Player Matchup

Lancelot
Lancelot
Mimist
Lancelot
Level 63
God Stats
2W - 2L
1,284 SR
Queue Stats
20W - 23L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
RestartYC
Cthulhu
Level 48
God Stats
1W - 2L
1,356 SR
Queue Stats
30W - 34L
1,445 Elo+
Party 2
Chang'e
Chang'e
T00Mnytoastrs
Chang'e
Level 143
God Stats
17W - 7L
2,025 SR
Queue Stats
267W - 271L
1,446 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,448 Elo+

VS

Team Averages
Level 67
1,452 SR
1,391 Elo+
Gilgamesh
Gilgamesh
GoodFellaa_xD
Gilgamesh
Level 38
God Stats
3W - 5L
1,506 SR
Queue Stats
20W - 45L
1,348 Elo+
Party 1
Chronos
Chronos
ShannowJon
Chronos
Level 125
God Stats
19W - 12L
1,475 SR
Queue Stats
71W - 67L
1,508 Elo+
Solo
Neith
Neith
silvanus_cousin
Neith
Level 37
God Stats
2W - 6L
1,373 SR
Queue Stats
15W - 37L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mimist
Lancelot
14
9 / 2 / 4
9,325
933
8,632
8,516
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RestartYC
Cthulhu
13
3 / 2 / 9
8,146
815
6,405
11,193
8,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chang'e
15
2 / 1 / 11
8,692
869
13,271
6,663
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoodFellaa_xD
Gilgamesh
12
2 / 4 / 3
7,373
737
6,264
12,456
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
ShannowJon
Chronos
12
1 / 5 / 1
7,791
779
3,996
10,407
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 5 / 2
7,481
748
6,196
9,143
3,655
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GoodFellaa_xD
Gilgamesh
2
4
3
0.88
W
Lancelot
Mimist
Lancelot
9
2
4
5.5
W
Cthulhu
RestartYC
Cthulhu
3
2
9
3.75
L
Chronos
ShannowJon
Chronos
1
5
1
0.3
W
Chang'e
2
1
11
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
16,456
26,372
Taken
32,006
17,312
Mitigated
16,630
5,206
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GoodFellaa_xD
Gilgamesh
6,264
1,133
0
1,659
12,456
9,255
0
7,877
4,524
244
10,927
W
Lancelot
Mimist
Lancelot
8,632
957
0
339
8,516
5,879
436
1,787
6,573
0
27,905
W
Cthulhu
RestartYC
Cthulhu
6,405
274
203
488
11,193
8,871
0
1,608
9,193
16,665
525
L
Chronos
ShannowJon
Chronos
3,996
1,645
0
1,799
10,407
3,720
0
5,032
5,331
28,203
2,954
W
Chang'e
13,271
1,064
1,120
3,056
6,663
2,562
192
494
5,963
39,166
1,314
L
6,196
2,120
0
1,800
9,143
3,655
0
6,445
2,687
0
29,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
22,645
133
Minions Killed
135
0
Camps Cleared
0
614,733
Distance Traveled
533,235
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,373
737
18
2
0
195,258
0
W
Lancelot
9,325
933
35
4
0
207,899
0
W
Cthulhu
8,146
815
25
3
0
192,942
0
L
Chronos
7,791
779
68
7
0
178,309
3
W
Chang'e
8,692
869
73
7
0
213,892
5
L
Neith
7,481
748
49
5
0
159,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role