Player Matchup

Charon
Charon
Cerus6013
Charon
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,440 Elo+
Solo
Sol
Sol
Philthy_Taco420
Sol
Level 128
God Stats
7W - 11L
1,451 SR
Queue Stats
166W - 161L
1,543 Elo+
Solo
Fenrir
Fenrir
Reinerus
Fenrir
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 131L
1,513 Elo+
Solo
Izanami
Izanami
YouattC
Izanami
Level 126
God Stats
11W - 16L
1,563 SR
Queue Stats
300W - 275L
1,515 Elo+
Solo
Achilles
Achilles
snagglepvss9
Achilles
Level 123
God Stats
0W - 4L
1,129 SR
Queue Stats
73W - 71L
1,511 Elo+
Solo
Team Averages
Level 117
1,429 SR
1,504 Elo+

VS

Team Averages
Level 98
1,602 SR
1,512 Elo+
Poseidon
Poseidon
 
Poseidon
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bobbyboatraces
Ah Muzen Cab
Level 54
God Stats
3W - 2L
1,630 SR
Queue Stats
85W - 89L
1,578 Elo+
Solo
Ymir
Ymir
ChinaZorro
Ymir
Level 97
God Stats
59W - 50L
1,617 SR
Queue Stats
139W - 141L
1,474 Elo+
Solo
Hun Batz
Hun Batz
Mr_EnderShoTZ
Hun Batz
Level 89
God Stats
19W - 15L
1,436 SR
Queue Stats
97W - 93L
1,471 Elo+
Party 1
Chang'e
Chang'e
ToadxSage23
Chang'e
Level 156
God Stats
15W - 8L
1,826 SR
Queue Stats
144W - 138L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cerus6013
Charon
10
0 / 4 / 1
6,562
437
2,596
13,924
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 0
7,661
511
3,268
10,903
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Reinerus
Fenrir
14
0 / 4 / 1
7,261
484
6,827
14,520
8,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
YouattC
Izanami
14
2 / 3 / 0
7,863
524
6,054
11,180
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
snagglepvss9
Achilles
14
1 / 2 / 1
8,494
566
10,016
17,060
12,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 1 / 3
9,722
648
5,950
6,625
2,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Bobbyboatraces
Ah Muzen Cab
15
6 / 0 / 3
9,096
606
15,237
9,946
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 2 / 7
7,372
491
5,597
12,346
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Mr_EnderShoTZ
Hun Batz
15
3 / 0 / 6
8,621
575
10,986
10,797
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chang'e
ToadxSage23
Chang'e
13
0 / 2 / 1
7,575
505
4,467
10,743
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
16
16
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
3
7.5
W
Ah Muzen Cab
Bobbyboatraces
Ah Muzen Cab
6
0
3
7.5
L
Charon
Cerus6013
Charon
0
4
1
0.13
W
1
2
7
2.25
W
Hun Batz
Mr_EnderShoTZ
Hun Batz
3
0
6
6
L
1
3
0
0.33
L
Fenrir
Reinerus
Fenrir
0
4
1
0.13
W
Chang'e
ToadxSage23
Chang'e
0
2
1
0.25
L
Izanami
YouattC
Izanami
2
3
0
0.67
L
Achilles
snagglepvss9
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
42,237
67,587
Taken
50,457
35,919
Mitigated
22,870
18,810
Healing
10,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,950
980
0
0
6,625
2,234
0
2,104
4,521
76,768
1,593
W
Ah Muzen Cab
Bobbyboatraces
Ah Muzen Cab
15,237
7,487
0
2,404
9,946
3,889
1,628
548
9,398
0
87,405
L
Charon
Cerus6013
Charon
2,596
585
0
2,139
13,924
7,156
0
3,258
10,322
21,570
0
W
5,597
1,070
0
2,125
12,346
8,201
0
1,663
10,683
24,458
2,220
W
Hun Batz
Mr_EnderShoTZ
Hun Batz
10,986
4,482
0
500
10,797
5,036
0
2,321
8,476
0
82,097
L
3,268
778
0
4,511
10,903
3,054
1,174
2,978
7,875
58,392
4,581
L
Fenrir
Reinerus
Fenrir
6,827
1,603
0
1,875
14,520
8,973
0
2,831
11,603
195
72,030
W
Chang'e
ToadxSage23
Chang'e
4,467
343
372
5,035
10,743
3,510
0
46
10,697
44,341
0
L
Izanami
YouattC
Izanami
6,054
3,650
0
3,291
11,180
3,996
968
1,188
9,861
0
66,951
L
Achilles
snagglepvss9
Achilles
10,016
1,615
0
6,994
17,060
12,740
28
4,654
12,225
0
71,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
42,386
480
Minions Killed
466
0
Camps Cleared
0
1,400,559
Distance Traveled
1,542,584
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,722
648
127
8
0
351,215
0
W
Ah Muzen Cab
9,096
606
104
7
0
265,099
1
L
Charon
6,562
437
28
2
0
288,048
2
W
Ymir
7,372
491
41
3
0
299,618
5
W
Hun Batz
8,621
575
114
8
0
354,024
0
L
Sol
7,661
511
117
8
0
255,835
0
L
Fenrir
7,261
484
99
7
0
323,189
0
W
Chang'e
7,575
505
80
5
0
272,628
0
L
Izanami
7,863
524
124
8
0
266,935
0
L
Achilles
8,494
566
112
7
0
266,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role