Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarthBeak
Ah Muzen Cab
Level 144
God Stats
4W - 4L
1,294 SR
Queue Stats
120W - 121L
1,516 Elo+
Solo
Geb
Geb
Klllyy
Geb
Level 202
God Stats
16W - 12L
1,483 SR
Queue Stats
484W - 492L
1,471 Elo+
Party 1
Achilles
Achilles
Miggy74
Achilles
Level 157
God Stats
2W - 11L
1,207 SR
Queue Stats
307W - 305L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
Purrodie
Ao Kuang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,475 Elo+
Solo
Skadi
Skadi
steelgear45
Skadi
Level 157
God Stats
2W - 1L
1,662 SR
Queue Stats
188W - 180L
1,431 Elo+
Solo
Team Averages
Level 154
1,429 SR
1,476 Elo+

VS

Team Averages
Level 105
1,587 SR
1,433 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Greneth321
Janus
Level 27
God Stats
5W - 5L
1,631 SR
Queue Stats
287W - 323L
1,425 Elo+
Solo
Mulan
Mulan
Jay_Aleser
Mulan
Level 176
God Stats
2W - 1L
1,682 SR
Queue Stats
153W - 160L
1,526 Elo+
Solo
Poseidon
Poseidon
Oxlord
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,277 Elo+
Solo
Merlin
Merlin
Sokitheblue1
Merlin
Level 116
God Stats
3W - 3L
1,621 SR
Queue Stats
315W - 346L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarthBeak
Ah Muzen Cab
13
2 / 3 / 13
8,337
834
7,731
9,049
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Klllyy
Geb
14
2 / 2 / 13
8,765
877
5,518
15,851
11,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Miggy74
Achilles
16
7 / 2 / 11
9,330
933
14,865
10,874
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Purrodie
Ao Kuang
15
5 / 2 / 9
8,729
873
6,533
8,773
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 2 / 13
9,449
945
11,452
6,695
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 3 / 5
8,435
844
7,830
12,718
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
13
2 / 2 / 4
7,360
736
5,440
4,650
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
3 / 6 / 5
7,751
775
9,594
15,230
12,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Oxlord
Poseidon
14
1 / 5 / 4
8,015
802
8,255
8,749
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
13
1 / 5 / 5
7,505
751
3,847
7,789
3,136
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
21
Kills
9
11
Deaths
21
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
5
1.5
W
Ah Muzen Cab
DarthBeak
Ah Muzen Cab
2
3
13
2.83
L
Janus
2
2
4
2
L
Mulan
3
6
5
0.92
W
Geb
Klllyy
Geb
2
2
13
4.25
W
Achilles
Miggy74
Achilles
7
2
11
6.25
L
Poseidon
Oxlord
Poseidon
1
5
4
0.6
W
Ao Kuang
Purrodie
Ao Kuang
5
2
9
4.75
L
Merlin
1
5
5
0.7
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,099
Damage
34,966
51,242
Taken
49,136
35,783
Mitigated
32,367
19,496
Healing
9,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,830
1,670
529
2,694
12,718
12,079
0
4,426
7,776
13,126
1,272
W
Ah Muzen Cab
DarthBeak
Ah Muzen Cab
7,731
1,514
825
1,602
9,049
4,054
290
5,065
3,875
0
21,362
L
Janus
5,440
452
619
823
4,650
1,594
0
553
3,967
14,532
0
L
Mulan
9,594
684
457
1,952
15,230
12,509
0
3,424
11,254
0
12,255
W
Geb
Klllyy
Geb
5,518
313
644
6,938
15,851
11,075
29
6,851
8,926
8,183
488
W
Achilles
Miggy74
Achilles
14,865
1,119
1,729
3,562
10,874
12,695
209
4,172
6,511
0
21,280
L
Poseidon
Oxlord
Poseidon
8,255
1,411
0
1,160
8,749
3,049
0
1,374
6,950
23,702
0
W
Ao Kuang
Purrodie
Ao Kuang
6,533
1,296
551
2,787
8,773
4,999
1,213
4,344
4,373
9,229
1,761
L
Merlin
3,847
190
824
492
7,789
3,136
0
877
6,473
10,630
0
W
11,452
1,967
577
281
6,695
2,960
1,912
3,186
3,457
0
31,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
39,066
111
Minions Killed
113
0
Camps Cleared
0
931,091
Distance Traveled
738,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,435
844
15
2
0
147,898
0
W
Ah Muzen Cab
8,337
834
25
3
0
191,129
0
L
Janus
7,360
736
27
3
0
179,110
0
L
Mulan
7,751
775
10
1
0
130,507
0
W
Geb
8,765
877
8
1
0
181,330
0
W
Achilles
9,330
933
15
2
0
193,899
0
L
Poseidon
8,015
802
39
4
0
142,700
0
W
Ao Kuang
8,729
873
17
2
0
198,989
0
L
Merlin
7,505
751
22
2
0
138,493
0
W
Skadi
9,449
945
46
5
0
165,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role