Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Bia_kystter
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,436 Elo+
Solo
Martichoras
Martichoras
TonyBala
Martichoras
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 73L
1,563 Elo+
Solo
Thanatos
Thanatos
eltotolpqtp
Thanatos
Level 220
God Stats
2W - 4L
1,365 SR
Queue Stats
360W - 395L
1,456 Elo+
Solo
Rama
Rama
lacticia
Rama
Level 120
God Stats
4W - 3L
1,580 SR
Queue Stats
584W - 616L
1,480 Elo+
Solo
Team Averages
Level 146
1,489 SR
1,487 Elo+

VS

Team Averages
Level 144
1,479 SR
1,440 Elo+
Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
RaFFaLLe
Chaac
Level 222
God Stats
1W - 0L
1,318 SR
Queue Stats
17W - 12L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
difiqui
Cthulhu
Level 190
God Stats
2W - 0L
1,488 SR
Queue Stats
19W - 17L
1,432 Elo+
Party 1
Anhur
Anhur
Προμητέος
Anhur
Level 154
God Stats
2W - 0L
1,588 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 3 / 2
8,861
806
21,093
7,342
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Bia_kystter
Ganesha
15
0 / 3 / 8
7,392
672
3,736
14,515
12,113
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TonyBala
Martichoras
17
1 / 1 / 7
8,370
761
11,940
18,083
9,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
eltotolpqtp
Thanatos
10
1 / 5 / 5
7,256
660
2,442
6,848
2,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
0 / 3 / 6
6,767
615
4,277
8,379
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 3 / 8
8,261
751
4,730
7,804
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
 
Hades
13
1 / 2 / 10
8,008
728
7,739
11,846
16,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
RaFFaLLe
Chaac
16
4 / 2 / 9
9,398
854
12,548
15,560
11,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
difiqui
Cthulhu
15
5 / 2 / 6
8,969
815
12,598
9,347
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 6
9,189
835
11,169
8,189
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
10
Kills
15
15
Deaths
10
28
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
3
2
3
W
Tiamat
 
Tiamat
0
3
8
1.33
W
Hades
 
Hades
1
2
10
3
L
Ganesha
Bia_kystter
Ganesha
0
3
8
1.33
W
Chaac
RaFFaLLe
Chaac
4
2
9
4.25
L
Martichoras
TonyBala
Martichoras
1
1
7
4.5
W
Cthulhu
difiqui
Cthulhu
5
2
6
4
L
Thanatos
eltotolpqtp
Thanatos
1
5
5
0.7
L
Rama
0
3
6
1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
48,784
55,167
Taken
52,746
32,285
Mitigated
44,859
20,099
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,093
1,190
1,030
1,062
7,342
3,594
0
3,642
3,700
30,260
0
W
Tiamat
 
Tiamat
4,730
133
735
969
7,804
4,854
424
2,860
4,944
16,743
0
W
Hades
 
Hades
7,739
561
3,488
4,962
11,846
16,199
405
4,014
7,832
15,253
215
L
Ganesha
Bia_kystter
Ganesha
3,736
304
95
3,414
14,515
12,113
0
5,795
8,720
13,345
1,471
W
Chaac
RaFFaLLe
Chaac
12,548
2,317
424
5,540
15,560
11,791
148
7,393
8,167
0
24,125
L
Martichoras
TonyBala
Martichoras
11,940
2,831
1,088
8,517
18,083
9,916
40
8,353
9,730
0
31,734
W
Cthulhu
difiqui
Cthulhu
12,598
98
1,899
410
9,347
8,435
0
5,431
3,916
22,069
621
L
Thanatos
eltotolpqtp
Thanatos
2,442
185
0
544
6,848
2,639
0
3,022
3,826
0
4,261
L
Rama
4,277
2,516
1,893
2,456
8,379
4,023
0
3,628
4,751
0
9,247
W
11,169
6,775
2,336
4,313
8,189
3,580
423
4,942
3,247
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
43,825
106
Minions Killed
127
0
Camps Cleared
0
907,110
Distance Traveled
1,055,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,861
806
20
2
0
193,554
0
W
Tiamat
8,261
751
30
3
0
194,917
0
W
Hades
8,008
728
27
2
0
220,873
0
L
Ganesha
7,392
672
0
0
0
194,162
0
W
Chaac
9,398
854
20
2
0
228,098
0
L
Martichoras
8,370
761
60
5
0
181,412
0
W
Cthulhu
8,969
815
28
3
0
206,126
0
L
Thanatos
7,256
660
8
1
0
172,659
0
L
Rama
6,767
615
18
2
0
165,323
0
W
Anhur
9,189
835
22
2
0
205,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role