Player Matchup

Hades
Hades
King-Helge2822
Hades
Level 88
God Stats
1W - 2L
1,255 SR
Queue Stats
286W - 283L
1,402 Elo+
Solo
Athena
Athena
MantzX
Athena
Level 89
God Stats
1W - 0L
1,755 SR
Queue Stats
25W - 31L
1,419 Elo+
Party 1
Thor
Thor
ManuPitu
Thor
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
SwitchedUp
Zhong Kui
Level 71
God Stats
1W - 1L
1,614 SR
Queue Stats
107W - 109L
1,487 Elo+
Party 1
Izanami
Izanami
clox14labestia
Izanami
Level 68
God Stats
15W - 8L
1,844 SR
Queue Stats
50W - 45L
1,524 Elo+
Party 2
Team Averages
Level 84
1,593 SR
1,470 Elo+

VS

Team Averages
Level 92
1,451 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BalkanZiege88
Mulan
Level 41
God Stats
3W - 6L
1,341 SR
Queue Stats
203W - 201L
1,446 Elo+
Solo
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 122
God Stats
133W - 125L
1,522 SR
Queue Stats
198W - 191L
1,467 Elo+
Solo
Fafnir
Fafnir
Hatonoff
Fafnir
Level 65
God Stats
2W - 2L
1,390 SR
Queue Stats
33W - 27L
1,516 Elo+
Solo
Olorun
Olorun
ybica006
Olorun
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,731
649
11,418
9,354
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
MantzX
Athena
12
1 / 1 / 6
7,481
499
4,117
8,331
7,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
14
4 / 1 / 5
8,161
544
8,330
12,909
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SwitchedUp
Zhong Kui
15
10 / 4 / 3
9,794
653
14,181
12,907
10,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 1
7,903
527
4,561
7,626
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 4 / 2
7,278
485
4,854
11,615
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
6,974
465
3,187
16,248
8,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
13
0 / 1 / 1
7,223
482
5,047
6,113
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Hatonoff
Fafnir
10
1 / 3 / 1
6,717
448
3,857
16,201
15,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
ybica006
Olorun
13
4 / 7 / 1
7,310
487
10,142
17,396
7,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
20
Kills
8
8
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
2
1
L
0
5
1
0.1
L
Kukulkan
0
1
1
0.5
L
Fafnir
Hatonoff
Fafnir
1
3
1
0.5
W
5
1
1
5.5
W
Athena
MantzX
Athena
1
1
6
4
W
Thor
4
1
5
6.5
W
Zhong Kui
SwitchedUp
Zhong Kui
10
4
3
2.88
W
0
1
1
0.5
L
Olorun
ybica006
Olorun
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,607
Damage
27,087
51,127
Taken
67,573
31,586
Mitigated
39,163
16,835
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,854
1,022
0
1,895
11,615
4,931
0
3,155
8,400
0
62,689
L
3,187
315
0
4,698
16,248
8,832
0
9,377
6,059
0
46,786
L
Kukulkan
5,047
221
0
1,720
6,113
2,188
0
489
5,624
74,889
0
L
Fafnir
Hatonoff
Fafnir
3,857
1,391
0
3,034
16,201
15,938
0
3,353
12,848
16,227
0
W
11,418
1,193
131
4,673
9,354
4,814
150
0
9,354
67,467
2,734
W
Athena
MantzX
Athena
4,117
1,564
0
2,134
8,331
7,779
0
4,824
3,507
14,058
1,489
W
Thor
8,330
1,663
0
4,594
12,909
5,378
0
3,665
9,244
0
60,948
W
Zhong Kui
SwitchedUp
Zhong Kui
14,181
2,128
0
3,429
12,907
10,636
1,574
5,844
7,063
62,649
1,956
W
4,561
2,948
0
1,874
7,626
2,979
0
4,385
3,241
0
83,749
L
Olorun
ybica006
Olorun
10,142
4,770
120
4,471
17,396
7,274
0
11,539
5,809
46,124
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
35,502
489
Minions Killed
384
0
Camps Cleared
0
1,392,672
Distance Traveled
1,326,671
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,278
485
99
7
0
280,063
0
L
Mulan
6,974
465
85
6
0
249,121
0
L
Kukulkan
7,223
482
124
8
0
267,225
0
L
Fafnir
6,717
448
15
1
0
279,487
5
W
Hades
9,731
649
139
9
0
236,266
0
W
Athena
7,481
499
24
2
0
288,798
6
W
Thor
8,161
544
93
6
0
339,483
0
W
Zhong Kui
9,794
653
91
6
0
259,258
0
W
Izanami
7,903
527
142
9
0
268,867
0
L
Olorun
7,310
487
61
4
0
250,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role