 SR
Queue Stats
309W - 278L
1,589 Elo+
Party 1
Pele
Pele
Jetvoidweller
Pele
Level 148
God Stats
6W - 1L
1,803 SR
Queue Stats
80W - 68L
1,569 Elo+
Solo
Hades
Hades
OnePainter86
Hades
Level 154
God Stats
7W - 5L
1,587 SR
Queue Stats
174W - 153L
1,588 Elo+
Solo
Poseidon
Poseidon
WackAFish
Poseidon
Level 69
God Stats
29W - 29L
1,553 SR
Queue Stats
106W - 160L
1,447 Elo+
Solo
Ishtar
Ishtar
vanguardpolicy
Ishtar
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 129L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,281
485
6,684
6,388
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 7 / 2
7,266
484
8,381
16,389
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 1
8,155
544
14,092
20,412
19,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Sammywhammy210
Jormungandr
12
2 / 4 / 2
7,675
512
7,026
15,612
14,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nut
14
2 / 5 / 0
8,305
554
6,422
11,637
4,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
8,678
579
8,502
16,109
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
4 / 2 / 3
8,618
575
9,188
16,967
8,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 5
8,019
535
8,320
14,222
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
WackAFish
Poseidon
15
3 / 0 / 3
8,690
579
7,782
8,933
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 4
9,986
666
12,812
10,879
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
21
22
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
0
2
1
0.25
L
1
7
2
0.29
L
2
4
1
0.63
W
4
2
3
2.75
W
3
2
5
2.75
L
Jormungandr
Sammywhammy210
Jormungandr
2
4
2
0.75
W
Poseidon
WackAFish
Poseidon
3
0
3
4.5
L
Nut
2
5
0
0.4
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
46,604
70,438
Taken
67,110
46,049
Mitigated
37,374
19,223
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,502
2,764
477
6,116
16,109
14,231
0
5,538
10,522
0
32,329
L
6,684
162
0
750
6,388
2,555
0
1,563
4,615
56,821
2,055
L
8,381
1,536
0
5,669
16,389
5,934
0
4,533
11,609
48,439
756
L
14,092
4,894
0
8,492
20,412
19,061
27
3,381
16,950
0
69,282
W
9,188
2,127
0
4,892
16,967
8,806
318
2,131
13,951
0
59,843
W
8,320
1,301
226
8,237
14,222
6,034
0
5,623
8,389
64,399
0
L
Jormungandr
Sammywhammy210
Jormungandr
7,026
1,681
0
1,943
15,612
14,291
0
4,140
11,239
29,427
980
W
Poseidon
WackAFish
Poseidon
7,782
1,022
0
2,532
8,933
3,494
0
6,811
2,073
66,183
0
L
Nut
6,422
4,132
0
2,369
11,637
4,208
0
1,692
9,923
0
64,934
W
12,812
9,343
0
5,183
10,879
4,809
1,320
1,489
9,390
0
79,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
43,991
450
Minions Killed
469
0
Camps Cleared
0
1,443,541
Distance Traveled
1,540,387
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,678
579
37
2
0
318,816
1
L
Merlin
7,281
485
101
7
0
292,494
4
L
Ao Kuang
7,266
484
89
6
0
298,916
0
L
Osiris
8,155
544
97
6
0
299,520
4
W
Pele
8,618
575
102
7
0
311,605
3
W
Hades
8,019
535
92
6
0
305,590
0
L
Jormungandr
7,675
512
52
3
0
305,543
0
W
Poseidon
8,690
579
109
7
0
323,104
0
L
Nut
8,305
554
111
7
0
247,068
0
W
Ishtar
9,986
666
129
9
0
281,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role