Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GamerFreak4613
Olorun
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
161W - 144L
1,574 Elo+
Solo
Xbalanque
Xbalanque
Maanuel_1424
Xbalanque
Level 131
God Stats
7W - 5L
1,498 SR
Queue Stats
300W - 279L
1,521 Elo+
Solo
Jing Wei
Jing Wei
SantaClausX
Jing Wei
Level 106
God Stats
2W - 0L
1,338 SR
Queue Stats
127W - 112L
1,497 Elo+
Solo
Athena
Athena
mattcraft857
Athena
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 124L
1,579 Elo+
Solo
Team Averages
Level 123
1,467 SR
1,534 Elo+

VS

Team Averages
Level 151
1,513 SR
1,431 Elo+
Agni
Agni
ANIMAMxAGERE
Agni
Level 152
God Stats
5W - 5L
1,753 SR
Queue Stats
328W - 306L
1,541 Elo+
Solo
Jormungandr
Jormungandr
John-Redfield_93
Jormungandr
Level 103
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 7L
1,327 Elo+
Solo
Geb
Geb
SlickHrick
Geb
Level 151
God Stats
5W - 6L
1,285 SR
Queue Stats
364W - 368L
1,472 Elo+
Party 1
Thanatos
Thanatos
Xx-Dakiva-xX
Thanatos
Level 209
God Stats
6W - 7L
1,530 SR
Queue Stats
274W - 275L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
xLatamx
Xbalanque
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 0
4,707
588
3,304
5,843
3,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 0 / 0
5,185
648
1,213
3,262
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
Maanuel_1424
Xbalanque
10
2 / 0 / 3
5,416
677
4,564
5,077
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
SantaClausX
Jing Wei
10
3 / 0 / 0
5,037
630
3,469
5,185
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
8
0 / 0 / 5
5,013
627
1,678
5,979
4,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,872
609
2,547
3,221
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
John-Redfield_93
Jormungandr
9
0 / 0 / 0
5,034
629
4,135
6,770
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,193
524
2,307
7,042
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Xx-Dakiva-xX
Thanatos
7
0 / 1 / 0
4,103
513
845
5,774
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
xLatamx
Xbalanque
5
0 / 2 / 0
3,709
464
2,386
4,416
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Jormungandr
John-Redfield_93
Jormungandr
0
0
0
0
W
Xbalanque
Maanuel_1424
Xbalanque
2
0
3
3.5
W
Jing Wei
SantaClausX
Jing Wei
3
0
0
3
L
0
2
0
0
L
Thanatos
Xx-Dakiva-xX
Thanatos
0
1
0
0
W
Athena
0
0
5
2.5
L
Xbalanque
xLatamx
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
12,220
25,346
Taken
27,223
13,437
Mitigated
12,058
9,872
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,304
1,043
0
2,389
5,843
3,892
0
3,476
2,367
0
25,717
L
2,547
138
0
1,315
3,221
1,066
0
968
2,253
35,183
0
W
1,213
540
129
1,362
3,262
1,229
0
2,171
1,091
36,006
2,198
L
Jormungandr
John-Redfield_93
Jormungandr
4,135
1,752
0
2,782
6,770
3,244
0
0
6,770
31,814
5,495
W
Xbalanque
Maanuel_1424
Xbalanque
4,564
1,928
0
3,065
5,077
1,800
285
962
4,115
0
41,141
W
Jing Wei
SantaClausX
Jing Wei
3,469
2,016
0
731
5,185
1,959
0
438
4,747
0
31,204
L
2,307
463
0
2,780
7,042
4,706
0
1,166
5,876
17,071
0
L
Thanatos
Xx-Dakiva-xX
Thanatos
845
217
0
4,439
5,774
1,810
0
300
5,474
0
22,272
W
Athena
1,678
768
188
2,008
5,979
4,557
50
1,648
4,331
15,222
0
L
Xbalanque
xLatamx
Xbalanque
2,386
910
0
816
4,416
1,232
0
457
3,959
0
16,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
21,911
238
Minions Killed
240
0
Camps Cleared
0
790,266
Distance Traveled
753,991
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,707
588
44
6
0
129,185
0
L
Agni
4,872
609
78
10
0
158,266
4
W
Olorun
5,185
648
65
8
0
147,830
0
L
Jormungandr
5,034
629
68
9
0
153,155
2
W
Xbalanque
5,416
677
62
8
0
156,843
1
W
Jing Wei
5,037
630
48
6
0
192,747
0
L
Geb
4,193
524
22
3
0
169,837
1
L
Thanatos
4,103
513
43
5
0
157,094
0
W
Athena
5,013
627
19
2
0
163,661
6
L
Xbalanque
3,709
464
29
4
0
115,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role