Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dävo
Ra
Level 149
God Stats
3W - 3L
1,936 SR
Queue Stats
60W - 56L
1,630 Elo+
Party 1
Rama
Rama
Lassiz
Rama
Level 202
God Stats
14W - 12L
1,453 SR
Queue Stats
174W - 122L
1,650 Elo+
Party 1
Arachne
Arachne
OreTiz
Arachne
Level 174
God Stats
1W - 1L
1,295 SR
Queue Stats
104W - 83L
1,566 Elo+
Solo
Team Averages
Level 153
1,537 SR
1,569 Elo+

VS

Team Averages
Level 157
1,456 SR
1,572 Elo+
Tyr
Tyr
BarNix021
Tyr
Level 145
God Stats
9W - 14L
1,336 SR
Queue Stats
388W - 335L
1,628 Elo+
Party 2
Kuzenbo
Kuzenbo
Chingy421
Kuzenbo
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 103L
1,512 Elo+
Solo
Janus
Janus
DarkReave
Janus
Level 156
God Stats
8W - 8L
1,547 SR
Queue Stats
327W - 346L
1,571 Elo+
Solo
Loki
Loki
Dondavichos
Loki
Level 193
God Stats
0W - 4L
1,222 SR
Queue Stats
51W - 52L
1,576 Elo+
Party 2
Chiron
Chiron
TML_FAN_11
Chiron
Level 177
God Stats
60W - 49L
1,677 SR
Queue Stats
554W - 491L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 1
4,342
620
2,036
4,878
2,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
 
Thoth
7
0 / 2 / 1
4,334
619
1,088
3,398
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
7
0 / 3 / 1
4,297
614
2,848
4,886
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Lassiz
Rama
8
0 / 2 / 0
4,516
645
4,195
4,610
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
OreTiz
Arachne
7
2 / 1 / 0
4,609
658
2,171
5,528
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,666
667
2,720
5,608
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
Chingy421
Kuzenbo
5
0 / 0 / 1
3,577
511
991
4,161
3,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
DarkReave
Janus
8
0 / 1 / 2
4,588
655
3,028
2,665
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
7 / 1 / 0
5,303
758
1,785
5,397
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
TML_FAN_11
Chiron
7
0 / 0 / 2
3,744
535
5,395
4,635
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
9
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
1
0.5
W
Thoth
 
Thoth
0
2
1
0.25
L
0
0
2
1
L
Kuzenbo
Chingy421
Kuzenbo
0
0
1
0.5
L
Janus
DarkReave
Janus
0
1
2
1
L
7
1
0
7
W
Ra
0
3
1
0.17
W
Rama
Lassiz
Rama
0
2
0
0
W
Arachne
OreTiz
Arachne
2
1
0
2
L
Chiron
TML_FAN_11
Chiron
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
13,919
23,300
Taken
22,466
8,103
Mitigated
9,752
7,713
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,036
352
0
1,472
4,878
2,652
0
575
4,263
12,718
0
W
Thoth
 
Thoth
1,088
0
0
525
3,398
913
0
1,577
1,647
24,545
832
L
2,720
380
0
3,222
5,608
2,260
0
1,949
3,247
0
29,132
L
Kuzenbo
Chingy421
Kuzenbo
991
566
0
1,312
4,161
3,554
0
636
3,525
7,376
0
L
Janus
DarkReave
Janus
3,028
307
0
413
2,665
809
0
1,101
1,564
24,225
0
L
1,785
475
0
2,722
5,397
1,657
0
557
4,790
0
26,133
W
Ra
2,848
607
0
1,479
4,886
1,378
39
0
4,886
23,142
561
W
Rama
Lassiz
Rama
4,195
2,996
0
1,899
4,610
1,530
164
525
4,085
0
41,523
W
Arachne
OreTiz
Arachne
2,171
1,586
0
2,338
5,528
1,630
0
1,000
4,400
0
20,153
L
Chiron
TML_FAN_11
Chiron
5,395
1,356
192
1,863
4,635
1,472
0
997
3,638
0
23,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,098
Gold Earned
21,878
221
Minions Killed
221
0
Camps Cleared
0
739,640
Distance Traveled
730,835
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,342
620
13
2
0
144,997
1
W
Thoth
4,334
619
56
8
0
136,918
0
L
Tyr
4,666
667
65
9
0
172,682
0
L
Kuzenbo
3,577
511
7
1
0
89,535
0
L
Janus
4,588
655
64
9
0
149,438
1
L
Loki
5,303
758
46
7
0
179,088
2
W
Ra
4,297
614
45
6
0
150,392
0
W
Rama
4,516
645
72
10
0
140,815
0
W
Arachne
4,609
658
35
5
0
166,518
0
L
Chiron
3,744
535
39
6
0
140,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role