Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DJPepzzZ
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 2
Vulcan
Vulcan
Glorfindel-A
Vulcan
Level 89
God Stats
4W - 7L
1,613 SR
Queue Stats
287W - 291L
1,419 Elo+
Solo
Thanatos
Thanatos
Shadow913Killer
Thanatos
Level 64
God Stats
4W - 2L
1,850 SR
Queue Stats
96W - 81L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
pufikaaa
Baron Samedi
Level 101
God Stats
28W - 24L
1,524 SR
Queue Stats
444W - 435L
1,438 Elo+
Solo
Team Averages
Level 62
1,597 SR
1,399 Elo+

VS

Team Averages
Level 105
1,522 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Artefakto
Medusa
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
143W - 125L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
La_Mort_Psycho
Cu Chulainn
Level 118
God Stats
7W - 3L
1,677 SR
Queue Stats
187W - 185L
1,435 Elo+
Party 1
Arachne
Arachne
SteeZii
Arachne
Level 85
God Stats
5W - 11L
1,322 SR
Queue Stats
155W - 151L
1,442 Elo+
Solo
Agni
Agni
TeunvG2000
Agni
Level 85
God Stats
39W - 20L
1,611 SR
Queue Stats
90W - 78L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
4,757
476
1,965
7,964
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
DJPepzzZ
Hachiman
4
0 / 5 / 0
3,920
392
767
4,847
1,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
9
1 / 4 / 1
5,336
534
3,881
6,020
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
11
1 / 2 / 1
5,500
550
2,873
8,634
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
pufikaaa
Baron Samedi
12
2 / 0 / 0
6,086
609
3,458
3,882
1,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 1 / 6
6,563
656
1,861
5,425
4,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Artefakto
Medusa
11
7 / 0 / 1
6,878
688
5,674
4,274
1,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cu Chulainn
La_Mort_Psycho
Cu Chulainn
12
0 / 1 / 0
6,373
637
2,200
7,596
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
SteeZii
Arachne
11
0 / 1 / 4
5,684
568
1,795
8,070
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 0
6,967
697
6,014
5,606
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
14
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Nox
 
Nox
1
1
6
4
W
Medusa
Artefakto
Medusa
7
0
1
7.5
L
Hachiman
DJPepzzZ
Hachiman
0
5
0
0
L
Vulcan
1
4
1
0.38
W
Cu Chulainn
La_Mort_Psycho
Cu Chulainn
0
1
0
0
L
Thanatos
1
2
1
0.75
W
Arachne
SteeZii
Arachne
0
1
4
2
W
5
1
0
5
L
Baron Samedi
pufikaaa
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,944
Damage
17,544
31,347
Taken
30,971
14,364
Mitigated
15,568
10,675
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,965
326
0
615
7,964
5,744
0
1,436
6,528
12,576
710
W
Nox
 
Nox
1,861
338
246
1,035
5,425
4,398
69
1,231
4,104
24,614
0
W
Medusa
Artefakto
Medusa
5,674
2,367
0
1,915
4,274
1,567
2,164
537
3,737
0
49,260
L
Hachiman
DJPepzzZ
Hachiman
767
669
0
260
4,847
1,188
0
912
3,935
0
8,073
L
Vulcan
3,881
178
0
944
6,020
1,849
0
4,225
1,795
28,076
810
W
Cu Chulainn
La_Mort_Psycho
Cu Chulainn
2,200
226
0
1,854
7,596
4,150
0
2,912
4,684
0
39,531
L
Thanatos
2,873
712
0
6,587
8,634
3,703
0
1,213
7,421
0
50,867
W
Arachne
SteeZii
Arachne
1,795
1,391
0
1,174
8,070
3,472
0
1,538
6,469
0
39,909
W
6,014
269
0
1,038
5,606
1,981
0
2,333
3,040
49,999
2,199
L
Baron Samedi
pufikaaa
Baron Samedi
3,458
40
0
2,269
3,882
1,880
0
0
3,882
38,590
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
32,465
239
Minions Killed
352
0
Camps Cleared
0
892,191
Distance Traveled
1,029,289
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,757
476
16
2
0
148,977
0
W
Nox
6,563
656
43
4
0
200,758
4
W
Medusa
6,878
688
80
8
0
192,241
4
L
Hachiman
3,920
392
9
1
0
133,344
0
L
Vulcan
5,336
534
46
5
0
180,362
0
W
Cu Chulainn
6,373
637
68
7
0
197,516
0
L
Thanatos
5,500
550
88
9
0
246,323
0
W
Arachne
5,684
568
67
7
0
232,358
0
W
Agni
6,967
697
94
9
0
206,416
0
L
Baron Samedi
6,086
609
80
8
0
183,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role