Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dizzygirl
Sobek
Level 207
God Stats
21W - 17L
1,688 SR
Queue Stats
122W - 100L
1,579 Elo+
Party 1
Ra
Ra
Galidiot77
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,649 Elo+
Solo
Zeus
Zeus
RolandBullet12
Zeus
Level 147
God Stats
16W - 19L
1,381 SR
Queue Stats
231W - 224L
1,438 Elo+
Solo
Neith
Neith
你们慢慢送
Neith
Level 107
God Stats
6W - 6L
1,598 SR
Queue Stats
67W - 77L
1,508 Elo+
Party 1
Team Averages
Level 133
1,533 SR
1,535 Elo+

VS

Team Averages
Level 109
1,494 SR
1,518 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Borraingros
Guan Yu
Level 60
God Stats
32W - 27L
1,601 SR
Queue Stats
126W - 150L
1,480 Elo+
Solo
Nemesis
Nemesis
PersistentDealer
Nemesis
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,544 Elo+
Solo
Olorun
Olorun
PrincessWithD
Olorun
Level 58
God Stats
5W - 2L
1,586 SR
Queue Stats
86W - 101L
1,505 Elo+
Solo
Ymir
Ymir
Supernova2794
Ymir
Level 129
God Stats
3W - 3L
1,284 SR
Queue Stats
90W - 102L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 5 / 3
5,375
489
4,796
14,063
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Dizzygirl
Sobek
8
0 / 2 / 3
5,226
475
4,793
10,980
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 0
5,733
521
4,914
9,068
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,059
551
3,822
4,577
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
5 / 1 / 0
7,307
664
9,153
9,799
3,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 1 / 2
6,891
626
5,814
4,983
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Borraingros
Guan Yu
11
0 / 1 / 5
6,423
584
5,096
11,653
8,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 2 / 4
6,632
603
7,612
12,882
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,517
592
4,776
8,298
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 4
7,431
676
6,591
7,800
7,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
13
14
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
3
0.3
W
He Bo
 
He Bo
5
1
2
6
W
Guan Yu
Borraingros
Guan Yu
0
1
5
2.5
L
Sobek
Dizzygirl
Sobek
0
2
3
0.75
L
1
4
0
0.25
W
4
2
4
3
W
1
2
0
0.5
L
0
2
0
0
W
3
0
4
5
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,478
Damage
29,889
48,487
Taken
45,616
20,747
Mitigated
26,606
18,890
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,796
1,543
56
3,940
14,063
4,600
12
2,976
11,087
0
37,587
W
He Bo
 
He Bo
5,814
202
0
1,691
4,983
1,854
0
3,075
1,908
45,326
0
W
Guan Yu
Borraingros
Guan Yu
5,096
339
2,454
4,266
11,653
8,958
0
2,905
8,748
0
33,061
L
Sobek
Dizzygirl
Sobek
4,793
516
0
3,531
10,980
7,690
0
3,463
7,517
13,797
0
L
4,914
355
408
3,908
9,068
3,240
0
5,320
3,748
30,802
0
W
7,612
3,581
0
6,303
12,882
4,854
0
1,670
11,212
0
51,012
W
4,776
1,867
412
2,357
8,298
3,004
696
802
7,496
48,614
2,564
L
3,822
242
0
918
4,577
1,366
0
2,418
2,159
42,871
1,069
W
6,591
1,551
0
1,092
7,800
7,936
0
4,603
3,017
43,379
3,305
L
9,153
5,336
0
6,129
9,799
3,851
0
2,694
7,105
0
69,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,700
Gold Earned
33,894
327
Minions Killed
367
0
Camps Cleared
0
1,010,283
Distance Traveled
1,141,343
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,375
489
56
5
0
221,853
0
W
He Bo
6,891
626
81
7
0
234,964
3
W
Guan Yu
6,423
584
38
3
0
245,080
6
L
Sobek
5,226
475
10
1
0
197,954
3
L
Ra
5,733
521
53
5
0
226,556
0
W
Nemesis
6,632
603
84
8
0
258,722
0
W
Olorun
6,517
592
91
8
0
220,543
1
L
Zeus
6,059
551
89
8
0
171,745
2
W
Ymir
7,431
676
73
7
0
182,034
0
L
Neith
7,307
664
119
11
0
192,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role