Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alccarion
Ymir
Level 89
God Stats
26W - 22L
1,641 SR
Queue Stats
298W - 278L
1,565 Elo+
Solo
Loki
Loki
Ashmillion12567
Loki
Level 107
God Stats
12W - 13L
1,370 SR
Queue Stats
95W - 93L
1,542 Elo+
Solo
Scylla
Scylla
星骋敢的
Scylla
Level 117
God Stats
4W - 4L
1,543 SR
Queue Stats
263W - 254L
1,518 Elo+
Solo
Team Averages
Level 118
1,511 SR
1,525 Elo+

VS

Team Averages
Level 111
1,554 SR
1,526 Elo+
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
O Shield O9262
Kuzenbo
Level 94
God Stats
3W - 2L
1,470 SR
Queue Stats
155W - 144L
1,466 Elo+
Solo
Shiva
Shiva
S4breT00th
Shiva
Level 66
God Stats
19W - 8L
1,719 SR
Queue Stats
84W - 45L
1,622 Elo+
Solo
Charybdis
Charybdis
ZhongKuiThiccAF
Charybdis
Level 155
God Stats
6W - 2L
1,400 SR
Queue Stats
26W - 23L
1,479 Elo+
Solo
Janus
Janus
criolimez
Janus
Level 96
God Stats
21W - 11L
1,681 SR
Queue Stats
124W - 120L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 2 / 1
3,560
712
2,094
4,058
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
 
Medusa
6
0 / 0 / 1
3,255
651
3,793
3,714
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
4
0 / 0 / 0
2,878
576
1,167
2,149
893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 0
3,202
640
1,344
3,939
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
7
1 / 0 / 0
3,786
757
821
2,566
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 1 / 3
3,460
692
1,307
2,934
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 2
3,740
748
1,198
3,676
2,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
8
1 / 0 / 1
4,268
854
2,384
5,036
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
ZhongKuiThiccAF
Charybdis
7
2 / 1 / 0
4,002
800
4,140
3,927
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
criolimez
Janus
7
1 / 0 / 0
3,535
707
1,119
1,894
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Medusa
 
Medusa
0
0
1
0.5
W
Anubis
 
Anubis
0
1
3
1.5
L
Ymir
0
0
0
0
L
1
2
0
0.5
W
0
0
2
1
W
Shiva
1
0
1
1.5
W
Charybdis
ZhongKuiThiccAF
Charybdis
2
1
0
2
W
Janus
criolimez
Janus
1
0
0
1
L
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,219
Damage
10,148
16,426
Taken
17,467
5,453
Mitigated
7,604
4,941
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,094
956
78
1,429
4,058
1,613
0
1,175
2,813
16,414
5,941
L
Medusa
 
Medusa
3,793
1,510
0
874
3,714
1,184
0
507
3,207
0
19,764
W
Anubis
 
Anubis
1,307
0
0
1,720
2,934
1,209
0
946
1,940
15,345
0
L
Ymir
1,167
781
0
1,103
2,149
893
0
0
2,149
7,443
723
L
1,344
129
0
468
3,939
1,148
0
691
3,248
0
11,847
W
1,198
593
0
1,682
3,676
2,786
0
0
3,676
9,732
0
W
Shiva
2,384
623
0
1,751
5,036
1,902
0
2,040
2,996
0
28,582
W
Charybdis
ZhongKuiThiccAF
Charybdis
4,140
2,388
0
1,597
3,927
1,228
0
0
3,927
0
25,451
W
Janus
criolimez
Janus
1,119
44
0
710
1,894
479
0
619
1,219
16,975
0
L
Scylla
821
304
0
989
2,566
615
0
1,099
1,385
17,937
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,681
Gold Earned
19,005
144
Minions Killed
166
0
Camps Cleared
0
444,577
Distance Traveled
549,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,560
712
42
8
0
100,356
0
L
Medusa
3,255
651
29
6
0
105,906
0
W
Anubis
3,460
692
25
5
0
115,924
0
L
Ymir
2,878
576
12
2
0
34,517
0
L
Loki
3,202
640
16
3
0
107,717
0
W
Kuzenbo
3,740
748
9
2
0
113,426
0
W
Shiva
4,268
854
53
11
0
110,441
0
W
Charybdis
4,002
800
40
8
0
96,563
0
W
Janus
3,535
707
39
8
0
113,019
0
L
Scylla
3,786
757
45
9
0
96,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role