Player Matchup

Cthulhu
Cthulhu
AegonF2000
Cthulhu
Level 82
God Stats
10W - 5L
1,500 SR
Queue Stats
135W - 139L
1,423 Elo+
Party 1
Anubis
Anubis
IReeeaper
Anubis
Level 107
God Stats
8W - 2L
1,954 SR
Queue Stats
36W - 43L
1,430 Elo+
Party 1
Medusa
Medusa
Wlltn
Medusa
Level 98
God Stats
5W - 3L
1,442 SR
Queue Stats
65W - 73L
1,449 Elo+
Party 1
Team Averages
Level 96
1,632 SR
1,434 Elo+

VS

Team Averages
Level 59
1,466 SR
1,427 Elo+
Merlin
Merlin
Durotan_Zp
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 76L
1,450 Elo+
Party 2
Cupid
Cupid
RO1990
Cupid
Level 89
God Stats
34W - 23L
1,600 SR
Queue Stats
179W - 165L
1,400 Elo+
Solo
Sylvanus
Sylvanus
noesno95
Sylvanus
Level 62
God Stats
2W - 5L
1,298 SR
Queue Stats
68W - 72L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AegonF2000
Cthulhu
16
2 / 1 / 10
10,375
741
13,863
14,510
13,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
IReeeaper
Anubis
17
6 / 1 / 6
11,375
813
10,469
7,746
4,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Wlltn
Medusa
16
5 / 0 / 6
11,192
799
12,811
10,192
4,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Durotan_Zp
Merlin
14
0 / 5 / 0
8,835
631
6,527
9,505
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cupid
RO1990
Cupid
15
0 / 6 / 2
9,172
655
8,616
14,416
6,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
noesno95
Sylvanus
14
2 / 2 / 0
8,966
640
6,846
17,747
21,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AegonF2000
Cthulhu
2
1
10
7
L
Merlin
Durotan_Zp
Merlin
0
5
0
0
W
Anubis
IReeeaper
Anubis
6
1
6
9
L
Cupid
RO1990
Cupid
0
6
2
0.17
W
Medusa
Wlltn
Medusa
5
0
6
8
L
Sylvanus
noesno95
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
21,989
32,448
Taken
41,668
22,236
Mitigated
31,929
12,055
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AegonF2000
Cthulhu
13,863
496
217
3,194
14,510
13,964
100
4,881
9,196
39,180
2,383
L
Merlin
Durotan_Zp
Merlin
6,527
495
0
362
9,505
4,159
37
4,719
4,685
47,238
954
W
Anubis
IReeeaper
Anubis
10,469
164
720
3,354
7,746
4,056
489
3,669
3,840
45,392
210
L
Cupid
RO1990
Cupid
8,616
4,314
2,156
4,654
14,416
6,097
0
8,575
5,719
0
39,811
W
Medusa
Wlltn
Medusa
12,811
6,329
0
4,570
10,192
4,216
1,738
3,888
6,041
0
53,896
L
Sylvanus
noesno95
Sylvanus
6,846
392
4
4,048
17,747
21,673
0
8,886
8,608
11,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
26,973
199
Minions Killed
151
0
Camps Cleared
0
825,233
Distance Traveled
661,703
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,375
741
52
4
0
290,030
0
L
Merlin
8,835
631
85
6
0
213,469
5
W
Anubis
11,375
813
79
6
0
256,955
3
L
Cupid
9,172
655
58
4
0
242,348
0
W
Medusa
11,192
799
68
5
0
278,248
0
L
Sylvanus
8,966
640
8
1
0
205,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role