Player Matchup

Nox
Nox
Gold II
FEARNIGHTMARE
Nox
Gold II
Level 218
God Stats
5W - 4L
1,500 SR
Queue Stats
542W - 533L
1,444 MMR
Solo
Athena
Athena
Gold III
LONDONTRILLEST
Athena
Gold III
Level 149
God Stats
2W - 0L
1,772 SR
Queue Stats
53W - 63L
1,430 MMR
Solo
Charybdis
Charybdis
Gold II
MCALLPRO
Charybdis
Gold II
Level 147
God Stats
42W - 53L
1,537 SR
Queue Stats
195W - 192L
1,577 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Magemanguy
Sun Wukong
Gold III
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 109L
1,377 MMR
Solo
Osiris
Osiris
Gold IV
xxBEANS
Osiris
Gold IV
Level 187
God Stats
18W - 20L
1,523 SR
Queue Stats
553W - 545L
1,308 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 171
1,567 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 163
1,621 SR
1,451 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
BoxOf64Crayons
Nu Wa
Gold II
Level 173
God Stats
5W - 2L
1,720 SR
Queue Stats
125W - 119L
1,471 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Dec_D_
Ao Kuang
Bronze III
Level 166
God Stats
0W - 1L
1,455 SR
Queue Stats
5W - 10L
1,375 MMR
Solo
Bakasura
Bakasura
Bronze III
Moosê
Bakasura
Bronze III
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 25L
1,454 MMR
Solo
Cthulhu
Cthulhu
Silver II
SedatedDuckYT
Cthulhu
Silver II
Level 159
God Stats
1W - 1L
1,932 SR
Queue Stats
5W - 8L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,427
685
522
1,996
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,373
675
516
2,942
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MCALLPRO
Charybdis
6
0 / 0 / 0
3,122
624
640
1,660
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Magemanguy
Sun Wukong
6
0 / 2 / 1
3,791
758
2,167
3,934
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
xxBEANS
Osiris
7
1 / 0 / 0
3,794
759
2,060
4,008
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
ThanatosJormungandrBellona

VS

Bans
LancelotAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,412
682
1,532
3,149
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,551
710
2,131
1,460
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ao Kuang
Dec_D_
Ao Kuang
6
0 / 0 / 0
3,256
651
1,252
3,882
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Moosê
Bakasura
7
2 / 1 / 0
3,995
799
1,620
4,068
1,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
1
0 / 0 / 0
2,427
485
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
0
0
0
0
L
Ao Kuang
Dec_D_
Ao Kuang
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
Charybdis
MCALLPRO
Charybdis
0
0
0
0
W
Sun Wukong
Magemanguy
Sun Wukong
0
2
1
0.25
L
Bakasura
Moosê
Bakasura
2
1
0
2
L
Cthulhu
0
0
0
0
W
Osiris
xxBEANS
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,905
Damage
6,535
14,540
Taken
12,559
6,591
Mitigated
4,012
6,761
Healing
4,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,532
417
0
1,204
3,149
987
0
459
2,690
0
22,821
L
2,131
174
0
500
1,460
391
0
519
941
18,831
0
L
Ao Kuang
Dec_D_
Ao Kuang
1,252
389
0
1,152
3,882
1,377
0
0
3,882
12,731
0
W
522
54
0
710
1,996
668
0
1,223
633
20,957
489
W
516
188
517
1,033
2,942
1,590
0
469
2,395
9,046
0
W
Charybdis
MCALLPRO
Charybdis
640
242
0
995
1,660
434
0
276
1,348
0
20,027
W
Sun Wukong
Magemanguy
Sun Wukong
2,167
390
0
1,146
3,934
1,945
0
164
3,384
0
19,412
L
Bakasura
Moosê
Bakasura
1,620
968
0
1,622
4,068
1,257
0
0
3,745
0
13,045
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
xxBEANS
Osiris
2,060
851
0
2,360
4,008
1,954
0
809
3,087
0
23,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,507
Gold Earned
16,641
175
Minions Killed
150
0
Camps Cleared
0
525,140
Distance Traveled
409,298
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,412
682
36
7
0
92,104
0
L
Nu Wa
3,551
710
42
8
0
96,618
0
L
Ao Kuang
3,256
651
30
6
0
116,690
0
W
Nox
3,427
685
45
9
0
99,428
2
W
Athena
3,373
675
15
3
0
111,174
0
W
Charybdis
3,122
624
36
7
0
94,383
0
W
Sun Wukong
3,791
758
34
7
0
96,223
0
L
Bakasura
3,995
799
42
8
0
103,886
0
L
Cthulhu
2,427
485
0
0
0
0
0
W
Osiris
3,794
759
45
9
0
123,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role