Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
F6andReport
Kali
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,450 Elo+
Solo
Osiris
Osiris
Pao9435
Osiris
Level 157
God Stats
2W - 3L
1,304 SR
Queue Stats
50W - 65L
1,429 Elo+
Solo
Skadi
Skadi
Synysto
Skadi
Level 62
God Stats
6W - 3L
1,640 SR
Queue Stats
116W - 102L
1,567 Elo+
Party 2
Cerberus
Cerberus
Weskost
Cerberus
Level 42
God Stats
4W - 2L
1,556 SR
Queue Stats
89W - 81L
1,573 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,504 Elo+

VS

Team Averages
Level 101
1,498 SR
1,409 Elo+
Medusa
Medusa
 
Medusa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kr3jzi
Zeus
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 100L
1,286 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NeoN0ir
Kumbhakarna
Level 127
God Stats
1W - 1L
1,801 SR
Queue Stats
105W - 95L
1,522 Elo+
Party 1
Awilix
Awilix
Neqik
Awilix
Level 27
God Stats
1W - 8L
1,189 SR
Queue Stats
50W - 58L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 1
6,901
690
7,848
8,320
3,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 0
5,849
585
2,732
9,917
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Pao9435
Osiris
13
6 / 1 / 0
8,029
803
8,735
9,233
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Synysto
Skadi
10
1 / 4 / 0
5,675
568
6,445
8,400
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Weskost
Cerberus
11
1 / 1 / 0
5,846
585
4,106
9,428
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 0
5,987
599
11,088
8,075
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
9
1 / 5 / 0
5,007
501
3,130
11,517
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Kr3jzi
Zeus
11
1 / 4 / 0
5,237
524
4,285
7,417
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
NeoN0ir
Kumbhakarna
9
0 / 1 / 6
5,801
580
2,740
8,250
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Neqik
Awilix
9
0 / 3 / 2
4,646
465
3,711
8,936
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
14
Kills
7
7
Deaths
14
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
1
5.5
L
Medusa
 
Medusa
5
1
0
5
L
Erlang Shen
 
Erlang Shen
1
5
0
0.2
W
1
0
0
1
L
Zeus
Kr3jzi
Zeus
1
4
0
0.25
L
Kumbhakarna
NeoN0ir
Kumbhakarna
0
1
6
3
L
Awilix
Neqik
Awilix
0
3
2
0.33
W
Osiris
Pao9435
Osiris
6
1
0
6
W
Skadi
Synysto
Skadi
1
4
0
0.25
W
Cerberus
Weskost
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
24,954
45,298
Taken
44,195
23,362
Mitigated
19,036
17,703
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,848
309
0
3,438
8,320
3,639
324
2,949
5,371
45,788
3,067
L
Medusa
 
Medusa
11,088
4,348
0
2,451
8,075
3,052
156
2,022
6,053
0
58,431
L
Erlang Shen
 
Erlang Shen
3,130
1,816
0
3,361
11,517
5,450
0
0
10,848
0
27,548
W
2,732
740
0
7,703
9,917
3,785
0
1,638
8,279
0
48,019
L
Zeus
Kr3jzi
Zeus
4,285
1,429
0
868
7,417
1,826
0
4,842
2,575
32,047
0
L
Kumbhakarna
NeoN0ir
Kumbhakarna
2,740
551
0
1,887
8,250
5,944
143
1,828
6,422
12,698
0
L
Awilix
Neqik
Awilix
3,711
1,566
0
305
8,936
2,764
0
2,932
5,962
0
24,431
W
Osiris
Pao9435
Osiris
8,735
3,137
0
3,558
9,233
7,207
0
0
9,233
0
57,453
W
Skadi
Synysto
Skadi
6,445
2,557
0
540
8,400
2,644
0
743
7,657
0
41,119
W
Cerberus
Weskost
Cerberus
4,106
439
0
2,464
9,428
6,087
0
1,695
7,733
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
26,678
372
Minions Killed
250
0
Camps Cleared
0
1,030,563
Distance Traveled
978,944
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,901
690
83
8
0
177,045
0
L
Medusa
5,987
599
86
9
0
183,621
0
L
Erlang Shen
5,007
501
46
5
0
213,102
0
W
Kali
5,849
585
74
7
0
256,061
1
L
Zeus
5,237
524
51
5
0
145,941
0
L
Kumbhakarna
5,801
580
16
2
0
220,995
2
L
Awilix
4,646
465
51
5
0
215,285
0
W
Osiris
8,029
803
101
10
0
202,531
0
W
Skadi
5,675
568
59
6
0
190,160
0
W
Cerberus
5,846
585
55
6
0
204,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role