Player Matchup

Hachiman
Hachiman
CleverPup820623
Hachiman
Level 56
God Stats
4W - 7L
1,293 SR
Queue Stats
119W - 128L
1,118 Elo+
Party 2
Arachne
Arachne
Crimez7358
Arachne
Level 14
God Stats
1W - 5L
1,379 SR
Queue Stats
111W - 113L
1,031 Elo+
Party 2
Nu Wa
Nu Wa
Falling_Crow
Nu Wa
Level 143
God Stats
0W - 2L
1,647 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Cerberus
Cerberus
Ill_Ka0s_lII
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 326L
1,398 Elo+
Solo
Hades
Hades
MommyMcNuggetz
Hades
Level 68
God Stats
1W - 3L
1,260 SR
Queue Stats
34W - 41L
1,207 Elo+
Solo
Team Averages
Level 77
1,416 SR
1,189 Elo+

VS

Team Averages
Level 78
1,526 SR
1,414 Elo+
Ares
Ares
Reaper007xx
Ares
Level 44
God Stats
10W - 9L
1,614 SR
Queue Stats
19W - 25L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
SLIMEY_223_LNF
Jormungandr
Level 80
God Stats
10W - 8L
1,490 SR
Queue Stats
572W - 596L
1,406 Elo+
Solo
Ymir
Ymir
SkippingShip387
Ymir
Level 116
God Stats
3W - 4L
1,349 SR
Queue Stats
314W - 309L
1,449 Elo+
Solo
Awilix
Awilix
annewu
Awilix
Level 103
God Stats
8W - 12L
1,676 SR
Queue Stats
349W - 306L
1,467 Elo+
Solo
Cernunnos
Cernunnos
xXCorp1Xx
Cernunnos
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
4 / 4 / 2
6,851
527
11,393
9,803
3,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Arachne
Crimez7358
Arachne
10
2 / 4 / 2
6,025
463
4,820
9,923
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 2
5,895
453
5,261
3,345
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Ill_Ka0s_lII
Cerberus
4
0 / 2 / 0
4,526
348
1,362
3,263
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 1
6,873
529
5,635
10,934
7,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,438
495
2,446
11,325
7,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SLIMEY_223_LNF
Jormungandr
13
3 / 2 / 2
7,543
580
4,293
11,496
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 8
7,209
555
4,177
10,161
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
annewu
Awilix
14
7 / 0 / 2
7,795
600
8,674
12,908
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
xXCorp1Xx
Cernunnos
10
3 / 2 / 2
6,757
520
4,869
7,284
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
15
15
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
4
2
1.25
L
Arachne
Crimez7358
Arachne
2
4
2
0.75
L
1
2
2
1
L
Cerberus
Ill_Ka0s_lII
Cerberus
0
2
0
0
L
2
3
1
0.83
W
1
4
2
0.5
W
Jormungandr
SLIMEY_223_LNF
Jormungandr
3
2
2
2
W
1
1
8
5
W
Awilix
annewu
Awilix
7
0
2
8
W
Cernunnos
xXCorp1Xx
Cernunnos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
24,459
37,268
Taken
53,174
17,656
Mitigated
32,396
7,779
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,393
5,869
0
894
9,803
3,840
0
2,087
7,716
0
38,919
L
Arachne
Crimez7358
Arachne
4,820
3,077
0
2,243
9,923
3,570
0
2,491
7,432
0
28,090
L
5,261
2,071
0
374
3,345
919
60
345
3,000
27,196
0
L
Cerberus
Ill_Ka0s_lII
Cerberus
1,362
120
0
496
3,263
1,842
0
903
2,360
7,409
201
L
5,635
1,447
0
3,772
10,934
7,485
0
4,639
6,295
37,665
0
W
2,446
508
1,168
1,313
11,325
7,570
558
3,430
7,895
22,928
1,247
W
Jormungandr
SLIMEY_223_LNF
Jormungandr
4,293
1,305
0
4,334
11,496
6,236
20
3,042
8,454
50,458
2,474
W
4,177
869
0
2,259
10,161
9,601
261
1,313
8,848
24,300
592
W
Awilix
annewu
Awilix
8,674
2,605
0
1,672
12,908
6,319
210
2,388
10,520
0
55,502
W
Cernunnos
xXCorp1Xx
Cernunnos
4,869
2,316
0
1,166
7,284
2,670
3,023
2,077
5,207
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
35,742
196
Minions Killed
310
0
Camps Cleared
0
908,165
Distance Traveled
1,186,222
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,851
527
48
4
0
227,587
2
L
Arachne
6,025
463
45
3
0
260,576
0
L
Nu Wa
5,895
453
32
2
0
128,973
0
L
Cerberus
4,526
348
5
0
0
64,442
0
L
Hades
6,873
529
66
5
0
226,587
0
W
Ares
6,438
495
38
3
0
220,839
0
W
Jormungandr
7,543
580
80
6
0
218,291
0
W
Ymir
7,209
555
37
3
0
229,898
0
W
Awilix
7,795
600
85
7
0
312,781
0
W
Cernunnos
6,757
520
70
5
0
204,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role